ZOS changed Cyrodiil PvP to fixed lag but what works?? Here I show you the best PvP builds for the Vengeance Cyrodiil test on ESO PC EU and ESO PC NA:
https://youtu.be/PvsdDrbraog
If you want to see each class in action then check out my livestream with over 6 hours of gameplay here:
https://youtube.com/live/v-Cb4IOqYvcFeedback:
Firstly, a HUGE congratulations to ZOS
@ZOS_Kevin. I can't stress enough how much better the performance was. I was able to take part in 200+ player fights which we even head counted to check we weren't going mad. Not only this, the skills and abilities worked flawlessly for an entire 6 hour stream showcasing all classes. As such, the goal of the test to improve performance seems to have made a GREAT start.
As for balance which I understand is not the focus of this test but as a PvP content creator I feel it would be unfair to comment on this. Long story short, I have broken down each class into their most viable build in the video linked and a tier list.
The good:
1. Classes felt 'true' to their nature. Nightblades felt to be a sneaky rouge whereas Sorcerers felt like they were your high damage spell casters.
2. Although limited options, there were enough choices to make builds with some variation - as such it seems like a good foundation to build upon.
3. The removal of battle spirit makes PvP more accessible as it is simpler to understand. Those PvP players among us need to note they have increased the base stats to reflect this which seemed fine overall.
4. Tri infinite potions were a godsend - PLEASE keep these or make alliance war versions - if only usable in PvP that'd be great still.
5. Combat was fun overall and felt semi-fast paced (slower than live) with the need for combos and good movement to do well thus having some skill differences
6. Cross Healing was limited and thus felt better when fighting group v group
7. Siege didn't feel as oppressive but still worth using
What would be better:
1. Class balance is very, very off sadly
2. More skill choices
3. Access to specific sets such as Hundings Rage, Julianous etc. that provide flat stats to give some customisation without having procs do the work of the player
4. Champion points
5. Access to snare immunity / speed boosts to help classes who lack mobility such as DK / Templar
Class feedback:
Nightblade - felt like a rouge but the sneak speed penalty felt off and should be removed. Their execute should scale from 50% hp down to make it worthwhile as sub 25% hp means people die from a spamable + light attack typically
Sorcerer - AMAZING. Don't break it.
Warden - Great all rounder but lacks killing power and an execute. Healing and survival is great just finishing people needs looking into. I'd suggest making the Fetcher Infection (swarm skill) reduce the targets armour (minor breach) given it is not on scorch. Scorch 3s change is great and keep this.
Templar - Felt really bad overall. Melee felt hard to stay alive as lacks heal over time options it usually uses. Ranged felt somewhat possible but clunky. Only real benefit is their beam which is worth using for group play. Seemed to lack any cross healing hot options making it more of a burst healer only at which point other classes outdo it.
Dragonknight - Similar to warden but lacks an execute but can pull people to you. Felt underwhelming overall. Needs mobility or to be able to snare other players to help with its melee focus.
Arcanist - AMAZING. LOVE THE CHANGES. Beam works. Teleport is useful. Apply the portal changes to the base skill please for all gameplay areas and beam changes too for pvp.
Necromancer - Felt very clunky. The changes were cool in theory but the don't factor in the mobile nature of PvP so the class lacked burst due to people moving out of the detonation skill. Healing wise it felt food. Lacked mobility.
Overall, I think the test is going well and I would welcome this becoming a permeant feature or at least a weekend event with this rule set in Cyrodiil as it seemed a lot more balanced vs the current version.
Unified Gaming - creating a shared and Unified Gaming community.
For some of the best and most up to date PVP builds around or useful tips and tricks from an experienced player for PvP and PvE, then check out my channel and consider subscribing if you want to see regular ESO content.
https://www.youtube.com/channel/UCorbta-fAHKJcxJ6ExbtPwg/