Nexon CEO Thinks That User Feedback is More Important Than Data in Game Development
I think that focusing on user feedback is the most reliable standard at present … I think that if you confidently tell the upper management, “This game will be well received by users!”, it will be accepted, but I don’t think it will work if you say, “We can make this much money.” This is because the sales figures change depending on various circumstances.
JiubLeRepenti wrote: »When was the last time you saw a poll, a thread, or even just a message from a developer here? When did you see one of them sharing, speaking, asking things to the community?
Ah, yes, Nexon, the games you never stop buying. Is the user feedback "what do the whales want to buy this week?"
JiubLeRepenti wrote: »
JiubLeRepenti wrote: »
But... They don't... It genuinely boggles my mind the crown store makes any money at all. 95% of mounts look awful. Radiant Apex mounts are all hideous. There's no P2W. Everything's a reskin. They return the same stuff every season. ESO has the easiest to ignore cash shop in any modern MMO I've played.
JiubLeRepenti wrote: »JiubLeRepenti wrote: »
But... They don't... It genuinely boggles my mind the crown store makes any money at all. 95% of mounts look awful. Radiant Apex mounts are all hideous. There's no P2W. Everything's a reskin. They return the same stuff every season. ESO has the easiest to ignore cash shop in any modern MMO I've played.
We'll never get exact figures, but we know ESO made 2Bln in ten years, which means 15M per month. Of course it's an average and there are periods where they get more than others.
JiubLeRepenti wrote: »But yea, the store is working. Also, you have to pay for everything in the game.
You want to change your class? Buy a token
You want to add armorer profile? Buy a token
You want to add extra outfit? Buy a token
You want to make your caracter smile? Buy a token
You want to change your hair color? Buy a token
Again, ESO has the easiest to ignore cash shop in any modern MMO, and infact online game in general, I've played for years.
I can stay competitive in any field in ESO without the crown store. I can play dress up. I can swap builds.
JiubLeRepenti wrote: »Just as WoW and FFXIV which are direct competitors to ESO, that's not the point. I'm not comparing ESO with chinese gatchas or more recent game that add P2W content on purpose.
JiubLeRepenti wrote: »https://insider-gaming.com/nexon-ceo-feedback-more-important-data/Nexon CEO Thinks That User Feedback is More Important Than Data in Game Development
I think that focusing on user feedback is the most reliable standard at present … I think that if you confidently tell the upper management, “This game will be well received by users!”, it will be accepted, but I don’t think it will work if you say, “We can make this much money.” This is because the sales figures change depending on various circumstances.
When was the last time you saw a poll, a thread, or even just a message from a developer here? When did you see one of them sharing, speaking, asking things to the community?
How many people feel frustrated when they see a set, a mythic item, or anything else get ruined just because of data (the latest example being the Azureblight “nerf”)?
How many people left ESO because they felt their feedback, opinions, or concerns were not being taken into consideration by the dev team?
JiubLeRepenti wrote: »When was the last time you saw a poll, a thread, or even just a message from a developer here? When did you see one of them sharing, speaking, asking things to the community?
How many people feel frustrated when they see a set, a mythic item, or anything else get ruined just because of data (the latest example being the Azureblight “nerf”)?
How many people left ESO because they felt their feedback, opinions, or concerns were not being taken into consideration by the dev team?
JiubLeRepenti wrote: »How many people feel frustrated when they see a set, a mythic item, or anything else get ruined just because of data (the latest example being the Azureblight “nerf”)?
Warhawke_80 wrote: »Nexon?
That's such a throw away statement...
Question...you have sixty people asking for eighty different things who do you listen to?
" The ones who screech the loudest and can work the word toxic in every topic of course.... "
I just don't see that as net positive game development.....
CatoUnchained wrote: »Warhawke_80 wrote: »Nexon?
That's such a throw away statement...
Question...you have sixty people asking for eighty different things who do you listen to?
" The ones who screech the loudest and can work the word toxic in every topic of course.... "
I just don't see that as net positive game development.....
Why can't you accept that Cyrodiil PvP was integral in the base game design of ESO? If you don't like PvP, then don't. But why lobby so hard to get ZOS to change the game from what it was designed to be? Those of us that loved Cyrodiil PvP see efforts of this nature as toxic, and legitimately so. Nefas even did an extensive video explaining how this effort to make Cyrodiil a PvE zone is toxic. If people were continually lobbying to remove every casual aspect of ESO I'm sure the casual, non competitive players would view that as toxic behavior, wouldn't you?
JiubLeRepenti wrote: »https://insider-gaming.com/nexon-ceo-feedback-more-important-data/Nexon CEO Thinks That User Feedback is More Important Than Data in Game Development
I think that focusing on user feedback is the most reliable standard at present … I think that if you confidently tell the upper management, “This game will be well received by users!”, it will be accepted, but I don’t think it will work if you say, “We can make this much money.” This is because the sales figures change depending on various circumstances.
When was the last time you saw a poll, a thread, or even just a message from a developer here? When did you see one of them sharing, speaking, asking things to the community?
How many people feel frustrated when they see a set, a mythic item, or anything else get ruined just because of data (the latest example being the Azureblight “nerf”)?
How many people left ESO because they felt their feedback, opinions, or concerns were not being taken into consideration by the dev team?
JiubLeRepenti wrote: »(the latest example being the Azureblight “nerf”)?
While "focusing on user feedback" would be ideal I still think that the tail should not wag the dog, figuratively speaking.
User feedback is rather volatile content and I still think that games should follow their founders visions.
I feel that ZOS should go the dev diary route.
The PTS process just does not work anymore. ZOS has come out and said that the PTS is where they test their visions rather than to incorporate player feedback, and anybody who has been playing for a long time knows that ZOS's vision isn't popular amongst its players.
The PTS cycle is also too short to incorporate any significant feedback if they ever did, and I bet any player feedback causes development interruptions for future updates because they have to spend time on the feedback instead of focusing on the content for the future updates.
Does it have to be done for every update? No, probably not. But for these new Q4 tentpole systems and any major class changes like GLS, I would say yes. It's much better than getting the showcase some 5 weeks before its release and knowing that what they have is not going to work out at all because they didn't think everything through (Queueing issue for new BGs), or receiving a half baked class change in the name of balance/performance/accessibility/unique excuse that has remained unfinished by their words for over a year because it's too late to incorporate any feedback by the time it hit PTS.
I disagree. The Crown Store features nearly all of ESO’s cosmetics as a whole. This includes houses, costumes, mounts, convenience items, skill line and experience boosts, certain earnable items such as motifs and event tickets, and even has an optional subscription to acquire infinite material inventory in a game which has an unbelievably large catalogue of materials. Oh yes, and there’s also 30+ different types of Loot Boxes full of exclusive items which cover a plethora of themes, aka “Crown Crates”.JiubLeRepenti wrote: »
But... They don't... It genuinely boggles my mind the crown store makes any money at all. 95% of mounts look awful. Radiant Apex mounts are all hideous. There's no P2W. Everything's a reskin. They return the same stuff every season. ESO has the easiest to ignore cash shop in any modern MMO I've played.
Trust me. ZOS listens to players WAY more than Nexon does. Like, way more.
I don't have any interest in praising ZOS other than being fair. I'm just being fair.
I am NOT saying ZOS is perfect. I acknowledge several flaws in ESO. I am saying that ZOS is the best there is for the consumers in the MMORPG market.