Pixiepumpkin wrote: »So you are cool with the development, distribution and use of addons that are specifically designed to track and harass players in PVP?
I just..I don't know what to say...

Mait's PVP addon does have a KOS list, that you can add players to. I assume this might be what OP is talking about.
ToxicPlayer is a tiny social addon that enables you to spot ignored players or friends more easily in the game by changing the reticle style.
You'll then be able to focus your foes on the battle fields, not help the players ignored in your faction and even spot your friends or guild mates if they're not grouped with you.
You can as well easily add target players to your ignore list (ideal for PvP T-baggers) and report players using exploits or bots for example.
What is the purpose of writing this post? if it is for discussion, then there is little information in it. if it's for another purpose, then you'd better not write them at all.Pixiepumpkin wrote: »So you are cool with the development, distribution and use of addons that are specifically designed to track and harass players in PVP?
I just..I don't know what to say...
Major_Toughness wrote: »but that someone may target you, because they don't like you.
I would ask what are you doing which causes people not to like you?
Sure, ESOUI may be the largest repository of ESO addons, especially through their Minion app, so getting ESOUI to remove KOS addons from their repos would do a lot. However, that would still leave the KOS addons untouched if they're already downloaded. so loads of people would still have access to those addons.
ESOUI technically can remotely delete those addons from users once Minion is launched (if you enable auto-update in Minion, they technically already do that before downloading the updated versions of addons), but now you're delving into big no-no territory.
Here's the kicker: ESOUI is not the only repository of ESO addons. Many addons are also hosted on GitHub and GitLab, as well as plenty of Discord servers. You're also not stopping anyone from developing and distributing their own versions of KOS addons; heck, it's very simple to make for any half-decent programmer. It's simply just not feasible to try to remove these addons, as more would just pop up, in many other places.
Okay, let's instead restrict or even remove the API functions needed for KOS addons. What would those be?
Let's see: you'd need access to player names in your ignore list, and you'd need access to the name of the player you are targeting. You'd also need to be able to draw some element on screen to show that the targeted player is in your ignore list so your addon user can hard focus that target.
Oops! All of those things are vital to the base game UI. That's right: the base game UI uses those API functions to 1. show your ignore list, 2. show target information, and 3. draw literally every image and text element you see on screen. Not only that, almost all other addons use at least one of those functions.
By even just restricting API access to the player names in your ignore list, you'd be breaking the base game ignore list entirely. Even if that sounds like a good compromise to "ban KOS addons forever", that is stopping precisely no one from making a new "ignore list" addon that simply just saves the @names of players you want to ignore, and then for KOS addons to take names from those ignore lists.
Tan9oSuccka wrote: »Come on now. Tab target low health players automatically?
Tan9oSuccka wrote: »Come on now. Tab target low health players automatically? Do you even play the game at that point?
opethmaniac wrote: »Tan9oSuccka wrote: »Come on now. Tab target low health players automatically? Do you even play the game at that point?
Where does this rumor come from? Do YOU even play the game at that point?