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Clockwork Reliquary & Factotum polymorph foot print sound classification

Grega
Grega
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Hi ZOS.

Noticed that footprint sounds from clockwork and factotum polymorphs have changed from being regulated by “footprint sound” slider to “effects sounds” slider.

These 2 polymorphs are the only ones that do this, all other polymorphs appear to follow the previous setup where footprints are still regulated by footprint sounds slider.

Was this change intended or no?

On XBOX NA

@ZOS_Kevin @ZOS_GinaBruno
Edited by Grega on November 7, 2024 10:27PM
  • Grega
    Grega
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    Also can someone test this out on Xbox and other platforms to verify if this issue persists everywhere?
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