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A Necromancer Change!

The_Lich_King420
The_Lich_King420
Soul Shriven
I am a long time Necromancer player and I love how I have set up my characters in game!

However, I have played many elder scrolls games and found that some of the skills on ESO do not really make sense in the lore?
So why does our necromancer use a scythe? No necromancer I have seen in any other Elder scrolls have done this.

If it was replaced with a Soul drain ability- aoe or single target, it would make more sense.

There is also the lack of corpse usage when it come to the corpse system, we should be able to raise zombies or more undead from corpses.

I would like to recommend a rework of some skills including the Bone Goliath Transformation. I understand there are cosmetic items related to a Lich, and there is even a set too! Many different cosmetic situations can be met for a rp perspective. But I feel if you are going to portray a Necromancer class in the elder scrolls at least give us access to magic related to higher forms of necromancy! We should be able to have mechanics for ritual related spells and the use of soul gems to do them.

I think even a Lich Ultimate would be cool too in place of the Bone Goliath, or even in place of reanimate.

The Lich Ultimate



Lich Form:
Cast your Phylactery down at your feet and transform into a monstrous undead Lich, gaining access to new abilities. In this form your max health is increased by _ and your max magicka by _ and magicka recovery by _. This form will persist until you are defeated, move too far away from your Phylactery, or the Phylactery is destroyed. If you die in lich form, you will teleport to the location of your Phylactery and revert form. If your Phylactery is Destroyed, you will die.

Morph 1: Dread Lich Form
Any (humanoid?) enemy killed while in lich form will automatically be reanimated as an additional thrall, up to a maximum of 5 extra thralls.

Morph 2: Agile Lich Form
Your Lich form gains Major expedition at all times, increasing your movement speed by 30% and Major mending at all times Increasing your healing done by _.

Soul shard/Lich crystal:
Summon a soul shard/Lich Crystal at the target ground location. After 2-3 seconds, the shard explodes, dealing _ magic damage and stunning enemies hit for 4 seconds. This effect scales off your higher weapon or spell damage.

Morph 1: Alchemical Embrace
Turns into a healing ability and instead gives allies improved resistances and heals them for _.

Morph 2: Dark Bloom
You heal for 50% of the damage caused. Increases the damage of the explosion by _.

Raise thrall:
Reanimate a zombie to fight for you for 20 seconds, the zombie will chase and attack enemies dealing _ physical damage you can have a maximum of 5 reanimated thralls at once.

Morph 1: Infected Horde
Your thralls will apply Minor defile to their targets. Reducing healing done.

Morph 2: Corpse's Gift
When a thrall dies, an ally can activate the Corpse's Gift synergy to gain magicka, health, and stamina recovery by _. and increase weapon and spell damage by _.


Necrotic Rejuvenation: Sacrifice a Thrall to heal for _ and gain back double the magicka used to summon the thrall.

Morph 1: Necrotic Alleviation
Use the thrall to instead heal more targets in a large area over time.

Morph 2: Necrotic Slaughter
The thrall no longer gives back magicka, it instead gives you major brutality and sorcery, increasing your weapon and spell damage by 20% for 20 seconds.



Summon bone colossus:
Summon a dreaded Bone Colossus to aid you in battle for 40 seconds or until it is destroyed, every 3 seconds it will strike the ground in a large area direct damage attack. Dealing _ physical damage.

Morph 1: Summon Bone Harvester
The bone colossus will summon four skeletal minions every 20 seconds, these minions will persist until destroyed and a max of 4 can be summoned at once.

Morph 2: Summon Bone Wall
The bone colossus will take 60% of the damage caused to you instead.




Aura of undeath: Surround yourself with the souls of the fallen, generating an aura effect that increases your undead minions health by 5% and weapon and spell damage by 5%. This effect lasts 12 seconds.

Morph 1: Aura of Hate
The buff is increased to 10% for both health and damage

Morph 2: Withering Aura
This buff extends to players in the aura as well, but lasts half the time.

This is just a suggestion, I wouldn't even mind these examples being edited for balance purposes, but this has been a long time coming and I feel like it would bring a LOT of players back to the class and many more new players would likely buy it too!
  • Alaztor91
    Alaztor91
    ✭✭✭✭✭
    Why ESO Necromancer has a Scythe skill, the Corpse system, other stuff?

    https://eu.diablo3.blizzard.com/en-us/class/necromancer/active/

    Draw your own conclusions.
  • Benzux
    Benzux
    ✭✭✭✭
    I am all for making the Necromancer class feel more like a Necromancer through actual reanimation skills, but I think we're far past the point of radical reworks like this.

    Also, with regards to a Lich transformation ultimate, it falls in the box of "yeah this would be really cool but wouldn't really work lore-wise". Lichdom is kind of a permanent thing, not a temporary transformation, and is notoriously difficult to accomplish.
    BenzuxGamer - Xbox One since day 1 - CP 1800+
    Guildmaster of the Sacrificial Warriors, one of the oldest and most member-orientated Guilds on the Xbox One EU Megaserver
    "Casual" player from Finland who enjoys questing and dumb builds even after well over 1000 CP levels and 4000+ hours. A fan of Argonians, Goats and Elk. Also a massive Otaku (MAL Profile).
    "Following the meta makes you a sheep. That's why I'm a goat: I go in the opposite direction and make use of the things the sheep cannot." - Me, 2019
    Characters:
    Ben-Zu - Argonian MagDK DPS - EP (Main)
    Benzuth Telvanni - Dunmer MagSorc DPS - EP
    Haknir Head-Crusher - Nord DK Tank/Stam DPS - EP
    Delves-Deepest-Depths - Argonian StamBlade DPS - EP
    Raises-The-Dead - Argonian Mag Necromancer DPS/Healer - EP (Previously a Sorc healer, RIP)
    Bthuzdir Ynzavretz - Dwemer StamSorc DPS - AD (Dunmer in-game)
    Fafnir the Dragon - Nord Stam DK DPS - EP
    Bloodmage Thalnos - Breton MagBlade DPS - DC
    Finnis Wolfheart - Bosmer Stam Warden DPS - EP
    Gwyneth - Nord Warden Tank - EP
    Kud-Wazei Xeroicas - Argonian Mag Templar DPS/Tank - EP
    Barkskin Ben-Zhu - Argonian Warden Healer - EP (Alternate version of main)
    Xal-Vakka Xeroicas - Argonian DK Healer - EP
    Jaree-Shei the Wamasu - Argonian Sorcerer Tank - EP
    Gwennen Ereloth - Snow Elf Mag Warden DPS - EP (Dunmer in-game)
    Friedrich der Grosse - Imperial Nightblade Tank - EP
    Warfarin - Altmer Nightblade Healer - EP
    Lavinia Telvanni - Dunmer Arcanist MagDPS - EP
    Studies-Dark-Secrets - Argonian Arcanist StamDPS - EP
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