Just wondering if this is part of the healing issue.
Not sure if healing skills take into account that the added health they provided to a player can be up to twice as effective based on the receiving players resistances.
I only use insightful
BG MMR should NOT reset, zos sponsored smurfing is a terrible design choice.
PvP needs more incentives, even simple potion mats or gold would be better than rewards for the worthy inventory bloat