moderatelyfatman wrote: »To be fair, you can outdps most mechs these days.
I am pretty sure it does. I tend to ignore the combat hints, though.
As for the concern the OP has... it is like dodging. One does it when it becomes important. That which does not kill me can be safely ignored.
I never knew in the first place. I've seen screenshot of the red wave lines, but when I playing I barely ever see them.
Might be because I'm playing on Linux through Proton? Could also be because I'm blind as a bat.
Either way, I usually figure it out by the animation of the enemy.
WhiteCoatSyndrome wrote: »The fire boss in Hel Ra Citadel taught me the wonders of having Crushing Shock on my healer’s Destro bar. It’s got a permanent place there now.
Fair warning to the DPSs out there: if I have to take over your interrupting duties, you don’t get to complain when I don’t also have time to heal you!
WhiteCoatSyndrome wrote: »The fire boss in Hel Ra Citadel taught me the wonders of having Crushing Shock on my healer’s Destro bar. It’s got a permanent place there now.
Fair warning to the DPSs out there: if I have to take over your interrupting duties, you don’t get to complain when I don’t also have time to heal you!
If you are on healing duty, you should not interrupt and vice versa.
Just like rezzing, Interrupting is a DD's job, not a healer's job.
ragnarok6644b14_ESO wrote: »I had to teach a vet group with CP900+ how to interrupt the mage in vet Frostvault (the one with the ice atro that traps the tank in a circle).
lol
You very much should interrupt as a healer. There are very few places when the healing part is too demanding to help with mechanics. And unless you rely solely on burst heals it shouldn not affect your healing output.
Angry red lines shooting out of bashable enemies and you rapidly dying is a pretty good emphasis already.