ESO needs a QoL overhaul - suggestions

WitchyKiki
WitchyKiki
✭✭✭✭✭
1. Nodes on the client side: Not everyone needs to farm the same node. Whats even the purpose of keeping nodes server side at this stage of the game? There's no need for competition in an activity as boring as node farming.
2. Housing needs to have furnishing spaces at least doubled; I'm tired of consoles holding us back. Lots of other mmos (I wont name) have dropped console support or limited it in order to give PC support. If its that bad on console, then give it to PC.
3. Furnishing table. Thats it, where is it? We have gotten an armory and scribing table, but where is the furnishing table? Why do I have to play guessing games on where that one furnishing recipe that I want is. It makes crafting for furniture a headache.
4. Mounts, yes mounts. I'm tired of reskins. Why can't mounts receive a more interactive upgrade? And before the army of people come in here and say, 'It can't be done,' there are other MMOs I won't name that did a complete mount overhaul on their game, even adding flying!
5. Duty finder, just create two. One for easy base dungeons, and one for dlc. Not everyone is equipped nor has the knowledge to tackle all dlc dungeons.
6. Furnishing locker - just how we have a craft bag. I have 100s of furnishings I'm storing, give me a locker with my ESO+ to store them in.
7. Big ask - Character overhaul, make ESO characters even prettier. I don't see this one happening ever, but have to ask.

And last, but not least. Stop monetizing everything into the crown store, we have enough items to buy from and spend on. We need content, QoL, more value to our ESO+ and modernizing the game to attract new players.
Context is for kings -Captain Gabriel Lorca
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    WitchyKiki wrote: »
    7. Big ask - Character overhaul, make ESO characters even prettier. I don't see this one happening ever, but have to ask.

    This would be a total killer for me. The two games which did this to my girls.... I quit them, then and there. They were no longer "my girls" that I spent a long time creating and playing. They ruined them, and I quit and haven't ever been back to either game.

    Don't touch my characters.

    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • forum_gpt
    forum_gpt
    ✭✭✭
    I’m with you on all of this! Nodes being client-side would make farming less of a tedious competition, and housing definitely needs more furnishing slots—console limitations shouldn’t hold back PC players. A furnishing table is long overdue; it’s crazy how we’re still playing guessing games with recipes. Mount upgrades? Absolutely, reskins are getting stale. The split duty finder would be a game-changer for newer players, and a furnishing locker is a no-brainer, especially for ESO+ members. As for character overhauls, it’s about time the models got some love! And yes, enough with monetizing everything—give us more content and QoL improvements!
    Immortal Redeemer, Godslayer, Gryphon Heart, Planesbreaker, The Dawnbringer, Tick-Tock Tormentor, Swashbuckler Supreme, Dro-m'athra Destroyer, Mindmender, The Unstoppable
  • LesserCircle
    LesserCircle
    ✭✭✭✭✭
    WitchyKiki wrote: »
    2. Housing needs to have furnishing spaces at least doubled; I'm tired of consoles holding us back. Lots of other mmos (I wont name) have dropped console support or limited it in order to give PC support. If its that bad on console, then give it to PC.

    Yeah I agree with this, like why are consoles holding us back exactly? We don't have cross platform, why can't the console version of the game stay as it is while giving the PC version that extra furnishing space? Would it be unfair for console? Well yes and no right? They made a decision to play on console.

    Completely different games but I remember playing Battlefield 3 on the Xbox 360 and games were 24 player, 12 on each team while on PC it was 64 players 32 on each team, console limitations are a thing and I don't understand why it's so hard to accept that.

    Other issues with this is that as far as I know, older generation consoles share the same server with current generation consoles, so it is a possibility that a PS5 can handle that increased furnishing space but because they share with PS4 it wouldn't be possible to do it for the PS5 players and that would honestly and excuse the word, it would honestly suck for them. All in all it's a difficult situation on console as many people still use their PS4 but this isn't the case for PC so it's not an excuse imo.

  • Horny_Poney
    Horny_Poney
    ✭✭✭
    The things that are holding us back in furnishing limits are not consoles, but old gen consoles. So yes, it would be unfair for new gen consoles.
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    If people think bots are a problem with harvesting and trading, just consider what would happen if the bot-runners had the nodes stored client-side. The scope for abuse would be enormous.
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭✭
    it's also older PC's, not just PS4 and Xbox1.

    And before update 41 PC had way lower requirements than PS4 and Xbox1, update 41 increased it to windows 10 and hardware of similar age.


    i doubt pc will get another increase in requirements very soon and when it does happen it'll probably happen with consoles.
    Probably not until 2026 or 2027, 2027 would likely be when the new generation releases too.

    for your other suggestions,

    1, surveys are personal so unless you're farming furniture materials use your surveys.
    It's a multiplayer game so non-survey resources will probably stay for everyone.

    3, furnishing crafting station would be awesome indeed.

    4, i would love something for mounts, but other games having something will never equal it being possible for this game.

    5, isn't that the Group Finder that we got from update 40?

    6, zos knows we want a Furniture bag and they seem to be looking into it according to this interview
    https://wccftech.com/elder-scrolls-online-gamescom-2024-qa-beyond-the-10th-anniversary/
    but don't expect it anytime soon.


    7, no thanks unless it's optional.
    prettier is subjective and i already love my characters currently.
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • coop500
    coop500
    ✭✭✭✭✭
    ✭✭✭
    For 7, I think I'd just want the sliders to have more freedom, and give us more masculine hairstyles. This wouldn't change existing characters and upset people, but still give something to those of us who want a little more.

    Most of the time I find myself struggling with character creation because a slider just doesn't go far enough. One of my biggest issues is that for Nords and even Imperials (speaking mostly of men anyway), their eyes are so close together and I can't fix it.
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • BixenteN7Akantor
    BixenteN7Akantor
    ✭✭✭
    8 : Stackable Treasure Maps
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭✭
    coop500 wrote: »
    For 7, I think I'd just want the sliders to have more freedom, and give us more masculine hairstyles. This wouldn't change existing characters and upset people, but still give something to those of us who want a little more.

    Most of the time I find myself struggling with character creation because a slider just doesn't go far enough. One of my biggest issues is that for Nords and even Imperials (speaking mostly of men anyway), their eyes are so close together and I can't fix it.

    more freedom with the sliders would indeed be good.

    Maybe the character creator including all our owned appearance collectibles would be nice, hairstyles and eye colours for example
    Edited by LunaFlora on October 6, 2024 1:19PM
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • LadyGP
    LadyGP
    ✭✭✭✭✭
    Stop all new content. Period.

    Server performance (rubber banding, "Error has occurred", 203, hard crashes, lag in general, etc) is absolutely in an unacceptable state for a game/company that has been around for so long.

    IMO none of the other QoL changes matter if people can't play the game without being kicked.
    Will the real LadyGP please stand up.
  • Syldras
    Syldras
    ✭✭✭✭✭
    ✭✭✭✭✭
    LadyGP wrote: »
    Stop all new content. Period.
    Server performance (rubber banding, "Error has occurred", 203, hard crashes, lag in general, etc) is absolutely in an unacceptable state for a game/company that has been around for so long.

    Do you really believe that if they reduce content releases even more they will suddenly start fixing serious problems?
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • WitchyKiki
    WitchyKiki
    ✭✭✭✭✭
    Tandor wrote: »
    If people think bots are a problem with harvesting and trading, just consider what would happen if the bot-runners had the nodes stored client-side. The scope for abuse would be enormous.

    So because we have RMTs and bots plaguing the game, the rest of the player base should suffer? This is a weak argument. I have seen many mmos where the nodes are client side and I don't ever see bots farming in a pattern. GW2 is a good example of this.
    Context is for kings -Captain Gabriel Lorca
  • WitchyKiki
    WitchyKiki
    ✭✭✭✭✭
    LunaFlora wrote: »
    it's also older PC's, not just PS4 and Xbox1.

    And before update 41 PC had way lower requirements than PS4 and Xbox1, update 41 increased it to windows 10 and hardware of similar age.


    i doubt pc will get another increase in requirements very soon and when it does happen it'll probably happen with consoles.
    Probably not until 2026 or 2027, 2027 would likely be when the new generation releases too.

    for your other suggestions,

    1, surveys are personal so unless you're farming furniture materials use your surveys.
    It's a multiplayer game so non-survey resources will probably stay for everyone.

    3, furnishing crafting station would be awesome indeed.

    4, i would love something for mounts, but other games having something will never equal it being possible for this game.

    5, isn't that the Group Finder that we got from update 40?

    6, zos knows we want a Furniture bag and they seem to be looking into it according to this interview
    https://wccftech.com/elder-scrolls-online-gamescom-2024-qa-beyond-the-10th-anniversary/
    but don't expect it anytime soon.


    7, no thanks unless it's optional.
    prettier is subjective and i already love my characters currently.

    5. No. Group finder finds you groups for specific things. I'm suggesting two different daily queues for dungeons. One for easy base game dungeons and one for dlc dungeons. Sort of how we have normal mode queue for daily and veteran.
    Context is for kings -Captain Gabriel Lorca
  • Desiato
    Desiato
    ✭✭✭✭✭
    if we're going to have "ai" monitor our chats, I feel they could enhance this with some new features:

    - embarrassment warning: "uhm, tbh if you say that you're going to humiliate yourself, are you sure you want to say it?"
    - report warning: "if you say that, I'm gonna have to report you, are you sure?"
    - catfish warning: "bro ur being catfished wtf"
    - ongoing cheeky commentary about chats
    spending a year dead for tax reasons
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    8 : Stackable Treasure Maps

    I came here to say this.

    1. I'm ok with nodes being server side. Containers are client side, and chests in group content are group-lootable. Having a differences in the way the game handles different kinds of loot adds variety. If nodes were made client-side, would they then have to do it like GW2, where each node can only be harvested once per day?

    5. In normal, DLC dungeons are not hard. You only queue for random vets if you are quite confident in your abilities.
    The Moot Councillor
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    1. Other games have server-side nodes, and they work just as they do here. The number of nodes would be because it is shared.
    4. I think everyone would like to see some new mount designs. I have never seen anyone say it can't be done as that would be silly so not sure why that is here. I think it comes down to lack of creativity since that seems to be reflected in the quantity and quality of content we are getting these days.
    5. Duty Finder? We have a group finder where we can queue for whatever dungeons we want. There is no reason to duplicate this. We can deselect the DLCs if we choose.
    6. Unfortunately, Zenimax has said no to a furnishing bag (assume that is what the table is). The query would be notably larger than the bottomless crafting bag since the number of furnishings dramatically outweighs the number of crafting items. So it comes down to server lag, so this will not happen until the servers perform adequately, and we are not there yet. This is something I have suggested many times.

  • WitchyKiki
    WitchyKiki
    ✭✭✭✭✭
    Reading some of these comments really disheartens me.... We aren't capable of a positive mentality and imagining that the game can have improvements, much less is there agreement amongst the community that we should have changes.

    Things will continue being as they are... so don't complain then when the game is lacking, players are leaving, and you have no one to play with.

    Context is for kings -Captain Gabriel Lorca
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    Are players really leaving the game because nodes are shared with other players, rather than in GW2 where they are instanced but you can only harvest each node once a day?

    Are they leaving because they can't get Fungal Grotto I in their random dungeon queue 100 times in a row? Personally, if we could opt-out of 5 dungeons and it still be considered a random, I'd opt out of FGI and SCI forever.
    The Moot Councillor
  • WitchyKiki
    WitchyKiki
    ✭✭✭✭✭
    AlnilamE wrote: »
    Are players really leaving the game because nodes are shared with other players, rather than in GW2 where they are instanced but you can only harvest each node once a day?

    Are they leaving because they can't get Fungal Grotto I in their random dungeon queue 100 times in a row? Personally, if we could opt-out of 5 dungeons and it still be considered a random, I'd opt out of FGI and SCI forever.

    Nobody said any of this, have some deductive reasoning. Here I'll explain: I'm suggesting some improvements to current gameplay, and its upsetting to see the community react to any changes whatsoever negatively or like its impossible to implement.
    Context is for kings -Captain Gabriel Lorca
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    WitchyKiki wrote: »
    AlnilamE wrote: »
    Are players really leaving the game because nodes are shared with other players, rather than in GW2 where they are instanced but you can only harvest each node once a day?

    Are they leaving because they can't get Fungal Grotto I in their random dungeon queue 100 times in a row? Personally, if we could opt-out of 5 dungeons and it still be considered a random, I'd opt out of FGI and SCI forever.

    Nobody said any of this, have some deductive reasoning. Here I'll explain: I'm suggesting some improvements to current gameplay, and its upsetting to see the community react to any changes whatsoever negatively or like its impossible to implement.

    Some things *are* impossible (or very hard) to implement. More housing space has been requested for years. ZOS have said they would love to do it, but not at the price of someone being stuck loading into a house forever and having to contact support to (hopefully) retrieve their character.

    When you've been on the forum for almost 10 years, you've seen everything being discussed repeatedly. That's why some of us have pretty set opinions about some of the suggestions.
    The Moot Councillor
  • ComboBreaker88
    ComboBreaker88
    ✭✭✭✭✭
    AlnilamE wrote: »
    WitchyKiki wrote: »
    AlnilamE wrote: »
    Are players really leaving the game because nodes are shared with other players, rather than in GW2 where they are instanced but you can only harvest each node once a day?

    Are they leaving because they can't get Fungal Grotto I in their random dungeon queue 100 times in a row? Personally, if we could opt-out of 5 dungeons and it still be considered a random, I'd opt out of FGI and SCI forever.

    Nobody said any of this, have some deductive reasoning. Here I'll explain: I'm suggesting some improvements to current gameplay, and its upsetting to see the community react to any changes whatsoever negatively or like its impossible to implement.

    Some things *are* impossible (or very hard) to implement. More housing space has been requested for years. ZOS have said they would love to do it, but not at the price of someone being stuck loading into a house forever and having to contact support to (hopefully) retrieve their character.

    When you've been on the forum for almost 10 years, you've seen everything being discussed repeatedly. That's why some of us have pretty set opinions about some of the suggestions.

    If older gen consoles are holding the game back that hard, they just need to drop them. Full stop. The game is in a very bad place and needs a serious QOL update. And if old hardware is preventing that, it needs to stop holding everything else back.
  • MJallday
    MJallday
    ✭✭✭✭✭
    xbox series s and x are more than capable of running this game, the suggestion that you should ditch consoles in favour of pc's is laughable and frankly, quite toxic. im surprised ZOS's admins havent come along to shut the thread down yet.


  • Jaimeh
    Jaimeh
    ✭✭✭✭✭
    ✭✭✭✭✭
    WitchyKiki wrote: »
    7. Big ask - Character overhaul, make ESO characters even prettier. I don't see this one happening ever, but have to ask.

    And last, but not least. Stop monetizing everything into the crown store, we have enough items to buy from and spend on. We need content, QoL, more value to our ESO+ and modernizing the game to attract new players.

    ESO characters can be really pretty, and I like how their looks fit with the world in the game. Besides, this is more of an engine problem, than something the QoL team can do. But I totally agree about having more earnable things in the game and not everything delegated to the store.
  • nbksaske
    nbksaske
    ✭✭✭
    WitchyKiki wrote: »
    2. Housing needs to have furnishing spaces at least doubled; I'm tired of consoles holding us back. Lots of other mmos (I wont name) have dropped console support or limited it in order to give PC support. If its that bad on console, then give it to PC.

    Yeah I agree with this, like why are consoles holding us back exactly? We don't have cross platform, why can't the console version of the game stay as it is while giving the PC version that extra furnishing space? Would it be unfair for console? Well yes and no right? They made a decision to play on console.

    Completely different games but I remember playing Battlefield 3 on the Xbox 360 and games were 24 player, 12 on each team while on PC it was 64 players 32 on each team, console limitations are a thing and I don't understand why it's so hard to accept that.

    Other issues with this is that as far as I know, older generation consoles share the same server with current generation consoles, so it is a possibility that a PS5 can handle that increased furnishing space but because they share with PS4 it wouldn't be possible to do it for the PS5 players and that would honestly and excuse the word, it would honestly suck for them. All in all it's a difficult situation on console as many people still use their PS4 but this isn't the case for PC so it's not an excuse imo.

    Until zos decide to drop support for the weakest link (Xbox one) furnishing slots won't be changed, I'd also like to point out a lot of pc players aren't rocking a Ryzen 9 64GB ram and a 4090, so aren't they being held back by pc players that are running specs from, let's say 2016+ 🤔
  • WitchyKiki
    WitchyKiki
    ✭✭✭✭✭
    MJallday wrote: »
    xbox series s and x are more than capable of running this game, the suggestion that you should ditch consoles in favour of pc's is laughable and frankly, quite toxic. im surprised ZOS's admins havent come along to shut the thread down yet.


    "I don't like someones opinion and it should be censored" - you.

    Be serious now... I never said to drop the whole console and close those servers, but to add more support for PC and limit older consoles. If you want to be that dramatic, games like FFXIV have dropped older consoles altogether and only updated for the newest ones.
    Context is for kings -Captain Gabriel Lorca
  • jaws343
    jaws343
    ✭✭✭✭✭
    ✭✭✭✭✭
    2 things:

    Filter by Known/Unknown for plans and motifs in guild traders.

    An in game plan book, similar to every other collection menu we have, that tracks known and unknown plans. It is absurd that we are all doing this in some external sheets document.
  • ellmarie
    ellmarie
    ✭✭✭✭
    For console player:
    Better housing editing options, create manipulate etc.

    Furniture storage

    Biggest thing is a survey marker. A way to turn on or off. I can't stand doing surveys anymore, because I constantly have to look many of them up, especially newer zones. With 10+ characters and the surveys add up, when you spend a day doing them it just takes so long!!!

    Get rid of items lying around the areas where you turn in your daily writs.

    Move creation above fillet in the provisioning station. lol I don't know why this bothers me, I'm trying to hurry and do all my dailies.
    Xbox X- NA
  • Sarannah
    Sarannah
    ✭✭✭✭✭
    ✭✭✭
    1: Master writ bag.
    2: Survey bag.
    3: Set crafting stations in front of the master writ turn-in in Grahtwood, including provisioning/alchemy/enchanting. (Only allow sets we have unlocked in our home to be crafted, so we still need to gather all the set crafting stations as we do now)
    4: More character slots.
    5: Lower level crafting recipe drops from max level provisioning daily. (we can't get those without removing skillpoints, would be similar to how we get lower tier resources for max level crafting dailies.)
    6: Survey and treasure map locations shown on the map after we have found them once.
    7: Armory gearbag.
    8: Companion builds stored on the companions(similar to our armory), so we can switch their builds with one click.
    9: Checkbox to only "Show unknown"/"Not learned" on guildtraders.
    10: Boss tips in dungeons, when we approach the boss. Telling us what their abilities are.
    11: Multi-survey gathering!
    12: Accountwide alliance rank (per alliance).
    13: Stack soul gems to 10.000 or make a global soulgem which we can re-fill constantly to replace all the individual ones.
    14: master writs showing us what we can and can't make, with red/green text.
  • moderatelyfatman
    moderatelyfatman
    ✭✭✭✭✭
    WitchyKiki wrote: »
    1. Nodes on the client side: Not everyone needs to farm the same node. Whats even the purpose of keeping nodes server side at this stage of the game? There's no need for competition in an activity as boring as node farming.
    2. Housing needs to have furnishing spaces at least doubled; I'm tired of consoles holding us back. Lots of other mmos (I wont name) have dropped console support or limited it in order to give PC support. If its that bad on console, then give it to PC.
    3. Furnishing table. Thats it, where is it? We have gotten an armory and scribing table, but where is the furnishing table? Why do I have to play guessing games on where that one furnishing recipe that I want is. It makes crafting for furniture a headache.
    4. Mounts, yes mounts. I'm tired of reskins. Why can't mounts receive a more interactive upgrade? And before the army of people come in here and say, 'It can't be done,' there are other MMOs I won't name that did a complete mount overhaul on their game, even adding flying!
    5. Duty finder, just create two. One for easy base dungeons, and one for dlc. Not everyone is equipped nor has the knowledge to tackle all dlc dungeons.
    6. Furnishing locker - just how we have a craft bag. I have 100s of furnishings I'm storing, give me a locker with my ESO+ to store them in.
    7. Big ask - Character overhaul, make ESO characters even prettier. I don't see this one happening ever, but have to ask.

    And last, but not least. Stop monetizing everything into the crown store, we have enough items to buy from and spend on. We need content, QoL, more value to our ESO+ and modernizing the game to attract new players.

    I'm sure if ZOS set aside Q3/Q4 for QoL and bug fixes our problems would all be over! :D
  • XSTRONG
    XSTRONG
    ✭✭✭✭✭
    WitchyKiki wrote: »
    2. Housing needs to have furnishing spaces at least doubled; I'm tired of consoles holding us back. Lots of other mmos (I wont name) have dropped console support or limited it in order to give PC support. If its that bad on console, then give it to PC.

    Yeah I agree with this, like why are consoles holding us back exactly? We don't have cross platform, why can't the console version of the game stay as it is while giving the PC version that extra furnishing space? Would it be unfair for console? Well yes and no right? They made a decision to play on console.

    Completely different games but I remember playing Battlefield 3 on the Xbox 360 and games were 24 player, 12 on each team while on PC it was 64 players 32 on each team, console limitations are a thing and I don't understand why it's so hard to accept that.

    Other issues with this is that as far as I know, older generation consoles share the same server with current generation consoles, so it is a possibility that a PS5 can handle that increased furnishing space but because they share with PS4 it wouldn't be possible to do it for the PS5 players and that would honestly and excuse the word, it would honestly suck for them. All in all it's a difficult situation on console as many people still use their PS4 but this isn't the case for PC so it's not an excuse imo.

    This is typically a player that thinks they are bigger and better then other players just because they play games on PC.

    Im pretty sure my Ps5 are not holding anyone back and for ps4 players I dont blame them for still playing on ps4 its still a great console!

    And I sure dont want Zos to leave them out of the game because some PC gamers want to put 10000 items in their house.
Sign In or Register to comment.