I know, I know.
Not the most optimal/meta oriented idea.
But it's not about the idea being optimal, but to reach certain goal.
I figured Necromancer would be best for that.
The help I need is with gear ideas, maybe some scribing suggestions.
I've tried Inferno Impulse + Sheer Venom, and after giving it a thought I've decided to abandon it; flames and posion fit DK, doesn't fit the idea I have in mind, and it's not as reliable as I thought (enemies must burn in order for Sheer Venom to trigger, it is a magicka skill, this is a Stam Necro).
I already realized Azureblight Repaer does not proc on Poisoned status, so it can be put on the shelf.
So, the goal is to:
- deal mainly poison damage, Venom Skull being the bread and butter. I realize there are not many sources of Poison damage, so Bleed and Disease can fall through the cracks.
- DoT oriented
- I want to avoid using bows, as optimal as it might be otherwise. The idea is for Poison Mage; Venom Skull is not ideal for weaving anyway
- anything that would scream Posion Mage/Plague Doctor
Still waiting for the day ZOS allows Poison Damage to be used for Elemental Explosion, Wield Soul, Soul Burst, and Contingency.
Please, ZOS, there's no reason to not allow it.