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About HDR

  • SilverBride
    SilverBride
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    My monitor supports HDR but I don't know if I want to mess with it. The last thing I want is for all the in your face bright flashy effects to be even more vibrant.
    PCNA
  • Dax_Draconis
    Dax_Draconis
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    I commented on the PTS about the HDR needing better calibration settings, but it seems that was never addressed. It's way too bright and washed out to me, especially the map, and I don't like eyeballing and guessing with my screen settings. None of my other games look washed out or overly bright with HDR turned on and they all seem fine using the settings created with the windows HDR calibration tool. I guess maybe ESO is not grabbing those settings from the system?

    Maybe I am not used to it, but I think I prefer the fake RTX HDR filter I was using previously for ESO.
    Edited by Dax_Draconis on October 31, 2024 4:18AM
  • ZareShadows
    ZareShadows
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    Firstly, thanks to all Devs for listening and giving the HDR as an option to us PC users. Really appreciate it.

    However, the HDR could use a few tweaks. The sliders range aren't enough. Here are my current settings with LG g4 that seems to give a decent non washed out image. I play in dark room, so these settings favor towards it.

    SET HDR_MODE "0"
    SET HDR_UI_CONTRAST "1.10000002"
    SET HDR_SCENE_CONTRAST "1.20000005"
    SET HDR_UI_BRIGHTNESS "0.50000000"
    SET HDR_SCENE_BRIGHTNESS "0.68000001"
    SET HDR_PEAK_BRIGHTNESS "1480.00000000"
    SET HDR_ENABLED "1"

    A couple of observations so the developers can improve it in future.
    1. HDR Peak brightness slider only goes till 900, if you have a higher peak brightness use INI to configure it. [I do not have any devices to test if the peak brightness is accurately reproduced, but it seems to help]
    2. HDR Brightness is set wayyy to high, slider minimum is 0.8 and it is not enough to remove washed out overblown image. Trying going to INI and lower it. 60-75 seems to be the sweet spot.
    3. HDR Contrast leave it at default, lowering it seems to crush black details

    If anyone found better settings please do share. I hope these settings help.
    Edited by ZareShadows on October 31, 2024 8:22AM
  • Elsonso
    Elsonso
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    Elvenheart wrote: »
    Does anyone have any before and after screenshots that show what things look like with HDR on?

    I have screen shots of what ESO looks like in HDR, but they are mainly to show that virtual photography with HDR on is more challenging. The easy way to do it makes everything look washed out. This is why turned off the HDR after I was done playing with it. :smile:
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  • Cobble123
    Cobble123
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    Yea I can’t get this to where I’m happy at all. I thought I had it sorted, but then I ran Cloudrest last night and I was blinded. Tho I probably need to tweak the enemy aoe colour settings too as I have them set to ‘no way I can miss that’ levels.

    The one thing I can’t help thinking about is that with the built-in Windows 11 (fake) auto-HDR, the gold parts of the red flags which hang in crafting areas always sparkle. I just can not make that happen with this implementation.
    Edited by Cobble123 on October 31, 2024 12:38PM
  • Auroan
    Auroan
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    Auroan wrote: »
    I had to increase my SDR brightness from my monitors settings to make things not look all grey and washed out. It helped a ton, but it didn't quite solve the same issue that @Aliniel had where the UI seems to be kind of faded.

    Maybe it's just my eyes trying to adjust to HDR, but it seems like there's some kind of adaptive brightness setting in play? I notice when I open my menu, things seem okay for a few seconds before becoming a bit more dull. This can also change based on if the background is dark or bright when my menu is open. Again, could just be my eyes trying to adjust to HDR (I literally never used it for more then 5 seconds because it was always washed out in the past), but figured I'd ask and see if anyone else might have the same issue.

    ESO doesn't have adaptive brightness I think.

    This must be a monitor settings. A lot of monitors and TV's have settings like EyeComfort or EyeCare etc that dim brighter colors automatically.

    This actually fixed my problem. I have an MSI MPG321UR-QD monitor and it turns out that I had Local Dimming turned on. Turning that off fixed the auto adjusting dimming. Now everything looks fine and dandy with HDR at last! Thanks for the tip!
    "And the Scrolls have foretold, of black wings in the cold,
    That when brothers wage war come unfurled!
    Alduin, Bane of Kings, ancient shadow unbound,
    With a hunger to swallow the world!"
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  • Acapella75
    Acapella75
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    Acapella75 wrote: »
    This HDR implementation is the same terrible one they have on consoles.
    I disabled it in my settings and let W11 auto HDR handle it again.
    Have you tried the sliders?

    Of course. As I stated, this is the same terrible implementation the consoles have had forever. The default one is very drab and the vivid setting is WAAAAY to oversaturated. Turning it off and using windows Auto HDR give a much better HDR picture. Nvidia RTX HDR too.
  • Acapella75
    Acapella75
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    Firstly, thanks to all Devs for listening and giving the HDR as an option to us PC users. Really appreciate it.

    However, the HDR could use a few tweaks. The sliders range aren't enough. Here are my current settings with LG g4 that seems to give a decent non washed out image. I play in dark room, so these settings favor towards it.

    SET HDR_MODE "0"
    SET HDR_UI_CONTRAST "1.10000002"
    SET HDR_SCENE_CONTRAST "1.20000005"
    SET HDR_UI_BRIGHTNESS "0.50000000"
    SET HDR_SCENE_BRIGHTNESS "0.68000001"
    SET HDR_PEAK_BRIGHTNESS "1480.00000000"
    SET HDR_ENABLED "1"

    A couple of observations so the developers can improve it in future.
    1. HDR Peak brightness slider only goes till 900, if you have a higher peak brightness use INI to configure it. [I do not have any devices to test if the peak brightness is accurately reproduced, but it seems to help]
    2. HDR Brightness is set wayyy to high, slider minimum is 0.8 and it is not enough to remove washed out overblown image. Trying going to INI and lower it. 60-75 seems to be the sweet spot.
    3. HDR Contrast leave it at default, lowering it seems to crush black details

    If anyone found better settings please do share. I hope these settings help.

    nvm me. I need caffeine lol
    Edited by Acapella75 on November 15, 2024 4:46PM
  • SkaiFaith
    SkaiFaith
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    As a console player I want to add that the "graphics are better!" moment happened to me too, now that this update has hit consoles - while we already had HDR, something has been improved for sure! Now it looks way better than what we were used to. Thanks!
    (Had to recalibrate the sliders btw. I play with the Default setting on, since vibrant is too much "cartoony" and I prefer realistic aesthetics)
    Edited by SkaiFaith on November 15, 2024 6:50PM
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  • Acapella75
    Acapella75
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    SkaiFaith wrote: »
    As a console player I want to add that the "graphics are better!" moment happened to me too, now that this update has hit consoles - while we already had HDR, something has been improved for sure! Now it looks way better than what we were used to. Thanks!
    (Had to recalibrate the sliders btw. I play with the Default setting on, since vibrant is too much "cartoony" and I prefer realistic aesthetics)

    That might be your eyes playing tricks on you. They didnt do anything to the graphics on console AFAIK.
  • katanagirl1
    katanagirl1
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    Acapella75 wrote: »
    SkaiFaith wrote: »
    As a console player I want to add that the "graphics are better!" moment happened to me too, now that this update has hit consoles - while we already had HDR, something has been improved for sure! Now it looks way better than what we were used to. Thanks!
    (Had to recalibrate the sliders btw. I play with the Default setting on, since vibrant is too much "cartoony" and I prefer realistic aesthetics)

    That might be your eyes playing tricks on you. They didnt do anything to the graphics on console AFAIK.

    I feel like the graphics get a little better each update too. Maybe they degrade over time and need to be refreshed periodically? I don’t know.

    I also feel like things are a little washed out colorwise too. We don’t get all the knobs and sliders that PC does so I wonder if they tweak a few things without us knowing.
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  • Elvenheart
    Elvenheart
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    Cobble123 wrote: »
    Yea I can’t get this to where I’m happy at all. I thought I had it sorted, but then I ran Cloudrest last night and I was blinded. Tho I probably need to tweak the enemy aoe colour settings too as I have them set to ‘no way I can miss that’ levels.

    The one thing I can’t help thinking about is that with the built-in Windows 11 (fake) auto-HDR, the gold parts of the red flags which hang in crafting areas always sparkle. I just can not make that happen with this implementation.

    My monitor doesn’t support HDR. What is the built-in Windows 11 fake HDR you mentioned? Does it work on a monitor that doesn’t support HDR and is it something that has to be turned on?
  • Wolfshade
    Wolfshade
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    My Monitor supports HDR and after first tries with HDR in Eso i decided to switch it off and only use it from Win.

    Booth Setups, normal or vibrant in Eso are looking really bad on colorside. What i missed the most is a saturation slider for it. The actual reshade-version added this as a new filter and it makes a huge difference for me and to be honest the only way to play with HDR.
    Edited by Wolfshade on November 20, 2024 3:25AM
    This comment is awesome!

    **End of the Internet**
  • Acapella75
    Acapella75
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    Wolfshade wrote: »
    My Monitor supports HDR and after first tries with HDR in Eso i decided to switch it off and only use it from Win.

    Booth Setups, normal or vibrant in Eso are looking really bad on colorside. What i missed the most is a saturation slider for it. The actual reshade-version added this as a new filter and it makes a huge difference for me and to be honest the only way to play with HDR.

    If you have an NVIDIA based GPU, you can adjust the digital vibrance setting in the NVCP without having to use reshade.
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