No it's not literally uncounterable or unbeatable. But it brings absolutely nothing positive to the game. It's worthless against ball groups, while punishing randoms just for existing. The rich get richer, the poor get poorer. It doesn't enable solo bomber as a playstyle, sorry, you're not doing anything by killing afk'ers. It enables the sweatiest of tryhard organized groups, those who need absolutely zero help, to automate their bombs. Disgusting.
It breaks the game's own rules regarding pulls and disabling effects in general. Being yanked across the battlefield is even worse than a hard stun in most cases, yet zero immunity into a consecutive hard stun (or additional pulls). DK chain and Silver Leash are expensive active single target skills, yet they apply immunity. Rushing Agony is a passive free braindead proc, yet it's AoE and doesn't apply immunity? Huh?
The "Against Monsters" mechanic was made for this day.
PC/NA || Cyro/BGs || RIP ground oils