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32.5k dmg in 1.8 seconds? How?

Nightwiish
Nightwiish
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Sorc dmg. Anyone care to explain how this is ok?

ammwcdwqr8cb.png
@loki220
Nighwtiish - Stam DK
  • Xarc
    Xarc
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    it's normal, he's sorc.
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  • Renato90085
    Renato90085
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    which part is wrong?
  • Artanisul
    Artanisul
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    This is what they call weaving. They claim its not exploitive, lol
    Thanks for that screen shot though.
  • Dojohoda
    Dojohoda
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    Sorc doing the Snap, Crackle, Pop.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
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  • langewapper
    langewapper
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    maybe he has a 'special' keyboard with AI
  • TheValkyn
    TheValkyn
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    It looks like he’s not on the global cooldown or lag maybe? Your client only gathers what’s sent to it and it’s possible that it was slow sending it to you. The client, for timing purposes, is not authoritative.

    ESOs global cooldown is ~1 second. There are 3 cast ed, direct damage abilities being initial fury, healing soul, and streak, in the screenshot above. Those alone should take ~3 seconds.

    (I didn’t include light attacks because of weaving nor the proc of fury or crystal weapons)
  • Varana
    Varana
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    Artanisul wrote: »
    This is what they call weaving. They claim its not exploitive, lol
    Thanks for that screen shot though.

    The "weaving" part is that single light attack in the middle (and at the end, but that didn't do any damage). The rest are just normal skills.

    ---
    Why are 18k dps somehow problematic?
  • madman65
    madman65
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    TheValkyn wrote: »
    It looks like he’s not on the global cooldown or lag maybe? Your client only gathers what’s sent to it and it’s possible that it was slow sending it to you. The client, for timing purposes, is not authoritative.

    ESOs global cooldown is ~1 second. There are 3 cast ed, direct damage abilities being initial fury, healing soul, and streak, in the screenshot above. Those alone should take ~3 seconds.

    (I didn’t include light attacks because of weaving nor the proc of fury or crystal weapons)

    Correct, so there are two things that could happen. Macro and/or pinging to rubberband the attacks. I have been hit like this before with ultimates and that`s why I don`t like PVP.
    Edited by madman65 on February 22, 2025 6:42PM
  • YandereGirlfriend
    YandereGirlfriend
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    Ah, I remember when Snipe would reliably de-sync people and recaps were full of things like this.
  • L_Nici
    L_Nici
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    Weird. In PvE 100k DPS is normal, but in PvP 32.5k are problematic somehow.
    PC|EU
  • RealLoveBVB
    RealLoveBVB
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    L_Nici wrote: »
    Weird. In PvE 100k DPS is normal, but in PvP 32.5k are problematic somehow.


    Because those 100k dps in pve isn't burst damage, but stacked dots/aoes and decent weaving.

    Pvpers usually also have higher armor and other resistances.
  • KiltMaster
    KiltMaster
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    weaving + dots?
    PC/NA
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  • Alchimiste1
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    Honestly based on the timing for the numbers alone it's pretty sus because things are happening that ignore the global cooldown. Now I don't know if thats actually what happened or just the addon not working right because of lag.
  • moo_2021
    moo_2021
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    Macro couldn't do anything the game doesn't allow you to do, since it only automates keyboard/mouse commands.

    Crystal weapons were preloaded to fire twice.
    Endless fury refired in 1.5s but should have been 4s. wrong. It's within 4s.

    It could be due to desync. Never checked sorc but it's quite common with templar or arcanist beams. Often I couldn't see anything until 1-2 seconds already passed, despite my desync is around 100-150ms.
    Edited by moo_2021 on February 25, 2025 6:15PM
  • Nightwiish
    Nightwiish
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    moo_2021 wrote: »
    Macro couldn't do anything the game doesn't allow you to do, since it only automates keyboard/mouse commands.

    Crystal weapons were preloaded to fire twice.
    Endless fury refired in 1.5s but should have been 4s.

    It could be due to desync. Never checked sorc but it's quite common with templar or arcanist beams. Often I couldn't see anything until 1-2 seconds already passed, despite my desync is around 100-150ms.

    Look at all the Light Attacks, all 3 are literally being fired within .001 second of the actual skill which is impossible to do manually weaving...
    @loki220
    Nighwtiish - Stam DK
  • Thumbless_Bot
    Thumbless_Bot
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    There was a DK in IC yesterday doing some, what i would call, amazing things that seemed to defy the laws of cooldown. I seemed to get hit with four skills at once and my health went from 36k to about 10k over and over. I mained DK for seven years and wasn't able to do that. Ive never seen anything like it. I chalked it up to lag.... a lot of lag in pvp during the event. Maybe they were just OP, maybe. . But definitely sus.
    Edited by Thumbless_Bot on February 22, 2025 8:15PM
  • IncultaWolf
    IncultaWolf
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    Normal sorcerer things in pvp
  • Decimus
    Decimus
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    Nightwiish wrote: »
    Sorc dmg. Anyone care to explain how this is ok?

    ammwcdwqr8cb.png

    What you've got here is a person who pre-cast Crystal Weapon and then light attacked you three times with skills weaved in.

    "Healing Soul" is actually the Shock damage scribe of Wield Soul, the display is bugged on combat log and shows you the morph you have yourself instead.

    Full rotation of the person:
    Crystal Weapon (lasts 5 seconds, gives you two damage instances when you connect next two light attacks)
    Light Attack+Endless Fury
    Light Attack+Healing Shocking Soul
    Light Attack+Streak
    <Endless Fury goes off as you drop in the execute range>
    Edited by Decimus on February 22, 2025 11:14PM
    PC/EU @ DECMVS
  • dragonlord500
    dragonlord500
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    Dojohoda wrote: »
    Sorc doing the Snap, Crackle, Pop.

    this pretty much sums it up
    Guild master of Darkness of Sanguinaris. Birthday is December 4th.
  • Yudo
    Yudo
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    Honestly based on the timing for the numbers alone it's pretty sus because things are happening that ignore the global cooldown. Now I don't know if that's actually what happened or just the addon not working right because of lag.

    You would normally expected the standard 1s global cooldown but the timing on logs you should see more like hit log, rather than cast logs. You can end up with sub 1s numbers on casts like this. Even on a dummy you can get sub 1s weaves if some forward movement is involved between two casts.

    This can happen due to projectile flight time, for example cast one light attack from range, target uses a gap closer, and gets hit by next la. The projectile flight time is subtracted from the logs. For some skills even animation cancelling can do this, like hard cast crystal into proc cast crystal.

    Cast time is actually not visible to us so better to look at gap between casts.

    61.0: Light Attack + Endless Fury HIT
    61.6: Light Attack + Soul HIT
    62.8: Light Attack + Streak HIT

    0.6s gap followed by 1.2 s gap. First one can happen with movement, the second one is more standard.
    You can also see this as as .9s +.9s, which looks more realistic. This is logs doing logs things and you have to read it carefully.
    Edited by Yudo on February 23, 2025 9:35AM
  • Renato90085
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    L_Nici wrote: »
    Weird. In PvE 100k DPS is normal, but in PvP 32.5k are problematic somehow.


    Because those 100k dps in pve isn't burst damage, but stacked dots/aoes and decent weaving.

    Pvpers usually also have higher armor and other resistances.

    some class (arc)pve burst damage can be 180~220k,but yes you are right,pve mobs/boss alway 0 armor and you have buff from tank/healer/sup dps
    pvp 99% time you not have group buff, have armor and pvp zone buff (dmg only 50%)
  • robpr
    robpr
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    Nightwiish wrote: »

    Look at all the Light Attacks, all 3 are literally being fired within .001 second of the actual skill which is impossible to do manually weaving...

    Crystal weapon adds a damage instance when your LA hits, not when you cast the skill. And since you can see 2 instances, one hitting for 3k and another one for 1k, single CW was precasted before first Overload LA hit in this log that was cancelled by Endless Fury.
  • WaywardArgonian
    WaywardArgonian
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    Delayed burst.
    PC/EU altaholic | PVP support player | Former Empanada of Ravenwatch | @ degonyte in-game | Nibani Ilath-Pal (AD Nightblade) - AvA rank 50 | Jehanne Teymour (AD Sorcerer) - AvA rank 50 | Niria Ilath-Pal (AD Templar) - AvA rank 50
  • coop500
    coop500
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    Sadly, this does look intended. Endless Fury sticks to you from the first cast for an extra handful of seconds and triggers on you again once you get low HP, the sorc doesn't have to recast it for that.
    Everyone explained what Crystal Weapons does, but yeah it's a skill he primed and it automatically buffs his light attacks for the next handful of seconds. He's not firing it manually that fast.

    Let this be another nerf sorc thread lol.
    Hoping for more playable races
  • Alchimiste1
    Alchimiste1
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    Yudo wrote: »
    Honestly based on the timing for the numbers alone it's pretty sus because things are happening that ignore the global cooldown. Now I don't know if that's actually what happened or just the addon not working right because of lag.

    You would normally expected the standard 1s global cooldown but the timing on logs you should see more like hit log, rather than cast logs. You can end up with sub 1s numbers on casts like this. Even on a dummy you can get sub 1s weaves if some forward movement is involved between two casts.

    This can happen due to projectile flight time, for example cast one light attack from range, target uses a gap closer, and gets hit by next la. The projectile flight time is subtracted from the logs. For some skills even animation cancelling can do this, like hard cast crystal into proc cast crystal.

    Cast time is actually not visible to us so better to look at gap between casts.

    61.0: Light Attack + Endless Fury HIT
    61.6: Light Attack + Soul HIT
    62.8: Light Attack + Streak HIT

    0.6s gap followed by 1.2 s gap. First one can happen with movement, the second one is more standard.
    You can also see this as as .9s +.9s, which looks more realistic. This is logs doing logs things and you have to read it carefully.

    The OL streak into OL something is what came to mind just solely from experience fighting sorcs but I couldn’t say since I never use cmx for that. Good to know
    Edited by Alchimiste1 on February 23, 2025 6:15PM
  • Theignson
    Theignson
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    Decimus wrote: »
    Nightwiish wrote: »
    Sorc dmg. Anyone care to explain how this is ok?

    ammwcdwqr8cb.png

    What you've got here is a person who pre-cast Crystal Weapon and then light attacked you three times with skills weaved in.

    "Healing Soul" is actually the Shock damage scribe of Wield Soul, the display is bugged on combat log and shows you the morph you have yourself instead.

    Full rotation of the person:
    Crystal Weapon (lasts 5 seconds, gives you two damage instances when you connect next two light attacks)
    Light Attack+Endless Fury
    Light Attack+Healing Shocking Soul
    Light Attack+Streak
    <Endless Fury goes off as you drop in the execute range>

    Newer players should study this post by Decimus. It sheds light on the key tactic in PvP: burst damage. There are certain standard combos that allow damage to land all at once or within a short period of time. The way is works is by delayed skills. The second hit of Endless fury is one: it goes off if within 4 seconds your health drops.
    Warden's Shalks is another classic example: it doesn't go off right away, but only after a couple seconds. That means you can time it so all the skills hit at once.
    Also crystal weapon + the ultimate, power overload, make light attacks devastating from sorcs (if Overload doesn't bug out)
    3 GOs, a Warlord, and bunches of prefects etc-- all classes...I've wasted a lot of time in PVP
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