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Terrible stealth and non-working stealth missions

HoffmannTheBest
HoffmannTheBest
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Stealth doesn't work the way it should. Today I was doing Narya's quest, and there was a mission with infiltrating some mansion. There was a guard sitting in one of the rooms, a lantern was standing next to me and illuminating a small area, I started sneaking through the dark place and she SAW ME. There were about three meters between us, I was in the shadows and she noticed. Cats are nervously smoking on the sidelines.

There is no such nonsense in Skyrim. Why couldn't they just copy the perfect stealth from Skyrim and paste it into ESO? Why was it necessary to invent something that doesn't work, and overly sharp-sighted NPCs. I noticed while playing Dark Brotherhood that even with pumped-up stealth skills, the player is still immediately noticed. Plus, any rustle already detects the player and all the NPCs already know where the player is. This is just stupidity.

I have a question for the developers: do you do any testing at all? Or are you making the mistake of tiny developers who rely on the honesty of players testing something?
So far I'm leaning towards the latter, finding a bunch of flaws and crookedly working gameplay every time.You should see the game as you would play it yourself. If you like crooked gameplay and bugs - then I will keep quiet and all questions are removed.
  • LesserCircle
    LesserCircle
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    Are you coming here on the forums to complain about stealth mechanics of our 10 year old MMO not being like Skyrim? I respectfully declare this as a skill issue that you need to improve, stealth in ESO works in it's own way and you shouldn't compare it with Skyrim, a single player game made by another studio released 3 years earlier.
  • Necrotech_Master
    Necrotech_Master
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    if you run heavy armor, this actually increases your detection radius now

    for optimal stealth you want medium armor, and gear sets which reduce stealth detection radius

    outside of the change to armor passives, stealth functionally hasnt changed in this game since launch
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • valenwood_vegan
    valenwood_vegan
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    The stealth system in eso isn't that great, but thieves guild and dark brotherhood is extremely old content (2016 I believe)...

    I doubt it's a priority for them to revamp the stealth system as they have not continued to add any other significant stealth-related content or changed how it works in the last eight years. The development resources have likely been reduced since then and the game has a lot of other issues that are more of a priority - changes to old stealth content isn't something that's been highly requested by the playerbase that I've seen.

    So it kinda is what it is, might be best to use a nightblade and/or invisibility pots for some of those quests.

    Although this is an Elder Scrolls game, it is a mmo rather than a single player game - being in an open world with other players where all your actions involve communication with a server instead of occurring locally likely necessitates various differences in functionality compared to a single player game; and was not developed by the same studio as Skyrim... so that is probably why they weren't able to just copy and paste from Skyrim.
  • Zodiarkslayer
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    ... Why couldn't they just copy the perfect stealth from Skyrim and paste it into ESO? ...

    Sorry, but that is just nonsense. The Skyrim system is simply broken. After a little bit of skilling and assembling a dedicated build, you can one shot everything with an iron dagger. Including Dragons. On Legendary Difficulty.

    Imagine a PvP environment with Skyrim's stealth system ... because ESO is also a PvP game ...
    Everyone is permanently invisible and able to one shot everyone else ...
    Come to think of it... That's probably better than the mess we have nowadays, where literally noone ever dies. 😅
    Edited by Zodiarkslayer on September 24, 2024 7:36PM
    If anyone here says: OH! But, PVP! I swear I'll ...

    Thank you for the valuable input and respectfully recommend to discuss that aspect of ESO on the PVP forum.
  • HoffmannTheBest
    HoffmannTheBest
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    ... Why couldn't they just copy the perfect stealth from Skyrim and paste it into ESO? ...

    Sorry, but that is just nonsense. The Skyrim system is simply broken. After a little bit of skilling and assembling a dedicated build, you can one shot everything with an iron dagger. Including Dragons. On Legendary Difficulty.

    Imagine a PvP environment with Skyrim's stealth system ... because ESO is also a PvP game ...
    Everyone is permanently invisible and able to one shot everyone else ...
    Come to think of it... That's probably better than the mess we have nowadays, where literally noone ever dies. 😅

    We are talking about stealth and stealth missions, not about PvP. There are plenty of stealth missions even in the new chapters, and such a crooked stealth kills any desire to complete such quests as expected, so players just rush like a hurricane, destroying everyone and everything. This is much easier than completing with crooked stealth.
  • BlueRaven
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    Stealth doesn't work the way it should. Today I was doing Narya's quest, and there was a mission with infiltrating some mansion. There was a guard sitting in one of the rooms, a lantern was standing next to me and illuminating a small area, I started sneaking through the dark place and she SAW ME. There were about three meters between us, I was in the shadows and she noticed. Cats are nervously smoking on the sidelines.

    There is no such nonsense in Skyrim. Why couldn't they just copy the perfect stealth from Skyrim and paste it into ESO? Why was it necessary to invent something that doesn't work, and overly sharp-sighted NPCs. I noticed while playing Dark Brotherhood that even with pumped-up stealth skills, the player is still immediately noticed. Plus, any rustle already detects the player and all the NPCs already know where the player is. This is just stupidity.

    I have a question for the developers: do you do any testing at all? Or are you making the mistake of tiny developers who rely on the honesty of players testing something?
    So far I'm leaning towards the latter, finding a bunch of flaws and crookedly working gameplay every time.You should see the game as you would play it yourself. If you like crooked gameplay and bugs - then I will keep quiet and all questions are removed.

    Totally agree. But I get a strong feeling that stealth gameplay is low on their priority, particularly in pve. They took away lore accurate stealth for bosmers, and replaced it with stealth detection which is not even used in pve.

    It’s all very disappointing. It feels like a fundamental part of elder scrolls games is not there.
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