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Golden Pursuits - Choose which tasks to complete... Except not?

  • spartaxoxo
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    darvaria wrote: »
    Is there an MMR on 8v8? I thought not.

    I have no idea. I got some UI message about MMR adjustment because someone left the battleground at the very start but I don't know if it actually has MMR or if it was just a UI error. I do know both my matches were high quality but that could have just as easily been a mix of luck and the golden pursuit being active. Either way, I had a good time.
    Edited by spartaxoxo on December 4, 2024 7:03AM
  • alpha_synuclein
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    Syldras wrote: »
    It was a general statement how pushing people into group content by offering them rewards, while they don't have any actual interest in the content itself, might ruin the fun for everyone. This time, there are no vet dungeons on the list, but trials, I think. Honestly I doubt it's much fun for anyone if people just join a group to get it done without real interest.

    [snip]
    Syldras wrote: »
    Do people really need rewards to try things they find interesting? I'm really simple in that regard: If I find an activity interesting, then I'll just try it out of curiosity. I don't need incentives for that. And if I lack interest in something, a reward won't change anything about that either.

    Some people do. We're not all made the same. If rewards were completely redundant we wouldn't have any of them in any game ever.

    Also, people are not born with a ready made list of things they know they enjoy. When I started playing ESO I haven't play an mmo before and I thought I was in for questing only. Then I tried dungeons and it changed my mind. Then I tried trials and it changed my mind again. Those tries were motivated by curiosity and challenge more than rewards, but still, I would not assume that having a bit of extra incentive would be a bad thing.

    I also thought that I hate pvp. Until during a mayhem I tried BGs. Purely for tickets. Turned out it's not fighting other players that I was disliking, but the formats of Cyrodil and Imperial City. Go figure :)

    Syldras wrote: »
    To be honest, I've just counted all pursuits on the list and realized that without PvP and trials I'd be missing 2 tasks for the final reward (I'd be stuck at 18/20). The easiest remaining tasks would probably be joining 1 and 5 battlegrounds, because the outcome doesn't matter. But honestly, if I'd join a random group and just wander around or stare at the clouds (or just die and remain dead and go afk), wouldn't I be ruining it for teammates who actually want to win? And if many people do that for the pursuit now, wouldn't it be disruptive for the whole system for the upcoming weeks? I don't see how this is a good idea from ZOS.

    Well, if you join anything that involves other people with the attitude of "[snip]" then of course you are being disruptive. But it's your choice to be or not to be that person. All you need to do to be useful in a BG without investing anything into it is sticking with your teammates and spamming healing skills of your choice. It's really not much of a sacrifice.

    [Edit for Baiting.]
    Edited by ZOS_GregoryV on December 4, 2024 11:29PM
  • AnduinTryggva
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    I am much more concerned with the 10 event tickets to get one of the style sheets. The Golden pursuit is there for 33 days and I guess there will be an event within that period or it would not make any sense to have this task. At the same time this event will fall on a time period were a lot of folks will travel to relatives and where there are a lot of family activity preventing people to play.

    I am quite certain some of the players will simply not be able to play the event due to this and on top of that these people will also miss that specific reward for the Golden Pursuit.
  • the1andonlyskwex
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    darvaria wrote: »
    Is there an MMR on 8v8? I thought not.

    It certainly feels like 8v8 has MMR. There is obvious reshuffling of teams as people get added before the match starts, which wouldn't make sense if there weren't some sort of MMR-based balancing going on. I've also noticed that after an epic winning streak when the new BGs first came out, I now tend to wind up on teams that are kind of terrible more often than not, which I attribute to the MMR system thinking I can carry people (I can't, so I won something like 18 of my first 20 matches, and something like 7 of my last 20 matches).
    Edited by the1andonlyskwex on December 4, 2024 8:24AM
  • Meiox
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    spartaxoxo wrote: »
    araminta63 wrote: »
    Which of these is just too much for you to go out of your way to complete, and the reward is something you absolutely must have otherwise you'll feel cheated?


    [*] Complete 1 Trial - Maul


    I've never done a trial. I don't have the gear for one. I don't have a team to do one. I don't even know how many people that would even take.

    The completionist in me cries over not getting all the weapon skins. But in actuality none of my 20 characters use a maul.

    So I'll skip it.

    You can just join or start a normal trial in group finder and people will take care of the rest. You don't need special gear to do it on normal.

    they just kick you for 'wrong' class/build
    /s
  • alpha_synuclein
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    araminta63 wrote: »
    Which of these is just too much for you to go out of your way to complete, and the reward is something you absolutely must have otherwise you'll feel cheated?


    [*] Complete 1 Trial - Maul


    I've never done a trial. I don't have the gear for one. I don't have a team to do one. I don't even know how many people that would even take.

    The completionist in me cries over not getting all the weapon skins. But in actuality none of my 20 characters use a maul.

    So I'll skip it.

    You don't need any specific gear to do a normal trial. Whatever you are wearing for questing will be ok. Group finder will most likely have a lot of listings for normal non-dlc trials for the purpose of completing this pursuit. Just tag along with one as a DD and hit things a bit.
    Meiox wrote: »
    spartaxoxo wrote: »
    araminta63 wrote: »
    Which of these is just too much for you to go out of your way to complete, and the reward is something you absolutely must have otherwise you'll feel cheated?


    [*] Complete 1 Trial - Maul


    I've never done a trial. I don't have the gear for one. I don't have a team to do one. I don't even know how many people that would even take.

    The completionist in me cries over not getting all the weapon skins. But in actuality none of my 20 characters use a maul.

    So I'll skip it.

    You can just join or start a normal trial in group finder and people will take care of the rest. You don't need special gear to do it on normal.

    they just kick you for 'wrong' class/build
    /s

    After 5 years of playing I have yet to see someone kicked from a normal trial.
  • Tommy_The_Gun
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    wolfie1.0. wrote: »
    Trial one is a bummer.

    I am not doing that one as there is no group finder support for trials (only player-driven sudo-lobby that never worked well for me). And so far there is no "solo trial" in the game (just like we have group or solo arenas).

    OP is right here. There should be a choice and rewards should mesh with eachother.

    Same reward should be tied to doing 1 Trial OR doing 5 group dungeons. For doing 3 trials there should be same reward as for doing PvP activity. And for doing more PvP activities, there should be for example some PvE reward. So you could actually chose what type of content you do, depending on what you like more.

    Right now Golden Pursuit is becoming what I feared it will be - A Fomo driven marathon. When it was announced, I actually called it out, as I simply knew it will be a matter of time... and it is quite literally 2nd Golden Pursuit... did not took them long lol.

    I would also want to suggest something.

    There was this announcement that communication with ESO team will be slower as there was Thanksgiving holiday in the US and many ZOS employees were spending this time with their families.

    So, may I know exactly why, for Christmas, we, ESO players are getting a marathon (on top of an upcoming event) ?

    I mean I also want to spend this time with my family and there is a lot of preparation still to do. Today, I played almost 5 hours just to do most of the stuff, so that I will have time later. It felt like a chore. It was not fun experience. Like if I had a checklist of "stuff to do for Christmas", like clean that room, bake a cake etc. Lack of choice also did not helped much. For a time like this, more casual or at the very least less "time consuming" tasks would be way more appropriate for an event like this. So that it would be fun & stress reliever as ESO is basically (even in marketing info) a "shelter" from our daily routines.

    Considering it runs all month, there is plenty of time to get them all done. There are probably players that have most of these done by the end of the week. 34 days is one of the longer promotions for these things.
    I know... it is like... why Golden Pursuit is even a thing ? Do we really need it ? I certainly don't & I think game would be better without it. It is a filler that is technically meant to increase player's engagement. But it is just badly designed. It is based on fomo & forcing people who "can't resist" to play something they do not like. Games should be 1st & foremost fun. This is why we play them. To have fun. ESO is not an e-sport title. So playing it "to prove something" does not make sense at all.

    I mentioned that it is a filler... but filler between what ? Events in ESO take 1 or 2 weeks and "breaks" between those events are also 1 or 2 weeks. Golden Pursuit started literally in the same day an Event has ended. And it is not like "tasks" in this Golden Pursuit are casual tasks. For the most part, players don't do Trials, group dungeons, Cyro PvP, BGs, IA regularly as a part of their daily routine all at once. I especially like the "leveling up" tasks. What are players with maxed character slots supposed to do ? Is ZOS expecting players to delete a level 50 character & level up new one lol ?

    To add more, imagine if you don't rush it. Imagine if you will slowly progress through Golden Pursuit. You will collide with next event that most likely will start 1 or 2 weeks from now. And New Live event is also packed to the brim with stuff to do & most likely will have some new obnoxious thing to farm added. Do you still want to do IA/Trials/Group Dungeons/Cyro on top of that ? I don't think it is physically possible. I don't think any normal person will have enough time during the day. So basically, if people won't rush through this Golden Pursuit now - they are screwed later.

    Also... we have this thing called "RL" and in that thing there is this in-RL event called "Christmas" and it also has quite important tasks and there is a lot of things to do & prepare for... I mean there should be a break from all those events at some point & ESO is supposed to be some kind of safe heven from all of those RL things... but it slowly turns into some kind of labor camp or something... it is just... it is wrong.
  • spartaxoxo
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    Meiox wrote: »
    they just kick you for 'wrong' class/build
    /s

    I have mostly only seen below level 50s kicked from a normal trial. I've been playing since console launched. Nobody cares on normal. Normal doesn't require good gear and the mechanics are intentionally forgiving of error.

    I've never personally seen someone kicked for class or build on normal, only vet.

    I'm not saying it's never happened but I cannot imagine it being common especially in a pug.
    Edited by spartaxoxo on December 4, 2024 10:15AM
  • Syldras
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    Quoted post has been removed.

    So hard to believe that there are people who are actually interested in the game being fun for everyone and therefore critically observe ZOS' design decisions?

    Although of course there's also a selfish aspect: As I indeed like this game and would like it to prosper to ensure its longevity, which is certainly not the case if more and more people are discontented with bad decisions and leave.
    Well, if you join anything that involves other people with the attitude of "[snip]" then of course you are being disruptive. But it's your choice to be or not to be that person. All you need to do to be useful in a BG without investing anything into it is sticking with your teammates and spamming healing skills of your choice. It's really not much of a sacrifice.

    [Edit for Baiting]

    This is exactly the point: I can choose how to behave. I cannot choose how other random people behave. And I can tell you from work situations (and even earlier from uni and from school) that there are always lazy people with the mindset "Just let everyone else do the work". If people don't even take their job seriously, would they be more diligent being anonymously in a game with random people where their behaviour won't have any bad consequences for them? This is exactly what happens if people are pushed into stuff they aren't interested in by giving them a participation reward. Have fun with that.
    Edited by ZOS_GregoryV on December 4, 2024 11:32PM
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • Cooperharley
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    Do them or don’t do them. There’s your choice. This is reaching a LOT. I feel like I’m pretty critical of this game and decisions often but this? Nah this is totally fine. Thanks ZOS
  • BlueRaven
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    I got to the nord statue and I think I am good. I am not a fan of that bear mount. Although I was slightly disappointed that the nord statue was not an account based collection item, so we only get the one statue.

    I will do some other ones for the style rewards, but I basically don’t do trials anymore, so that one will probably never get collected. (Also not a big loss for me).
    Melivar wrote: »
    House tours I actually enjoy when someone asks me to come check out their work but it's not something I generally think about so will have to go out of my way to hit the 10 but at least with the home tours thing it will be easy.

    Visited my guild home a few times to knock out some master writs, and then visited my own homes (warehouses really) for some light furniture inventory cleanup. Done.

    Master writs count as quests btw.
  • Scarefish
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    I dislike it as well. It should be a large pool of tasks and you should maybe be required to do 80% of them. Instead, like 8% of them are required specifically, and you have to do most of them, forcing you to interact with basically every aspect of the game. PvP players will hate the PvE aspects, and vice versa. I know I hate PvP.
  • liliub17_ESO
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    ...

    I mean I also want to spend this time with my family and there is a lot of preparation still to do. Today, I played almost 5 hours just to do most of the stuff, so that I will have time later. It felt like a chore. It was not fun experience. Like if I had a checklist of "stuff to do for Christmas", like clean that room, bake a cake etc. Lack of choice also did not helped much. For a time like this, more casual or at the very least less "time consuming" tasks would be way more appropriate for an event like this. So that it would be fun & stress reliever as ESO is basically (even in marketing info) a "shelter" from our daily routines....

    To add more, imagine if you don't rush it. Imagine if you will slowly progress through Golden Pursuit. You will collide with next event that most likely will start 1 or 2 weeks from now. And New Live event is also packed to the brim with stuff to do & most likely will have some new obnoxious thing to farm added. Do you still want to do IA/Trials/Group Dungeons/Cyro on top of that ? I don't think it is physically possible. I don't think any normal person will have enough time during the day. So basically, if people won't rush through this Golden Pursuit now - they are screwed later. ...

    Also... we have this thing called "RL" and in that thing there is this in-RL event called "Christmas" and it also has quite important tasks and there is a lot of things to do & prepare for... I mean there should be a break from all those events at some point & ESO is supposed to be some kind of safe heven from all of those RL things... but it slowly turns into some kind of labor camp or something... it is just... it is wrong.

    I understand what you're saying, and I agree to some degree. But I approach it from a different perspective, it seems.

    You asked what a character who's maxed is supposed to do since they can't complete the leveling tasks. There are over 20 other things besides leveling. What are you supposed to do if you don't PvP or do battlefields (like me)? There are over 20 other tasks to do.

    What if you want to participate in the New Life Festival? No worries. Complete a New Life quest - it counts towards the "complete X quests" total. Same with the "Earn 10 tickets" task.

    In my usual gaming time, very small though it may be some days, I collect a few harvestables, complete a single quest, maybe knock off a world boss. Those are all on the task list - and this list gives me an entire month to work on it instead of a week. No rush. To me, this round of Golden Pursuits is like a bonus reward for stuff I'm already doing which I wouldn't normally receive. I honestly don't know if I'll complete all 20 since, as you noted, there are holidays coming up and family time is far, far, FAR more important than any game. But maybe I will. This Pursuits round is only a chore, a grind, if you choose to think of it as such.
  • DenverRalphy
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    BlueRaven wrote: »
    I got to the nord statue and I think I am good. I am not a fan of that bear mount. Although I was slightly disappointed that the nord statue was not an account based collection item, so we only get the one statue.

    But it's so worth it! :smiley:

    I have him squaring off against my Trial Dummy.

    z2ih8r4tljj5.jpg
  • Syldras
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    Do them or don’t do them. There’s your choice. This is reaching a LOT. I feel like I’m pretty critical of this game and decisions often but this? Nah this is totally fine. Thanks ZOS

    Everyone is entitled to their own opinion, but I do think it's a bad design decision which could easily have been avoided.

    First, because it gives only the illusion of freedom, but still pushes people into activities they might dislike. Yes, I've read that some people enjoy being "introduced" to different systems like this. But many people already know what they enjoy and don't enjoy (especially if they've been playing ESO for many years), and for them, it's no fun. I see complaints about this in this forum all the time, no matter whether it's about events or, even more often, about leads dropping from things someone has no interest in. Doesn't matter if it's PvPers "forced" into PvE for a mythic, housing people "forced" into doing a certain group dungeon for a basic building element (like transparent windows or a Dunmer style archway), or whatever, it clearly shows that many people are frustrated to have to do things they have no interest in just to get an item they find useful for a completely different activity.

    Which leads to the second point of my criticism: Rewards should, in my opinion, be related to the activity one gets them from. And this is another thing I don't see happening with the current golden pursuit.

    To make it clear, as some people don't seem to understand it: I'm not talking about myself - I'm not complaining about me not getting item yxz here, because I'm literally not interested in most cosmetics, because I don't like their aesthetics. I'm talking about the general design decision ZOS makes here. If it was about me, I could just call it a day; I'm playing a sorcerer using a staff, and all I had to do for the staff style was the silly task to port back and forth between my houses for 5 minutes (not that I'll ever use that staff style anyway; my outfit slots are completely filled with the styles I deem fitting for roleplay reasons, which is Telvanni, Engine Guardian and Sunna'rah). But how is it fair that someone who plays, let's say, a bulky Nord "barbarian" type character who uses a maul has to complete a whole trial, while I got what I needed just by teleporting to a house for 10 times?

    This problem could have easily been avoided by awarding the whole weapon style pack for completing 5 or 10 random tasks from the list, so everyone would get what they "need" for their character for the same effort. Or they could have made a menu for us to choose which weapon style we want as a reward upon completing a task. There are many ways it could have been done.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • alpha_synuclein
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    Syldras wrote: »
    So hard to believe that there are people who are actually interested in the game being fun for everyone and therefore critically observe ZOS' design decisions?

    After spending some time on this forum? Kinda yes :)
    Syldras wrote: »
    Although of course there's also a selfish aspect: As I indeed like this game and would like it to prosper to ensure its longevity, which is certainly not the case if more and more people are discontented with bad decisions and leave.

    And I would like group content to be developed, not shrink. For that it needs fresh influx of people. And no matter how much you believe that it doesn't apply to you, incentives are a quite efficient way to bring people in. Temporarily at least, and then you have the retention issue, but still, it's a start.
    Syldras wrote: »
    This is exactly the point: I can choose how to behave. I cannot choose how other random people behave. And I can tell you from work situations (and even earlier from uni and from school) that there are always lazy people with the mindset "Just let everyone else do the work". If people don't even take their job seriously, would they be more diligent being anonymously in a game with random people where their behaviour won't have any bad consequences for them? This is exactly what happens if people are pushed into stuff they aren't interested in by giving them a participation reward. Have fun with that.

    And all you can do about it is not adding to the pool.

    Also, isn't it all a bit of exagerration? We can't have nice things because some people might choose to behave like jerks?

    Besides, I rarely defend zos, but it really looks like they cannot offer anything that involves multiple choice without bunch (and usually the same bunch) of people demanding that they need to be provided with exactly the choices they want to make every single time. It feels rather childish.
  • Taril
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    And I would like group content to be developed, not shrink. For that it needs fresh influx of people. And no matter how much you believe that it doesn't apply to you, incentives are a quite efficient way to bring people in. Temporarily at least, and then you have the retention issue, but still, it's a start.

    Yeah, but the crux of the problem is about "Forcing" people to go into group content rather than "Enticing" them in.

    Making a limited time event and saying "Go do this content" will create more of a "I'm doing this because I feel I HAVE to" attitude than "I'm doing this because it seems interesting" one.

    To say nothing about you know, themed vs unthemed events.

    They do things like the Undaunted events that are explicitly about doing PvE group content. Where the idea is to push people into doing that content (Though this can also have the same effect about people feeling "Forced" to engage in this content to get event related things, such as stuff purchased with Event Tickets)

    While Golden Pursuits are unthemed and more focused about just doing a bunch of things (Which is why there's things like the whole, having more tasks than is necessary to progress the rewards bar)

    Also, if you have a "Retention issue" then you're not actually making people discover they're interested in the content. You're just making them be there for whatever thing a temporary event provided. If people were discovering they had interest in the content... They'd continue to play the content.
    We can't have nice things because some people might choose to behave like jerks?

    We can have nice things. Such nice things can be implemented in ways that don't actively create jerks.

    Literally, we can create incentives for people to play content and get invested into said content, so people are engaging with the content because they want to engage in the content. Rather than engaging in the content because some unrelated shiny was shoved there by a rando event.

    Incentives for such things can be ways to ease people into the content. Like specific PvP queues for people who haven't got much experience with PvP (Of course, one has to be concerned with people buying new accounts to smurf...), bonuses for players who are doing a Vet/Trial for the first time etc.

    These are things that other games have done (I can't remember which game, but I know I've played MMO's where players who are doing dungeons for the first time get and give all other party members bonus exp/loot on completion). Then there's things like the "Under level 50" Cyro queue which seems like it's trying to be a "Newbie Queue" though it is mostly just PvP'ers alt characters...
  • Shara_Wynn
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    Well I am about to do a Battleground.

    I sincerely apologize to anyone unlucky enough to be grouped with me. I have no clue what I'm doing in battlegrounds and I'm not going to be making any special build for it (I don't see the point for just a one time deal). So I will be going in on my oaken one bar whatever character.

    I will however try to help and I promise not to just go AFK the entire time.
  • TaSheen
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    Juju_beans wrote: »
    I saw that list today and decided that I'm just gonna play the game and if I get something...great.
    I'm not going to chase these numbers.

    And so I did today...questing, exploring, whatnot and I ended up getting a few armor pieces and the 3 crates.

    Yes, this is my op as well. I got a weapon style so far, will considering my normal play get the crates in a few days, and I don't care about the rest.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • TaSheen
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    I am much more concerned with the 10 event tickets to get one of the style sheets. The Golden pursuit is there for 33 days and I guess there will be an event within that period or it would not make any sense to have this task. At the same time this event will fall on a time period were a lot of folks will travel to relatives and where there are a lot of family activity preventing people to play.

    I am quite certain some of the players will simply not be able to play the event due to this and on top of that these people will also miss that specific reward for the Golden Pursuit.

    New Life starts around the 15th I think.... tickets not an issue.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Syldras
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    And I would like group content to be developed, not shrink.

    Everything shrinks right now. 50% less dungeon releases per year, no Q4 story DLC anymore, smaller chapters, even the "big housing feature" they announced was nothing but a search function in the menu that wouldn't even have been mentioned (or maybe as a small QoL thing in the patch notes), let alone called a "big new feature", a few years ago. This is a deliberate decision by ZOS (we could speculate about their reasons), and I unfortunately don't think that an increase in player numbers would change their plans in any way.
    For that it needs fresh influx of people.

    I think to achieve that, it would be better to offer interesting new content that makes people curious to try it out instead of trying to push people through unrelated cosmetic rewards.

    I can tell you that if a new system is announced that sounds interesting to me I try it out immediately upon release (in fact I tried out every new system and class that came with a chapter release) - while a simple "Get this ugly rainbow herpes bear awesome new limited mount if you participate in (the-same-old-content-I-already-tried-and-found-desinteresting)" does nothing.
    And no matter how much you believe that it doesn't apply to you, incentives are a quite efficient way to bring people in. Temporarily at least, and then you have the retention issue, but still, it's a start.

    If I see a task I don't find interesting at first glance, I ask myself: "Is it worth the hassle?" (which I find sad in itself, because this is a game, a pastime, and should be fun, and not about how much hassle one is willing to accept).

    In many cases I decide to just skip it because my free time is limited and I rather spend it doing things I enjoy instead of doing what basically feels like a desinteresting chore.

    And yes, in some cases, if it's a very easy and fast task, I might consider doing it nonetheless to get the reward - that applies to some daily endeavours, for example that Dark Brotherhood daily. I just do it as fast a possible and am glad when it's finally over and I can do something I enjoy instead. This never caused long-term interest in a system, though, but rather annoyance and even less interest in engaging with it again in the future.
    Also, isn't it all a bit of exagerration? We can't have nice things because some people might choose to behave like jerks?

    The better question is: Why not give everyone enough choices to not having to engage in something they are absolutely not interested in? It's not like the number of choices has to be strictly limited. It's all ZOS' decision. They could as well have given us a list of 40 things (let's say 10 each for PvP, group PvE, questing related, random overland stuff) and let us do 10. So people who mostly quest could just do these by questing stuff, people who only PvP could get the rewards by PvPing, and people who enjoy everything could just mix it how ever they like. Why not such a more generous approach?
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • anadandy
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    Which of these is just too much for you to go out of your way to complete, and the reward is something you absolutely must have otherwise you'll feel cheated?
    1. Complete 5 Quests - Battle Axe
    2. Kill 5 World Bosses - Dagger
    3. Kill 5 Delve Bosses - Bow
    4. Complete 5 Incursions - Greatsword
    5. Complete 1 Group Dungeon - Mace
    6. Complete 1 Trial - Maul
    7. Visit 10 Homes - Staff
    8. Craft 50 Items - Shield
    9. Complete 1 Battlegrounds Match - Axe
    10. Earn 10 Event Tickets - Sword

    Looking at this list it looks like they actually went out of their way to make the more desirable styles (bow, staff, greatsword, etc. ) accessible. Or maybe I'm the only person who never uses a maul?
    Edited by anadandy on December 4, 2024 4:11PM
  • sarahthes
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    anadandy wrote: »
    Which of these is just too much for you to go out of your way to complete, and the reward is something you absolutely must have otherwise you'll feel cheated?
    1. Complete 5 Quests - Battle Axe
    2. Kill 5 World Bosses - Dagger
    3. Kill 5 Delve Bosses - Bow
    4. Complete 5 Incursions - Greatsword
    5. Complete 1 Group Dungeon - Mace
    6. Complete 1 Trial - Maul
    7. Visit 10 Homes - Staff
    8. Craft 50 Items - Shield
    9. Complete 1 Battlegrounds Match - Axe
    10. Earn 10 Event Tickets - Sword

    Looking at this list it looks like they actually went out of their way to make the more desirable styles (bow, staff, greatsword, etc. ) accessible. Or maybe I'm the only person who never uses a maul?

    Only 2 of those come from activities that the ESO community tends to shy away from the most - trials and PvP. And normal trials are just longer than usual dungeons with extra people - the group finder ones are so disorganized and they do such strange tactics that I sometimes join them just to observe. They're a fun kind of chaos.
  • Desiato
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    Please get rid of this:

    hHGZpQj.png

    I don't want to be unexpectedly interrupted like this 20+ times!

    Where Endeavors were clearly designed to avoid being intrusive, this is the complete opposite!

    We have a better system for this already. It's been in the game since launch. It's called the quest system.

    In general, I don't care about cosmetics, and especially these ones. So the game is making a big deal about something I don't care about at all, annoying me greatly in the process.

    Please make Golden Pursuits something we need to accept or can reject or disable all notifications on. You are essentially trying to force on me, someone not trying to quest, a hyper-annoying, low effort quest.

    I'm not saying remove them from the game. Just let me ignore them completely!!

    Edited by Desiato on December 4, 2024 5:49PM
    spending a year dead for tax reasons
  • croakie
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    I didn’t realize you only had to do 20! I was trying to figure out how to get 40 levels! Not worried now.
  • nimmerex
    nimmerex
    Soul Shriven
    Melivar wrote: »
    The BG and the Home visits are the only ones I won't just get by doing my normal thing, some mostly due to leveling the new companion skill lines but hey it works this time around at least.

    House tours I actually enjoy when someone asks me to come check out their work but it's not something I generally think about so will have to go out of my way to hit the 10 but at least with the home tours thing it will be easy.

    Home visits are very easy to do. Just enter and exit one of your free / purchased homes repeatedly until you obtain the required number of visitations.
  • anadandy
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    sarahthes wrote: »
    anadandy wrote: »

    Looking at this list it looks like they actually went out of their way to make the more desirable styles (bow, staff, greatsword, etc. ) accessible. Or maybe I'm the only person who never uses a maul?

    Only 2 of those come from activities that the ESO community tends to shy away from the most - trials and PvP. And normal trials are just longer than usual dungeons with extra people - the group finder ones are so disorganized and they do such strange tactics that I sometimes join them just to observe. They're a fun kind of chaos.

    Right, that's what I mean. Most of the "good" styles are relatively easy/more accessible and the two that are more "challenging" aren't that great - like I said I've never used a maul in 10 years LOL.
    Edited by anadandy on December 5, 2024 1:39PM
  • alpha_synuclein
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    Taril wrote: »
    And I would like group content to be developed, not shrink. For that it needs fresh influx of people. And no matter how much you believe that it doesn't apply to you, incentives are a quite efficient way to bring people in. Temporarily at least, and then you have the retention issue, but still, it's a start.

    Yeah, but the crux of the problem is about "Forcing" people to go into group content rather than "Enticing" them in.

    Making a limited time event and saying "Go do this content" will create more of a "I'm doing this because I feel I HAVE to" attitude than "I'm doing this because it seems interesting" one.

    To say nothing about you know, themed vs unthemed events.

    They do things like the Undaunted events that are explicitly about doing PvE group content. Where the idea is to push people into doing that content (Though this can also have the same effect about people feeling "Forced" to engage in this content to get event related things, such as stuff purchased with Event Tickets)

    While Golden Pursuits are unthemed and more focused about just doing a bunch of things (Which is why there's things like the whole, having more tasks than is necessary to progress the rewards bar)

    Also, if you have a "Retention issue" then you're not actually making people discover they're interested in the content. You're just making them be there for whatever thing a temporary event provided. If people were discovering they had interest in the content... They'd continue to play the content.
    We can't have nice things because some people might choose to behave like jerks?

    We can have nice things. Such nice things can be implemented in ways that don't actively create jerks.

    Literally, we can create incentives for people to play content and get invested into said content, so people are engaging with the content because they want to engage in the content. Rather than engaging in the content because some unrelated shiny was shoved there by a rando event.

    Incentives for such things can be ways to ease people into the content. Like specific PvP queues for people who haven't got much experience with PvP (Of course, one has to be concerned with people buying new accounts to smurf...), bonuses for players who are doing a Vet/Trial for the first time etc.

    These are things that other games have done (I can't remember which game, but I know I've played MMO's where players who are doing dungeons for the first time get and give all other party members bonus exp/loot on completion). Then there's things like the "Under level 50" Cyro queue which seems like it's trying to be a "Newbie Queue" though it is mostly just PvP'ers alt characters...

    As you said yourself, this is not a themed event. This is s way to promote various activities eso has to offer. Is it really reasonable to expect that the selection of activities will always suit the subset of players who choose to exclude themselves from like half of the types of content that exist in this game (no group, no trials, no pvp etc.)?
  • Taril
    Taril
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    As you said yourself, this is not a themed event. This is s way to promote various activities eso has to offer. Is it really reasonable to expect that the selection of activities will always suit the subset of players who choose to exclude themselves from like half of the types of content that exist in this game (no group, no trials, no pvp etc.)?

    Yes?

    Like, literally, just not sticking rewards behind specific tasks would make it be absolutely fine and dandy without a problem (Aside from the whole "Gain levels" kerfuffle)

    Outside of this focus on "Do this SPECIFIC task for a reward", it is perfectly fine. A plethora of different activities that a player has the ability to choose which ones to do in order to get the required number to acquire the rewards.

    Since if you note, I have not once expressed dissatisfaction with the presence of any particular task. There being PvP tasks is fine, there being Trials tasks is fine. They could put in Vet tasks and that would be fine. As the basis of the event is having options, once can simply... Choose other tasks instead. That's why there's 29 tasks but only 20 are required to get the final mount reward.

    The qualm I have, is the secondary unique reward tied to specific activities (As I mentioned in a prior post, non-unique rewards are fine. Minor things like currency/resources that can be obtained easily from other sources is fine, as these just provide incentive not requirement). This literally goes against the aforementioned premise of giving players options to complete their variety of tasks.
  • wolfie1.0.
    wolfie1.0.
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    araminta63 wrote: »
    Which of these is just too much for you to go out of your way to complete, and the reward is something you absolutely must have otherwise you'll feel cheated?


    [*] Complete 1 Trial - Maul


    I've never done a trial. I don't have the gear for one. I don't have a team to do one. I don't even know how many people that would even take.

    The completionist in me cries over not getting all the weapon skins. But in actuality none of my 20 characters use a maul.

    So I'll skip it.

    I have run and completed normal trials with just weapons and where we were only able to pick up and equip gear as we go.

    Quite fun, but the point is that as long as you have a level 50 character with 160 cp there shouldn't be an issue with trials. And this being a pursuit will actually make getting a group together in group finder easier not harder
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