I think it's dry as it stands. Call me self-entitled but I expect more of this MMO. I feel like it's too quest-oriented and doesn't give me the feeling like I can go and explore the map and immerse myself in the game. I guess I'm trying to say I don't feel like my character.
Game is great! Communication is lacking for sure.
Game is great! Communication is lacking for sure.
Most definitely, If you say something in /say no chat bubbles come up and if the other guy doesn't press enter he will never realize you told him something, and we need nameplates above people so that we get this MMO feeling.
But I've seen other threads about that and I'm sure they'll look into it.
Nox_Aeterna wrote: »Game is great! Communication is lacking for sure.
Most definitely, If you say something in /say no chat bubbles come up and if the other guy doesn't press enter he will never realize you told him something, and we need nameplates above people so that we get this MMO feeling.
But I've seen other threads about that and I'm sure they'll look into it.
You tell me , so i was at a pluzze the other day and a guy told me the answer , i only noticed after i did it myself and i had to whisper the guy the thank you lols.
Even if it is an option only for those that want it , they need to change the /say.
I actualy love to quest, i mean why not. You are getting a small story to complete and you get rewards. But at the same time i would like to explore and come across something that wasnt marked on the map, something odd that i can complete while exploring. If anyone ever played Asherons call you will know what i am talking about ( i just showed my age with that asherons reference)
I think it's dry as it stands. Call me self-entitled but I expect more of this MMO. I feel like it's too quest-oriented and doesn't give me the feeling like I can go and explore the map and immerse myself in the game. I guess I'm trying to say I don't feel like my character.
SpireofSouls wrote: »You will get boring playing it, trust me. Infact i am just disappointed they lefted out the realism parts. Since players can carry so much craps, cant craft arrows, you can loot npc stuffs, come on, that just about any other MMOs out that like that. I though this game (ESO) was going to be like ESeries Online with solid rulesets, but it isnt.
LuckyHermit wrote: »I'm actually surprised with how much I love this game. I like the fact that they made an MMO that doesn't feel like a clone of WoW. I'm not crazy about MMORPGs (although I have played them a lot) But I have ALWAYS wanted a multiplayer Elder Scrolls game.
Everybody complaining about the lack of name plates, chat bubbles, auction houses, and clunky screen cluttering UI etc, just need to go back to playing other games. I hope they don't give in to the whining, and change what they have. It is an Elder Scrolls game first, and that is what makes it great.
If there was one thing I wish were different, I would like a little less hand holding for the quests. I want to pay attention to the quest, and find the solution on my own, not just follow an arrow. But then I know there would be thousands of people lost and complaining because they are used to not even having to pay attention. How boring everything must be if you play like that...
I think it's dry as it stands. Call me self-entitled but I expect more of this MMO. I feel like it's too quest-oriented and doesn't give me the feeling like I can go and explore the map and immerse myself in the game. I guess I'm trying to say I don't feel like my character.
I think it's dry as it stands. Call me self-entitled but I expect more of this MMO. I feel like it's too quest-oriented and doesn't give me the feeling like I can go and explore the map and immerse myself in the game. I guess I'm trying to say I don't feel like my character.
I agree...the maps in ESO(compared to ES) are small. There is not enough area to explore and that is why the game has to be very much quest orientated.
Yes, I know...Cyrodiil is the exception...however, being PvP orientated it is not really the prime area dedicated PvE players wish to explore.
We can only hope that there will be more open maps in the game's future...but I would not hold my breath. After all... creating a huge open game world and populating same with NPC's is immensely human labor intensive and hence costly.
It's good, when is not offline, most of the time I'm shuffling characters because the lack of inventory; grinding gold to pay inventory upgrades and 6 horse meals (inventory upgrades again) every day.
Until now, the part I most enjoyed was the character creation. I haven't played the rest of the game, yet.