add guild bank access through crown store banker / assistant

Diundriel
Diundriel
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would be awesome to get access to my guildbank from my guild house or somewhere else
GM of former Slack Squad PvP Raid Guild
Our Vids:
https://www.youtube.com/channel/UCKLwZNZlv8an4p-xNoboE7w

Characters:
Zoe'la- AD Magplar AvA 50 x2.5
Not Zoe'la- DC Magplar AvA 27
Worst Healbot EU- EP Magplar AvA 20
Diundriel- AD StamNB AvA 39
Pugs Got Bombed- AD ManaNB AvA 36
Cause we have dots- AD ManaSorc AvA 35
Red Zergs Again- AD StamDen AvA 30
Synergy Spam Bot- AD MagDK AvA 17
Heals of Cyrodiil- AD ManaDen AvA 14
Nawrina- DC StamDK AvA 26
Not Ganking- StamNB PVE DD
Stack Pls- DC ManaNB AvA 20
Der Katzenmensch- AD AvA 30
Der kleine Troll- DC StamDen AvA 25
and some I deleted and new ones I am to lazy to add so well above 250 Mio AP and 7 Former Emperor Characters

PvE: multiple Flawless Conqueror Chars, Spirit Slayer, vAS +2, vCloudrest +3, vRG, vKA, vCrag hms, vDSA 43,5k score ...
  • TaSheen
    TaSheen
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    They probably won't ever consider doing that. The "limitations" on the CS assistants are deliberate, presumably so that the cities don't stop being busy.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • DenverRalphy
    DenverRalphy
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    TaSheen wrote: »
    They probably won't ever consider doing that. The "limitations" on the CS assistants are deliberate, presumably so that the cities don't stop being busy.

    Pretty much this ^^^^

    Gotta keep the immersion aspect alive.
  • LaintalAy
    LaintalAy
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    Why would you need that?
    Game over, man
    Hudson ~ Aliens ~ 1986
  • TaSheen
    TaSheen
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    LaintalAy wrote: »
    Why would you need that?

    Because the OP doesn't want to bother with cities.... the most likely reason.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Evilspock
    Evilspock
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    Guildmasters should get a trader in their guild hall, this would greatly enhance guild communities.
    🖖 @EvilSpock |PC/NA| ✦ Guildmaster: Vulcan Commandos |AD| ✦ https://youtube.com/@vulcan_commando
  • Diundriel
    Diundriel
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    Evilspock wrote: »
    Guildmasters should get a trader in their guild hall, this would greatly enhance guild communities.

    that would be a compromise and might make guild halls more attractive - especially smaller guilds where everyone has access to the bank
    GM of former Slack Squad PvP Raid Guild
    Our Vids:
    https://www.youtube.com/channel/UCKLwZNZlv8an4p-xNoboE7w

    Characters:
    Zoe'la- AD Magplar AvA 50 x2.5
    Not Zoe'la- DC Magplar AvA 27
    Worst Healbot EU- EP Magplar AvA 20
    Diundriel- AD StamNB AvA 39
    Pugs Got Bombed- AD ManaNB AvA 36
    Cause we have dots- AD ManaSorc AvA 35
    Red Zergs Again- AD StamDen AvA 30
    Synergy Spam Bot- AD MagDK AvA 17
    Heals of Cyrodiil- AD ManaDen AvA 14
    Nawrina- DC StamDK AvA 26
    Not Ganking- StamNB PVE DD
    Stack Pls- DC ManaNB AvA 20
    Der Katzenmensch- AD AvA 30
    Der kleine Troll- DC StamDen AvA 25
    and some I deleted and new ones I am to lazy to add so well above 250 Mio AP and 7 Former Emperor Characters

    PvE: multiple Flawless Conqueror Chars, Spirit Slayer, vAS +2, vCloudrest +3, vRG, vKA, vCrag hms, vDSA 43,5k score ...
  • Nerouyn
    Nerouyn
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    TaSheen wrote: »
    They probably won't ever consider doing that. The "limitations" on the CS assistants are deliberate, presumably so that the cities don't stop being busy.

    I'd bet on that being the primary reason, and among the lesser ones would be the opportunity to sell separate guild banker assistants, should they ever change their mind.
  • LaintalAy
    LaintalAy
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    TaSheen wrote: »
    LaintalAy wrote: »
    Why would you need that?

    Because the OP doesn't want to bother with cities.... the most likely reason.

    OK. How often do you need to access any guild bank?

    I've never needed to either place or retrieve items from a Guild Bank when I'm in town, let alone when I'm not.
    I simply don't use this feature.
    Game over, man
    Hudson ~ Aliens ~ 1986
  • TaSheen
    TaSheen
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    For me? Never. Only guild I'm in is the teleport guild. I am quite sure I'm a major minority though.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • DenverRalphy
    DenverRalphy
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    LaintalAy wrote: »
    TaSheen wrote: »
    LaintalAy wrote: »
    Why would you need that?

    Because the OP doesn't want to bother with cities.... the most likely reason.

    I simply don't use this feature.

    And yet you find it important enough to weigh in on the subject. So surely you recognize that somebody uses this feature.

    Edited by DenverRalphy on October 19, 2024 11:20PM
  • Nerouyn
    Nerouyn
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    LaintalAy wrote: »
    OK. How often do you need to access any guild bank?

    We're all perfectly aware that ESO is a first class nightmare in the inventory management department and apart from subscribing, the only way to mitigate that is to use guild banks for extra storage.
  • LaintalAy
    LaintalAy
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    Diundriel wrote: »
    would be awesome to get access to my guildbank from my guild house or somewhere else

    Try the bank in town.

    Game over, man
    Hudson ~ Aliens ~ 1986
  • twev
    twev
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    LaintalAy wrote: »
    Diundriel wrote: »
    would be awesome to get access to my guildbank from my guild house or somewhere else

    Try the bank in town.

    Nice.
    But most of us spend more time playing far from a town than in one.

    Guild banks only available from a brick and mortar location are just one more limitation to keep players wasting time in game doing mundane things like traveling to/from areas away from action/combat/farming/exploring, and using less actual consumable content, so we burn through it more slowly.
    It's the same reason so many daily writ turn in locations are strategically placed 'far'enough' away from crafting locations to make accessing them inconveniently time consuming.
    In a more-real-life scenario, manufacturing hubs and distribution hubs aren't generally placed at the opposite ends of most towns.
    Obviously - this clearly aint 'the real world', that doesn't make common sense economic rules inapplicable, but it does makes them glaringly absent in an MMO world like ESO.

    At least put more 'bank teller' locations scattered around the maps, in more towns.

    The game is designed to burn time without burning playable content too quickly, to keep us busy for longer periods of time, but the lag and other things like making summoning mounts (summoning a mount after turning in daily writs can take me up to a minute after turning in writs) are already onerous enough in daily play as to make mundane daily activities as needlessly boring as waiting for a survey node to respawn.



    [dang, I hate having to re-edit for syntax inconsistencies.]
    Edited by twev on October 20, 2024 3:17PM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • spartaxoxo
    spartaxoxo
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    All of the assistants have drawbacks so they don't replace using town services. Like, if you go to launder in the Thieves Den, maybe you hit a guild store. If you go to town to put something in the guild bank, maybe you help the person in say chat that needs a duel for their endeavor. That sort of thing. They want the towns to function as hubs so that there are areas where people can meet one another. It's a multiplayer game, after all.
  • Diundriel
    Diundriel
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    twev wrote: »
    LaintalAy wrote: »
    Diundriel wrote: »
    would be awesome to get access to my guildbank from my guild house or somewhere else

    Try the bank in town.

    Nice.
    But most of us spend more time playing far from a town than in one.

    Guild banks only available from a brick and mortar location are just one more limitation to keep players wasting time in game doing mundane things like traveling to/from areas away from action/combat/farming/exploring, and using less actual consumable content, so we burn through it more slowly.
    It's the same reason so many daily writ turn in locations are strategically placed 'far'enough' away from crafting locations to make accessing them inconveniently time consuming.
    In a more-real-life scenario, manufacturing hubs and distribution hubs aren't generally placed at the opposite ends of most towns.
    Obviously - this clearly aint 'the real world', that doesn't make common sense economic rules inapplicable, but it does makes them glaringly absent in an MMO world like ESO.

    At least put more 'bank teller' locations scattered around the maps, in more towns.

    The game is designed to burn time without burning playable content too quickly, to keep us busy for longer periods of time, but the lag and other things like making summoning mounts (summoning a mount after turning in daily writs can take me up to a minute after turning in writs) are already onerous enough in daily play as to make mundane daily activities as needlessly boring as waiting for a survey node to respawn.



    [dang, I hate having to re-edit for syntax inconsistencies.]

    sad but kinda true.

    they probably will just add another guild banker in crown store instead of improving this one. adding the feature to the existing assistants would have zero drawback for other players. most people i know use guild halls anyway so why don't buff guild communities
    GM of former Slack Squad PvP Raid Guild
    Our Vids:
    https://www.youtube.com/channel/UCKLwZNZlv8an4p-xNoboE7w

    Characters:
    Zoe'la- AD Magplar AvA 50 x2.5
    Not Zoe'la- DC Magplar AvA 27
    Worst Healbot EU- EP Magplar AvA 20
    Diundriel- AD StamNB AvA 39
    Pugs Got Bombed- AD ManaNB AvA 36
    Cause we have dots- AD ManaSorc AvA 35
    Red Zergs Again- AD StamDen AvA 30
    Synergy Spam Bot- AD MagDK AvA 17
    Heals of Cyrodiil- AD ManaDen AvA 14
    Nawrina- DC StamDK AvA 26
    Not Ganking- StamNB PVE DD
    Stack Pls- DC ManaNB AvA 20
    Der Katzenmensch- AD AvA 30
    Der kleine Troll- DC StamDen AvA 25
    and some I deleted and new ones I am to lazy to add so well above 250 Mio AP and 7 Former Emperor Characters

    PvE: multiple Flawless Conqueror Chars, Spirit Slayer, vAS +2, vCloudrest +3, vRG, vKA, vCrag hms, vDSA 43,5k score ...
  • LaintalAy
    LaintalAy
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    This is such a non-problem. Most guild members are in ranks that don't provide access to the guild bank anyway. Most players probably aren't even in guilds.

    If the real problem here is: 'I'm at the Guild Hall, but forgot to get something from the Guild bank', then the solution is to teleport to the Rawlka wayshrine, run up the steps into the bank and access the Guild bank, then teleport back to the guild hall. Not awesome and not hard.
    LaintalAy wrote: »
    TaSheen wrote: »
    LaintalAy wrote: »
    Why would you need that?

    Because the OP doesn't want to bother with cities.... the most likely reason.

    I simply don't use this feature.

    And yet you find it important enough to weigh in on the subject. So surely you recognize that somebody uses this feature.
    Some Guild 'elites' maybe, most people would never have conceived the question.
    As for 'weighing in' - I think the idea is superfluous rather than important.
    twev wrote: »
    LaintalAy wrote: »
    Diundriel wrote: »
    would be awesome to get access to my guildbank from my guild house or somewhere else

    Try the bank in town.

    Nice.
    But most of us spend more time playing far from a town than in one.
    It was a contemptuous response not really intended to be nice. But thanks anyway.
    Most of us come to town at some point. Nowhere is anything in this game 'far away'.

    What would be awesome is the introduction of the old 'Mark and Recall' spells.
    It would resolve this tiny problem.

    Edited by LaintalAy on October 22, 2024 5:34AM
    Game over, man
    Hudson ~ Aliens ~ 1986
  • DenverRalphy
    DenverRalphy
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    LaintalAy wrote: »
    LaintalAy wrote: »
    TaSheen wrote: »
    LaintalAy wrote: »
    Why would you need that?

    Because the OP doesn't want to bother with cities.... the most likely reason.

    I simply don't use this feature.

    And yet you find it important enough to weigh in on the subject. So surely you recognize that somebody uses this feature.
    Some Guild 'elites' maybe, most people would never have conceived the question.
    As for 'weighing in' - I think the idea is superfluous rather than important.

    You say "Some Guild 'elites' maybe" as if you associate guilds and guild bank access as something rare. Almost as if you yourself have little to no access to a guild bank on a regular basis. I assure you, this is not the case for many many players. Don't conflate your experience with that of every other player.

    And yes, it's not difficult to pop on over to any wayshrine with a bank conveniently located next it. However, there are moments when it's not ideal to just pop away.

    That being said. The actual reason guild bank access isn't given to banking assistants, is because it would remove yet another aspect of Immersion from the game. Something that's slowly been picked away piece by piece. Would it be convenient for players? Absolutely. But the end result would be fewer players found in public gathering places, resulting in less immersion within city limits because they'd be ghost towns.
    Edited by DenverRalphy on October 22, 2024 1:17PM
  • Cooperharley
    Cooperharley
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    OR - and hear me out - let's not ask them to add ANY MORE monetized things into this insanely-monetized game as is. Let's discuss EARNABLE things - you know, through gameplay ;)
  • manukartofanu
    manukartofanu
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    Diundriel wrote: »
    Evilspock wrote: »
    Guildmasters should get a trader in their guild hall, this would greatly enhance guild communities.

    that would be a compromise and might make guild halls more attractive - especially smaller guilds where everyone has access to the bank

    We don't have guild halls.
  • LaintalAy
    LaintalAy
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    You say "Some Guild 'elites' maybe" as if you associate guilds and guild bank access as something rare. Almost as if you yourself have little to no access to a guild bank on a regular basis. I assure you, this is not the case for many many players. Don't conflate your experience with that of every other player.

    And yes, it's not difficult to pop on over to any wayshrine with a bank conveniently located next it. However, there are moments when it's not ideal to just pop away.

    That being said. The actual reason guild bank access isn't given to banking assistants, is because it would remove yet another aspect of Immersion from the game. Something that's slowly been picked away piece by piece. Would it be convenient for players? Absolutely. But the end result would be fewer players found in public gathering places, resulting in less immersion within city limits because they'd be ghost towns.

    Guild bank access is locked away behind a RANK. One particular Right can restrict access to 'deposit only'

    Access to the Right (via a rank) that allows withdrawal from guild bank is given to trusted players, usually high or frequent donators; or players with enough rapport with the Guild owner to be some level of 'admin'. This has been done to prevent new members from fleecing the guild bank and disappearing. You already know that.

    Many guilds use a system of 'requesting an item' from an officer; rather than direct access for non-elite members.

    It has been well-known, since ESO started, that some players start small guilds in order to access storage that is not paid for. 500 extra storage slots for free is a good deal by anyone's measurement. You already know that, too.

    'Immersion' is not the primary reason that this does not exist. Potential player abuse of the feature is one reason.
    Encouraging players to buy more storage is another.

    Experience suggests that guild banks used for 'members' rather than 'owners', contain low-value recipes, mats, PvP equipment, 1 and 2 pot potions and maybe some low-end equipment suitable for deconning. Things that are useful, but not valuable.

    So I now go back to my initial response of:

    Why would you need that?

    It's a genuine question. What is the user requirement for this feature to be added? No software gets developed without a documented reason to justify the effort and expense.
    Game over, man
    Hudson ~ Aliens ~ 1986
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