Are the addon authors aware of this, and have they tried to update their addons on the PTS but found they can't get round the problem?
@ZOS_Kevin Is anyone in the team aware of this?
Why on earth do we need a UserSettings.txt update at every loading screen? @ZOS_Kevin - can you speak to not only what's asked above, but to this particular piece of idiocy?
[Hmm. I wonder.... if this is a bludgeon attempt to prevent people from "fixing" the "Energy Sustainability Measures" so we won't be able to keep them disabled. If so.... well, I'm not going to put up with that....]
Stafford197 wrote: »Wow this is not okay, can we have this change mentioned in the patch notes instead of put in thinking no one would notice?? Tell us what your thought process was with this one @ZOS_KevinWhy on earth do we need a UserSettings.txt update at every loading screen? @ZOS_Kevin - can you speak to not only what's asked above, but to this particular piece of idiocy?
[Hmm. I wonder.... if this is a bludgeon attempt to prevent people from "fixing" the "Energy Sustainability Measures" so we won't be able to keep them disabled. If so.... well, I'm not going to put up with that....]
On the topic of the sustainability changes, if this is really the intention, then clearly they have zero intention of ever letting us Enable/Disable it via settings like everyone has asked for.
Testing on the pts to see if some common custom changes to the usersettings.txt file would be reset when zoning or reloading ui.
These settings were changed from their base vaules and did NOT change after doing those things:
EnergySustainabilityMeasuresEnabled
SkipPregameVideos
MinFrameTime.2
MIP_LOAD_SKIP_LEVELS
So unless I was not triggering the usersettings file to be recreated it seems like this issue will not also change other usersettings cusomizations. Hopefully the translation addon issues can be sorted out though!
Why on earth do we need a UserSettings.txt update at every loading screen? @ZOS_Kevin - can you speak to not only what's asked above, but to this particular piece of idiocy?
[Hmm. I wonder.... if this is a bludgeon attempt to prevent people from "fixing" the "Energy Sustainability Measures" so we won't be able to keep them disabled. If so.... well, I'm not going to put up with that....]
@ZOS_Kevin
In the first days of PTS, we noticed that after logging into a character, the game would automatically change the language from the "unsupported" (addon) to English. A few weeks ago, we noticed that even traveling from one zone to another was enough for the game to switch the language to English. Our conclusion is that the game is already changing the value of IgnorePatcherLanguageSetting from 1 to 0 on the login screen.
Here is a recording of what it looks like when changing locations:
https://drive.google.com/file/d/1ekG8r7rRnGwXG76nicRgRV9xHKDEnmwF/view
@ZOS_Kevin
In the first days of PTS, we noticed that after logging into a character, the game would automatically change the language from the "unsupported" (addon) to English. A few weeks ago, we noticed that even traveling from one zone to another was enough for the game to switch the language to English. Our conclusion is that the game is already changing the value of IgnorePatcherLanguageSetting from 1 to 0 on the login screen.
Here is a recording of what it looks like when changing locations:
https://drive.google.com/file/d/1ekG8r7rRnGwXG76nicRgRV9xHKDEnmwF/view
Thanks for this. Passing it to the team to investigate.
@ZOS_Kevin
Problem partially fixed (no longer changes language when changing zone), but sets EN after game reset.
These values always change when the game is started:
SET IgnorePatcherLanguageSetting from 1 to 0
SET Language.2 from any custom lang to en