Warhawke_80 wrote: »Sarcasm aside....
This is an old discussion that won't go anywhere...I don't think Zenimax will do what is necessary to bring folks back....I know they are working on a new MMO and I believe most of their focus is on that ...what money they do spend on the game is for ridiculous things that no one really wants....
The development cycle seems to be all about what the devs think is cool not what the player base wants...and we just can't change that...
I recently did s survey with Blizzard and FFXIV both of them asked hard questions they wanted to know what sucked and what could they do to fix it.
Zenimax developers think they are doing just fine, and that is hard for me to say because I really respect guys like Bill Slavicsek, and Rich Lambert ( I mean hell I once read how Rich spent a buttload of his own time just trying to get a minor thing to work in game) I just wish they would look at the actual issues of the game and start giving us things that we are actually asking for instead of what they are giving us.
Asking about how to better communicate is fine and dandy....but it does nothing if your just going to turn around and make the game that just you and the other devs want instead of what your customer base wants.
Warhawke_80 wrote: »Sarcasm aside....
This is an old discussion that won't go anywhere...I don't think Zenimax will do what is necessary to bring folks back....I know they are working on a new MMO and I believe most of their focus is on that ...what money they do spend on the game is for ridiculous things that no one really wants in my opinion....
The development cycle seems to be all about what the devs think is cool not what the player base wants...and we just can't change that...
I recently did s survey with Blizzard and FFXIV both of them asked hard questions they wanted to know what sucked and what could they do to fix it.
Zenimax developers think they are doing just fine, and that is hard for me to say because I really respect guys like Bill Slavicsek, and Rich Lambert ( I mean hell I once read how Rich spent a buttload of his own time just trying to get a minor thing to work in game) I just wish they would look at the actual issues of the game and start giving us things that we are actually asking for instead of what they are giving us.
Asking about how to better communicate is fine and dandy....but it does nothing if your just going to turn around and make the game that just you and the other devs want instead of what your customer base wants.
Warhawke_80 wrote: »Sarcasm aside....
This is an old discussion that won't go anywhere...I don't think Zenimax will do what is necessary to bring folks back....I know they are working on a new MMO and I believe most of their focus is on that ...what money they do spend on the game is for ridiculous things that no one really wants in my opinion....
The development cycle seems to be all about what the devs think is cool not what the player base wants...and we just can't change that...
I recently did s survey with Blizzard and FFXIV both of them asked hard questions they wanted to know what sucked and what could they do to fix it.
Zenimax developers think they are doing just fine, and that is hard for me to say because I really respect guys like Bill Slavicsek, and Rich Lambert ( I mean hell I once read how Rich spent a buttload of his own time just trying to get a minor thing to work in game) I just wish they would look at the actual issues of the game and start giving us things that we are actually asking for instead of what they are giving us.
Asking about how to better communicate is fine and dandy....but it does nothing if your just going to turn around and make the game that just you and the other devs want instead of what your customer base wants.
It doesn't matter what ZOS has planned for the future if they don't fix ESO. ZOS has to recover it's reputation before it can sell a new product.
I hope ZOS doesn’t take this as a genuine suggestion lol.
manukartofanu wrote: »You were supposed to add "sarcasm."
It's the internet. Unless you know the poster you never know whether something is a joke, a spontaneous uninformed take, or the weird ramblings of a confused person.
Perhaps the ZOS/ESO team could take the time to listen to us during streams and browse the forums to understand what the community truly desires. That alone would make a significant difference. Lately, logging in and completing endeavors has started to feel a bit repetitive. If I’m not actively playing, what should I do with my flashy Apex mount?
barney2525 wrote: »The day I don't find enough players to run dolmens in Alik'r is the day I start being concerned about the numbers of players.
Warhawke_80 wrote: »Warhawke_80 wrote: »Sarcasm aside....
This is an old discussion that won't go anywhere...I don't think Zenimax will do what is necessary to bring folks back....I know they are working on a new MMO and I believe most of their focus is on that ...what money they do spend on the game is for ridiculous things that no one really wants in my opinion....
The development cycle seems to be all about what the devs think is cool not what the player base wants...and we just can't change that...
I recently did s survey with Blizzard and FFXIV both of them asked hard questions they wanted to know what sucked and what could they do to fix it.
Zenimax developers think they are doing just fine, and that is hard for me to say because I really respect guys like Bill Slavicsek, and Rich Lambert ( I mean hell I once read how Rich spent a buttload of his own time just trying to get a minor thing to work in game) I just wish they would look at the actual issues of the game and start giving us things that we are actually asking for instead of what they are giving us.
Asking about how to better communicate is fine and dandy....but it does nothing if your just going to turn around and make the game that just you and the other devs want instead of what your customer base wants.
It doesn't matter what ZOS has planned for the future if they don't fix ESO. ZOS has to recover it's reputation before it can sell a new product.
Bro... "Fix ESO" is a nebulous term that means One Hundred different things to One Hundred different people, you can't expect some magical performance boosts to solve issues not at this stage of the race...I have a friend who is screaming for this right now...never mind his PC was made in 2002 and his internet is on a 726 frame line.
And we're not really the arbiters of what Zenimax can sell or not...they will introduce the new MMO and some folks will very excited and some folks won't like every other game
Tendrielle wrote: »Here is what needs to be done:
- 2 Companions in U44 is a massive PVE update concentration. You can easily make one fully crownstore-only in the future. The revenue will help create cool new costumes and such!
- Likewise, two dungeons is too much! Spread out the 2 dungeons over the year, one in Q1, one in Q3. This will keep dungeon-runners engaged with the game.
- Instead of redesigning Cyrodiil in a way that attracts too many players (with server performance issues then), concentrate the existing campaigns on 1 with a lower pop max for a better PvP experience
- With all the existing guild shops but not so many players around, just close 50% of the shops in base game areas. This will certainly have an effect on the market. And players have to buy the DLC for access to the shops, increasing revenue, which should never dwindle!
- Reset some of the old achievements which are outdated now and tie them to new skill styles. This will create a fresh new game experience even for veteran players.
- Last, but not least: Bug Fixes are most important. Dedicate a full Update to bug fixes only! We are waiting for it.
It is so easy to fix this game i still love... with some investment, @ZOS_MattFiror @ZOS_RichLambert. I guess you all get what I mean.
FelisCatus wrote: »Tendrielle wrote: »Here is what needs to be done:
- 2 Companions in U44 is a massive PVE update concentration. You can easily make one fully crownstore-only in the future. The revenue will help create cool new costumes and such!
- Likewise, two dungeons is too much! Spread out the 2 dungeons over the year, one in Q1, one in Q3. This will keep dungeon-runners engaged with the game.
- Instead of redesigning Cyrodiil in a way that attracts too many players (with server performance issues then), concentrate the existing campaigns on 1 with a lower pop max for a better PvP experience
- With all the existing guild shops but not so many players around, just close 50% of the shops in base game areas. This will certainly have an effect on the market. And players have to buy the DLC for access to the shops, increasing revenue, which should never dwindle!
- Reset some of the old achievements which are outdated now and tie them to new skill styles. This will create a fresh new game experience even for veteran players.
- Last, but not least: Bug Fixes are most important. Dedicate a full Update to bug fixes only! We are waiting for it.
It is so easy to fix this game i still love... with some investment, @ZOS_MattFiror @ZOS_RichLambert. I guess you all get what I mean.
All of these are terrible ideas, and no do not reset my achievements that I worked hard to get.