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WHY AM I FORCED TO SIT IN A MATCH THAT I HAVE LOST ON THE SECOND TURN??????????????

AnduinTryggva
AnduinTryggva
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Really, ZOS, It is just PLAIN STUPID to force players to play through a match that has been lost on the second turn. And these kind of matches ARE frequent.

It is really absolutely not comprehensible. It is even less comprehensible that ZOS does not care to give us an explanation why they insist on maintaining a concede time penalty and also not on the DOUBLE PENALTY as to the time penalty we don't get a reward (which I do understand).
  • Personofsecrets
    Personofsecrets
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    Agreed, a number of games are virtually over by 5 minutes. It may take another 5 minutes for the prestige to manifest, but there shouldn't be any punishment for players who don't want to sit their and get slapped around.
    Edited by Personofsecrets on November 30, 2024 5:00PM
    My Holiday Wishlist Below - Message me with any questions and Happy Holidays.

    https://forums.elderscrollsonline.com/en/discussion/comment/8227786#Comment_8227786
  • SeaGtGruff
    SeaGtGruff
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    I can't speak about matches against other players, but quite often in matches against the NPCs it might look by the second turn as though the NPC is going to win the match yet I still manage to recover and win anyway. Maybe not always, but often. You cannot predict by the second turn whether or not you'll manage to acquire some really good cards during the third turn and beyond. In other words, it ain't over 'til it's over, so don't be too quick to give up. I find that my own mindset is often the key to winning a match (again, against the NPCs), because if I give up or panic and let my mindset influence me into making bad choices, I'll almost certainly lose the match. But if I keep my cool and try to make smart choices according to a careful strategy, I might be able to win regardless of how bad things look.

    Playing against NPCs might be fundamentally different than playing against other players as far as whether or not they tend to make bad choices when certain patrons are involved, or use predictable strategies that can be anticipated and countered, but those two things above are still true-- you can't predict by turn two which cards you'll be able to buy in later turns, and your mindset during the match is paramount to whether you make good choices or start making bad choices.
    I've fought mudcrabs more fearsome than me!
  • fall0athboy
    fall0athboy
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    SeaGtGruff wrote: »
    I can't speak about matches against other players, but quite often in matches against the NPCs it might look by the second turn as though the NPC is going to win the match yet I still manage to recover and win anyway. Maybe not always, but often. You cannot predict by the second turn whether or not you'll manage to acquire some really good cards during the third turn and beyond. In other words, it ain't over 'til it's over, so don't be too quick to give up. I find that my own mindset is often the key to winning a match (again, against the NPCs), because if I give up or panic and let my mindset influence me into making bad choices, I'll almost certainly lose the match. But if I keep my cool and try to make smart choices according to a careful strategy, I might be able to win regardless of how bad things look.

    Playing against NPCs might be fundamentally different than playing against other players as far as whether or not they tend to make bad choices when certain patrons are involved, or use predictable strategies that can be anticipated and countered, but those two things above are still true-- you can't predict by turn two which cards you'll be able to buy in later turns, and your mindset during the match is paramount to whether you make good choices or start making bad choices.

    Agreed. I'm currently farming for the Chimera achievement, so I don't particularly care about winning. If I had the ability to quit without punishment in the first two turns, I wouldn't have progged that achievement by 2 in my last game, and actually very nearly winning, had it not been for the other player getting a great turn of crows.

    Lost 67 to something over 80, was a great game.
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