Is there an MMR on 8v8? I thought not.
It was a general statement how pushing people into group content by offering them rewards, while they don't have any actual interest in the content itself, might ruin the fun for everyone. This time, there are no vet dungeons on the list, but trials, I think. Honestly I doubt it's much fun for anyone if people just join a group to get it done without real interest.
Do people really need rewards to try things they find interesting? I'm really simple in that regard: If I find an activity interesting, then I'll just try it out of curiosity. I don't need incentives for that. And if I lack interest in something, a reward won't change anything about that either.
To be honest, I've just counted all pursuits on the list and realized that without PvP and trials I'd be missing 2 tasks for the final reward (I'd be stuck at 18/20). The easiest remaining tasks would probably be joining 1 and 5 battlegrounds, because the outcome doesn't matter. But honestly, if I'd join a random group and just wander around or stare at the clouds (or just die and remain dead and go afk), wouldn't I be ruining it for teammates who actually want to win? And if many people do that for the pursuit now, wouldn't it be disruptive for the whole system for the upcoming weeks? I don't see how this is a good idea from ZOS.
Is there an MMR on 8v8? I thought not.
spartaxoxo wrote: »araminta63 wrote: »DenverRalphy wrote: »Which of these is just too much for you to go out of your way to complete, and the reward is something you absolutely must have otherwise you'll feel cheated?
[*] Complete 1 Trial - Maul
I've never done a trial. I don't have the gear for one. I don't have a team to do one. I don't even know how many people that would even take.
The completionist in me cries over not getting all the weapon skins. But in actuality none of my 20 characters use a maul.
So I'll skip it.
You can just join or start a normal trial in group finder and people will take care of the rest. You don't need special gear to do it on normal.
araminta63 wrote: »DenverRalphy wrote: »Which of these is just too much for you to go out of your way to complete, and the reward is something you absolutely must have otherwise you'll feel cheated?
[*] Complete 1 Trial - Maul
I've never done a trial. I don't have the gear for one. I don't have a team to do one. I don't even know how many people that would even take.
The completionist in me cries over not getting all the weapon skins. But in actuality none of my 20 characters use a maul.
So I'll skip it.
spartaxoxo wrote: »araminta63 wrote: »DenverRalphy wrote: »Which of these is just too much for you to go out of your way to complete, and the reward is something you absolutely must have otherwise you'll feel cheated?
[*] Complete 1 Trial - Maul
I've never done a trial. I don't have the gear for one. I don't have a team to do one. I don't even know how many people that would even take.
The completionist in me cries over not getting all the weapon skins. But in actuality none of my 20 characters use a maul.
So I'll skip it.
You can just join or start a normal trial in group finder and people will take care of the rest. You don't need special gear to do it on normal.
they just kick you for 'wrong' class/build
/s
I know... it is like... why Golden Pursuit is even a thing ? Do we really need it ? I certainly don't & I think game would be better without it. It is a filler that is technically meant to increase player's engagement. But it is just badly designed. It is based on fomo & forcing people who "can't resist" to play something they do not like. Games should be 1st & foremost fun. This is why we play them. To have fun. ESO is not an e-sport title. So playing it "to prove something" does not make sense at all.wolfie1.0. wrote: »Tommy_The_Gun wrote: »Trial one is a bummer.
I am not doing that one as there is no group finder support for trials (only player-driven sudo-lobby that never worked well for me). And so far there is no "solo trial" in the game (just like we have group or solo arenas).
OP is right here. There should be a choice and rewards should mesh with eachother.
Same reward should be tied to doing 1 Trial OR doing 5 group dungeons. For doing 3 trials there should be same reward as for doing PvP activity. And for doing more PvP activities, there should be for example some PvE reward. So you could actually chose what type of content you do, depending on what you like more.
Right now Golden Pursuit is becoming what I feared it will be - A Fomo driven marathon. When it was announced, I actually called it out, as I simply knew it will be a matter of time... and it is quite literally 2nd Golden Pursuit... did not took them long lol.
I would also want to suggest something.
There was this announcement that communication with ESO team will be slower as there was Thanksgiving holiday in the US and many ZOS employees were spending this time with their families.
So, may I know exactly why, for Christmas, we, ESO players are getting a marathon (on top of an upcoming event) ?
I mean I also want to spend this time with my family and there is a lot of preparation still to do. Today, I played almost 5 hours just to do most of the stuff, so that I will have time later. It felt like a chore. It was not fun experience. Like if I had a checklist of "stuff to do for Christmas", like clean that room, bake a cake etc. Lack of choice also did not helped much. For a time like this, more casual or at the very least less "time consuming" tasks would be way more appropriate for an event like this. So that it would be fun & stress reliever as ESO is basically (even in marketing info) a "shelter" from our daily routines.
Considering it runs all month, there is plenty of time to get them all done. There are probably players that have most of these done by the end of the week. 34 days is one of the longer promotions for these things.
they just kick you for 'wrong' class/build
/s
Quoted post has been removed.
alpha_synuclein wrote: »Well, if you join anything that involves other people with the attitude of "[snip]" then of course you are being disruptive. But it's your choice to be or not to be that person. All you need to do to be useful in a BG without investing anything into it is sticking with your teammates and spamming healing skills of your choice. It's really not much of a sacrifice.
[Edit for Baiting]
House tours I actually enjoy when someone asks me to come check out their work but it's not something I generally think about so will have to go out of my way to hit the 10 but at least with the home tours thing it will be easy.
Tommy_The_Gun wrote: »...
I mean I also want to spend this time with my family and there is a lot of preparation still to do. Today, I played almost 5 hours just to do most of the stuff, so that I will have time later. It felt like a chore. It was not fun experience. Like if I had a checklist of "stuff to do for Christmas", like clean that room, bake a cake etc. Lack of choice also did not helped much. For a time like this, more casual or at the very least less "time consuming" tasks would be way more appropriate for an event like this. So that it would be fun & stress reliever as ESO is basically (even in marketing info) a "shelter" from our daily routines....
To add more, imagine if you don't rush it. Imagine if you will slowly progress through Golden Pursuit. You will collide with next event that most likely will start 1 or 2 weeks from now. And New Live event is also packed to the brim with stuff to do & most likely will have some new obnoxious thing to farm added. Do you still want to do IA/Trials/Group Dungeons/Cyro on top of that ? I don't think it is physically possible. I don't think any normal person will have enough time during the day. So basically, if people won't rush through this Golden Pursuit now - they are screwed later. ...
Also... we have this thing called "RL" and in that thing there is this in-RL event called "Christmas" and it also has quite important tasks and there is a lot of things to do & prepare for... I mean there should be a break from all those events at some point & ESO is supposed to be some kind of safe heven from all of those RL things... but it slowly turns into some kind of labor camp or something... it is just... it is wrong.
I got to the nord statue and I think I am good. I am not a fan of that bear mount. Although I was slightly disappointed that the nord statue was not an account based collection item, so we only get the one statue.
Cooperharley wrote: »Do them or don’t do them. There’s your choice. This is reaching a LOT. I feel like I’m pretty critical of this game and decisions often but this? Nah this is totally fine. Thanks ZOS
So hard to believe that there are people who are actually interested in the game being fun for everyone and therefore critically observe ZOS' design decisions?
Although of course there's also a selfish aspect: As I indeed like this game and would like it to prosper to ensure its longevity, which is certainly not the case if more and more people are discontented with bad decisions and leave.
This is exactly the point: I can choose how to behave. I cannot choose how other random people behave. And I can tell you from work situations (and even earlier from uni and from school) that there are always lazy people with the mindset "Just let everyone else do the work". If people don't even take their job seriously, would they be more diligent being anonymously in a game with random people where their behaviour won't have any bad consequences for them? This is exactly what happens if people are pushed into stuff they aren't interested in by giving them a participation reward. Have fun with that.
alpha_synuclein wrote: »And I would like group content to be developed, not shrink. For that it needs fresh influx of people. And no matter how much you believe that it doesn't apply to you, incentives are a quite efficient way to bring people in. Temporarily at least, and then you have the retention issue, but still, it's a start.
alpha_synuclein wrote: »We can't have nice things because some people might choose to behave like jerks?
Juju_beans wrote: »I saw that list today and decided that I'm just gonna play the game and if I get something...great.
I'm not going to chase these numbers.
And so I did today...questing, exploring, whatnot and I ended up getting a few armor pieces and the 3 crates.
AnduinTryggva wrote: »I am much more concerned with the 10 event tickets to get one of the style sheets. The Golden pursuit is there for 33 days and I guess there will be an event within that period or it would not make any sense to have this task. At the same time this event will fall on a time period were a lot of folks will travel to relatives and where there are a lot of family activity preventing people to play.
I am quite certain some of the players will simply not be able to play the event due to this and on top of that these people will also miss that specific reward for the Golden Pursuit.
alpha_synuclein wrote: »And I would like group content to be developed, not shrink.
alpha_synuclein wrote: »For that it needs fresh influx of people.
alpha_synuclein wrote: »And no matter how much you believe that it doesn't apply to you, incentives are a quite efficient way to bring people in. Temporarily at least, and then you have the retention issue, but still, it's a start.
alpha_synuclein wrote: »Also, isn't it all a bit of exagerration? We can't have nice things because some people might choose to behave like jerks?
DenverRalphy wrote: »Which of these is just too much for you to go out of your way to complete, and the reward is something you absolutely must have otherwise you'll feel cheated?
- Complete 5 Quests - Battle Axe
- Kill 5 World Bosses - Dagger
- Kill 5 Delve Bosses - Bow
- Complete 5 Incursions - Greatsword
- Complete 1 Group Dungeon - Mace
- Complete 1 Trial - Maul
- Visit 10 Homes - Staff
- Craft 50 Items - Shield
- Complete 1 Battlegrounds Match - Axe
- Earn 10 Event Tickets - Sword
DenverRalphy wrote: »Which of these is just too much for you to go out of your way to complete, and the reward is something you absolutely must have otherwise you'll feel cheated?
- Complete 5 Quests - Battle Axe
- Kill 5 World Bosses - Dagger
- Kill 5 Delve Bosses - Bow
- Complete 5 Incursions - Greatsword
- Complete 1 Group Dungeon - Mace
- Complete 1 Trial - Maul
- Visit 10 Homes - Staff
- Craft 50 Items - Shield
- Complete 1 Battlegrounds Match - Axe
- Earn 10 Event Tickets - Sword
Looking at this list it looks like they actually went out of their way to make the more desirable styles (bow, staff, greatsword, etc. ) accessible. Or maybe I'm the only person who never uses a maul?
The BG and the Home visits are the only ones I won't just get by doing my normal thing, some mostly due to leveling the new companion skill lines but hey it works this time around at least.
House tours I actually enjoy when someone asks me to come check out their work but it's not something I generally think about so will have to go out of my way to hit the 10 but at least with the home tours thing it will be easy.
Looking at this list it looks like they actually went out of their way to make the more desirable styles (bow, staff, greatsword, etc. ) accessible. Or maybe I'm the only person who never uses a maul?
Only 2 of those come from activities that the ESO community tends to shy away from the most - trials and PvP. And normal trials are just longer than usual dungeons with extra people - the group finder ones are so disorganized and they do such strange tactics that I sometimes join them just to observe. They're a fun kind of chaos.
alpha_synuclein wrote: »And I would like group content to be developed, not shrink. For that it needs fresh influx of people. And no matter how much you believe that it doesn't apply to you, incentives are a quite efficient way to bring people in. Temporarily at least, and then you have the retention issue, but still, it's a start.
Yeah, but the crux of the problem is about "Forcing" people to go into group content rather than "Enticing" them in.
Making a limited time event and saying "Go do this content" will create more of a "I'm doing this because I feel I HAVE to" attitude than "I'm doing this because it seems interesting" one.
To say nothing about you know, themed vs unthemed events.
They do things like the Undaunted events that are explicitly about doing PvE group content. Where the idea is to push people into doing that content (Though this can also have the same effect about people feeling "Forced" to engage in this content to get event related things, such as stuff purchased with Event Tickets)
While Golden Pursuits are unthemed and more focused about just doing a bunch of things (Which is why there's things like the whole, having more tasks than is necessary to progress the rewards bar)
Also, if you have a "Retention issue" then you're not actually making people discover they're interested in the content. You're just making them be there for whatever thing a temporary event provided. If people were discovering they had interest in the content... They'd continue to play the content.alpha_synuclein wrote: »We can't have nice things because some people might choose to behave like jerks?
We can have nice things. Such nice things can be implemented in ways that don't actively create jerks.
Literally, we can create incentives for people to play content and get invested into said content, so people are engaging with the content because they want to engage in the content. Rather than engaging in the content because some unrelated shiny was shoved there by a rando event.
Incentives for such things can be ways to ease people into the content. Like specific PvP queues for people who haven't got much experience with PvP (Of course, one has to be concerned with people buying new accounts to smurf...), bonuses for players who are doing a Vet/Trial for the first time etc.
These are things that other games have done (I can't remember which game, but I know I've played MMO's where players who are doing dungeons for the first time get and give all other party members bonus exp/loot on completion). Then there's things like the "Under level 50" Cyro queue which seems like it's trying to be a "Newbie Queue" though it is mostly just PvP'ers alt characters...
alpha_synuclein wrote: »As you said yourself, this is not a themed event. This is s way to promote various activities eso has to offer. Is it really reasonable to expect that the selection of activities will always suit the subset of players who choose to exclude themselves from like half of the types of content that exist in this game (no group, no trials, no pvp etc.)?
araminta63 wrote: »DenverRalphy wrote: »Which of these is just too much for you to go out of your way to complete, and the reward is something you absolutely must have otherwise you'll feel cheated?
[*] Complete 1 Trial - Maul
I've never done a trial. I don't have the gear for one. I don't have a team to do one. I don't even know how many people that would even take.
The completionist in me cries over not getting all the weapon skins. But in actuality none of my 20 characters use a maul.
So I'll skip it.