The_Meathead wrote: »It could absolutely use some sort of visual indicator.
I'm torn on it even existing, honestly. On one hand, I really like when they have stuff that adds flavor and something truly different to the game - but on the other, the old Fear was changed because of issues now present with Charm (ie, running inside walls) so it seems silly it was added back to a different class?
On the third hand (because I have three, it's fine!) I really hate being hit with it, so any further commentary will be entirely biased.
Bushido2513 wrote: »The_Meathead wrote: »It could absolutely use some sort of visual indicator.
I'm torn on it even existing, honestly. On one hand, I really like when they have stuff that adds flavor and something truly different to the game - but on the other, the old Fear was changed because of issues now present with Charm (ie, running inside walls) so it seems silly it was added back to a different class?
On the third hand (because I have three, it's fine!) I really hate being hit with it, so any further commentary will be entirely biased.
Yeah but what's weird for me is that this doesn't really add flavor to the warden in my opinion. How is a warden charming people lol? Maybe at least have an animation of the warden showing a cute yt animal video or something.
But seriously who thought let's give the warden this particular cc?
RaidingTraiding wrote: »It's also really annoying when you're charmed and you run in the same direction as you were already going and you don't realize you're being charmed right away since you think you're still moving.
Off the top of my head, I don't know any skill in the game that lets someone pretty consistently apply all three - snare, immob, stun. Necro has a skill that does all three but can generally only hit someone with one effect at a time. Other classes get stuff like, weapon damage increases and small bits of damage reduction, or small raw stat increases, while warden gets basically a whole heckn other skill as their class script. Wild and definitely an outlier imo.I had been fighting against this a bit until I tried it out for myself on my warden after having gotten the class script.
Holy cow is it powerful. Immobilize, 70% snare, and charm all in one. It’s unavoidable when fighting against it. Best class script by a mile, and if we include this then warden is S tier, even without using acuity. This plus northern storm and spin to win and vamp slash just deletes people and has so much multi kill potential just based off of this cc being a little overtuned.
Needs to be telegraphed better, and possibly a longer cooldown, that’s all.
I use this ability in Warden for PvP and find this CC very powerful.
I think it would be better to visualize and add sound as mentioned within this thread. Weakening it may be unavoidable.