AvalonRanger wrote: »Why "Mechanical Acuity set" is called as PVP meta?
https://en.uesp.net/wiki/Online:Mechanical_Acuity
"Upon reaching max stacks or after the effect ends, this effect cannot occur again for 25 seconds."
I felt "25sec cooling time" is too much long. It feels like PVE group contents.
AvalonRanger wrote: »Why "Mechanical Acuity set" is called as PVP meta?
https://en.uesp.net/wiki/Online:Mechanical_Acuity
"Upon reaching max stacks or after the effect ends, this effect cannot occur again for 25 seconds."
I felt "25sec cooling time" is too much long. It feels like PVE group contents.
This meant every single attack you did plus all weaved in light, heavy, or bash attacks were all critical hits for five seconds. People who knew how to use this set - especially Nightblades - could melt people even from range using this set. Nightblades could Ambush into a target to activate this set and then have 5 seconds of Critical Damage to do an Incapacitating Strike and a Relentless Focus. If that didn't kill the target they still have 2 or 3 critical hits of Surprise Attack to finish them off. Then add in a weave of a critical light or heavy attack between each skill in this combo. 100% of people died to Nightblades using this set who knew what they were doing.When you deal direct damage, you gain unerring mechanical vision for 5 seconds, granting you 100% Critical Strike chance. This effect can occur once every 21 seconds.
From the perspective of every Nightblade main in Cyrodiil, this nerf was a direct attack on their class and (ganker) playstyle. If you ask people who have mained a Nightblade since beta, it was the first of many attacks on Nightblades up to and including this last patch. But that's another thread.When you deal non Critical Damage, you gain a stack of Mechanical Acuity for 4 seconds, granting you 20% Critical Strike chance per stack, up to once every 1 second and stacking up to 5 times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for 25 seconds.
ZOS nerfed Mechanical Acuity at the end of 2021 into its current form.
Prior to that, the five piece bonus for MA was: This meant every single attack you did plus all weaved in light, heavy, or bash attacks were all critical hits for five seconds. People who knew how to use this set - especially Nightblades - could melt people even from range using this set. Nightblades could Ambush into a target to activate this set and then have 5 seconds of Critical Damage to do an Incapacitating Strike and a Relentless Focus. If that didn't kill the target they still have 2 or 3 critical hits of Surprise Attack to finish them off. Then add in a weave of a critical light or heavy attack between each skill in this combo. 100% of people died to Nightblades using this set who knew what they were doing.
Then in late 2021, ZOS nerfed the five piece bonus of MA to: From the perspective of every Nightblade main in Cyrodiil, this nerf was a direct attack on their class and (ganker) playstyle. If you ask people who have mained a Nightblade since beta, it was the first of many attacks on Nightblades up to and including this last patch. But that's another thread.
This change made Mechanical Acuity not practical at all for squishy Nightblades. At the time even those Nightblades trying to make 1vX Brawlblades couldn't really use the new Mechanical Acuity effectively, so it was abandoned by PvPers.
But then came the tank meta to Cyrodiil. And this has been followed by the current Unkillable meta - with all the silly multi-part Scribing skills - a meta that lets classes like DK and Warden survive through just about anything yet still kill opponents.
With the current silly PvP meta, Mechanical Acuity becomes more relevant for any tanky build & class. You run MA jewelry and then some 2 piece weapons on your front bar from another set. On your back bar you run a MA healing staff (because you're afraid to die). Then you sit on your back bar heavy attacking, shielding and healing - building up stacks of MA. When you get close to full stacks, you swap bars and do a burst combo. You get all the crit from MA and try to burst down your opponent. If you can't, you simply swap back to your back bar and Scribe your way to endless heals & shields, building up MA stacks again until you can rinse & repeat. It takes no PvP skill at all because your class, your other (tanky) set and Scribing skills with their stacking heals and shields all combine to carry you. And that's why some folks might think that Mechanical Acuity is a meta set again these days.
AvalonRanger wrote: »Why "Mechanical Acuity set" is called as PVP meta?
https://en.uesp.net/wiki/Online:Mechanical_Acuity
"Upon reaching max stacks or after the effect ends, this effect cannot occur again for 25 seconds."
I felt "25sec cooling time" is too much long. It feels like PVE group contents.