Can someone explain the quantum physics of how doors work in cyro? People I fight get through AFTER being stunned. When I try to click a door, my character just turns and stares at it.
Yeah, that makes sense. I'm no stranger to positional desync (it's always fun getting my dark deal bashed when I am ~8 meters away from someone and BEHIND them). But that doesn't explain why my character needs to admire the craftsmanship of the door for a good 2-3 seconds before deciding to walk through