DestroyerPewnack wrote: »@abkam - You're right. That's why I said "something to make running 20 random dungeons a day an enjoyable experience."
I'm not looking for competitive builds to run by a hypothetical group leader. I have my meta setups for that.
SilverIce58 wrote: »Wow what a buzzkill. I swear not all of us are like this guy/gal.
You absolutely can and will find people who would be willing to run through dungeons with you in lesser gear/skills. Not everything is about beating the dungeons as fast as possible, some of us know how to still have fun lol. I can understand the newer dlc dungeons or trials, but most base game dungeons can be done with any kind of build.
Try leaning into a theme around your class skills. I use a poison dk (which is maybe not the most unique admittedly lol) with moderate success where all/most of his skills are poison damage, and its an interesting experience in some of the base game dungeons.
DestroyerPewnack wrote: »@abkam - My dude, I am not someone who refuses to play meta builds. I use meta builds and help carry fellow guildies with difficult content all the time.
I am talking about builds that can be useful outside of endgame content. You absolutely do not need to do 120k dps for a random normal dungeon. As a healer, you can literally put down 2 or 3 AoE heals and call it a day. And tanks just need to taunt. Actually, you can get through most of it, even if the tank refuses to taunt.
You are talking about something, and I am talking about something entirely different.
Kittytravel wrote: »I'll throw in my goofy one.
I typically pug-heal a lot of vets; which means running into a lot of newer players that don't have great resource management. So I run the following:
Symphony of Blades
Chimera's Rebuke
Lamia's Song
I resto-staff front bar, back-bar a bow. I'll alternate giving resources to the group and I play a sorc-healer so between heroism potions and my Decisive traits on both weapons I can usually solo-warhorn the group with a 5-8 second downtime.
I just make it my job to keep everyone's resources topped off.
As for the Ultimate Generating Healer build I actually did run a version of that once.
Same sorc healer, so reduced ultimate costs.
Used Arkasis's Genius (jewelry and weapons) with same decisive traits. I put Glyph of Potion Reduce x3 on so that potion CD was 40 to match up. Also let me chug potions to deal with the missing magicka from using Arkasis's.
Then used Eye of the Grasp to get some ultimate from crits.
It was alright; great when people were running super potent ultimates but sometimes people were running weaker ones so it felt lackluster to me. This might be even better now with scribing to be honest; I don't know how much of scribing can generate extra ultimate.
What I’m trying to say is what I already said. xD
If you start using a "different unique build," sooner or later, people will notice you and your setup. Then, they’ll exclude you because "you don’t know the game."
But yeah, this is just a forum, and I’m just sharing my opinion—that’s all.
DestroyerPewnack wrote: »SilverIce58 wrote: »Wow what a buzzkill. I swear not all of us are like this guy/gal.
You absolutely can and will find people who would be willing to run through dungeons with you in lesser gear/skills. Not everything is about beating the dungeons as fast as possible, some of us know how to still have fun lol. I can understand the newer dlc dungeons or trials, but most base game dungeons can be done with any kind of build.
Try leaning into a theme around your class skills. I use a poison dk (which is maybe not the most unique admittedly lol) with moderate success where all/most of his skills are poison damage, and its an interesting experience in some of the base game dungeons.
I don't think he understands the topic.
Anyway, tell me more about your DK build. Do you use any sets or setups to get the most out of all that poison damage?
DestroyerPewnack wrote: »@abkam - My dude, I am not someone who refuses to play meta builds. I use meta builds and help carry fellow guildies with difficult content all the time.
I am talking about builds that can be useful outside of endgame content. You absolutely do not need to do 120k dps for a random normal dungeon. As a healer, you can literally put down 2 or 3 AoE heals and call it a day. And tanks just need to taunt. Actually, you can get through most of it, even if the tank refuses to taunt.
You are talking about something, and I am talking about something entirely different.
What I’m trying to say is what I already said. xD
If you start using a "different unique build," sooner or later, people will notice you and your setup. Then, they’ll exclude you because "you don’t know the game."
But yeah, this is just a forum, and I’m just sharing my opinion—that’s all.
DestroyerPewnack wrote: ».. If you had to drop one of those sets, which one would it be? Shacklebreaker?
I have a very similar setup but for templar.DestroyerPewnack wrote: »1. HackTheMinotaur's (I think) mob farming build:
Ulti-gen NB healer is not off meta. It is the meta, along with ROJO Warden.DestroyerPewnack wrote: »2. Ult-generating healer build:
DestroyerPewnack wrote: »@tmacedo - Akrasis and Saxhleel sounds like a potent combo! Any reason why you went with Templar instead of, say, Necromancer?