PS5 Draw/Lod/View Distance

kastylx
kastylx
Soul Shriven
Hey.

I noticed the draw distance for players/monsters/objects, the lod for trees/buildings and who knows what else was reduced on PS5 Pergormance mode. Texture filtering looks worse aswell. Yes i also noticed better performance.
These arent mentioned in the patch notes, are they intended?
Also there is a weird ghosting around the character while rotating the camera, I usually see this in games with badly implemented motion blur/fewer samples?
I personally dislike the change. First thing i noticed when started playing was how far i could see enemies in the distance compared to other MMOs I played and i always liked it. Same eith the near seamless lod. I didnt mention the faces cause thats clearly a glitch and others did it already anyway.

Can we have an official statement on this please?
Edited by kastylx on March 26, 2025 6:30PM
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    @kastylx Do you happen to have a screenshot of what you are seeing right now? And in the off chance you have a screenshot with an example of draw distance before today's patch, then that would be good to have as well.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
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