while also exaggerating others (magic in ESO is far more widespread and accessible than in any other game in the series, and I believe this is due to gameplay mechanics rather than lore).
NotaDaedraWorshipper wrote: »while also exaggerating others (magic in ESO is far more widespread and accessible than in any other game in the series, and I believe this is due to gameplay mechanics rather than lore).
Elder Scrolls is a fantasy setting with high magic and plenty of it. Especially in earlier eras, which ESO is set in. Not like the 4th which takes place in Skyrim, that has become a backwater that forgot the clever craft (and its pantheon), because grimdark was popular genre.
prof-dracko wrote: »I'd argue that ESO is far more lore accurate and it's Skyrim and Oblivion that are drastically watered down to fit the popular fantasy genres of their time.
katanagirl1 wrote: »As a console player, my experience comes from the games we are allowed to play, only Oblivion and later. So it might not be as complete as a PC player. However, I would not say that ESO is a caricature, since that word to me means something that is meant not to be taken seriously. There is some humor in the game, and I appreciate it, but as a whole I take the game very seriously. I feel any changes that were made to produce the game were made with good reasons for creating the game and the gameplay experience in the MMO setting. Like everyone says according to lore that Grahtwood should have enough trees to block out the sun, but I don’t think doing that in a multiplayer game ten years ago was possible.
katanagirl1 wrote: »As a console player, my experience comes from the games we are allowed to play, only Oblivion and later. So it might not be as complete as a PC player. However, I would not say that ESO is a caricature, since that word to me means something that is meant not to be taken seriously. There is some humor in the game, and I appreciate it, but as a whole I take the game very seriously. I feel any changes that were made to produce the game were made with good reasons for creating the game and the gameplay experience in the MMO setting. Like everyone says according to lore that Grahtwood should have enough trees to block out the sun, but I don’t think doing that in a multiplayer game ten years ago was possible.
Finedaible wrote: »In my opinion, after the Elsweyr chapter is when things started going all Harry Potter and Disney-esque themes. The base game zones' writing, Wrothgar, Thieves' Guild, and Dark Brotherhood were far more accurate to The Elder Scrolls' style of grounded fantasy.
High Isle was an absolute Disney theme park in every aspect right up to the way the music sounded.
Yeah High Isle (the whole year) was nonsensical at best; it had some okay parts, like the (Galen Spoiler)Church being destroyed as part of Galen's main quest.I was really expecting some political intrigue/whodunit elements.
I absolutely did not like how the druids are portrayed, they feel like generic fantasy wood elves (tree huggersx1000) more than the Bosmer do, and I hate how they're all referred to as "Druid So-and-so", almost making it seem like their first names start with Druid.
FabresFour wrote: »katanagirl1 wrote: »As a console player, my experience comes from the games we are allowed to play, only Oblivion and later. So it might not be as complete as a PC player. However, I would not say that ESO is a caricature, since that word to me means something that is meant not to be taken seriously. There is some humor in the game, and I appreciate it, but as a whole I take the game very seriously. I feel any changes that were made to produce the game were made with good reasons for creating the game and the gameplay experience in the MMO setting. Like everyone says according to lore that Grahtwood should have enough trees to block out the sun, but I don’t think doing that in a multiplayer game ten years ago was possible.
Maybe this is a linguistic matter. In Portuguese, the meaning of "caricatura" is the same as in English, but we use it in a different way. Many times, we use this term to say that something has the "highlighted" characteristics. It’s not the actual meaning of the word, but it's commonly used in everyday speech.
For example, a Brazilian might say: The vision of the human fishermen who visited the port of Alinor is a caricature of the real Alinor, as they were enchanted by the city's beauty, which led them to exaggerate its features.
I didn't mean to use a negative term, my apologies.