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After 7 years since sumemrset release we should finally get random traits on jewelry pieces

  • wolfie1.0.
    wolfie1.0.
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    I don't mind the suggestion

    But transmutes aren't that hard to come by if you put in the work for them.
  • SeaGtGruff
    SeaGtGruff
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    eOo228A.png
    There's nowhere to put them. I haven't actively played the game for over a year and have completely changed my 20 characters into meta builds 2 times.

    you haven't played the game for over a year hence why you don't need transmutes.

    I've been playing the game daily (except for a few times when I lost internet or power for short periods) since mid-2017, and I am positively drowning in TCs and reconstructed gear whose only purpose is to store excess TCs.

    It doesn't matter how often you play. What matters is how you're using your TCs (reconstructing versus changing traits), how much it costs per piece to reconstruct gear from the sets you're reconstructing, whether you're deconstructing reconstructed gear to recover TCs from it, and how many TCs you're regularly earning from various sources in the game. If one or more of those factors is causing your depletion of TCs to exceed your acquisition or recovery of TCs, then eventually you're going to run out of TCs.
    I've fought mudcrabs more fearsome than me!
  • El_Borracho
    El_Borracho
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    It might be nice to have some variation, even if its beating a trial or dungeon on veteran to get something like a ring of Ansuul's in bloodthirsty.

    But like others have said, TCs fall like rain in Cyrodiil to the point I can reconstruct sets just to try them out without having the fear of depleting a necessary currency.
  • aleksandr_ESO
    aleksandr_ESO
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    Maitsukas wrote: »
    You could transmute gear into different traits and the deconstruct them for chance getting trait materials back (or in the case of jewelry, pulverized trait materials).

    I did that too. I've deconned about 200 nirnhoned weapons. Another 5k crystals
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