SilverBride wrote: »
That is why I specifically named Alik'r. Respawn time is like 1 minute.
No, it is not. Is 5 minutes like most PD group events.
Yes, it is. The Alik'r group event Boss respawns very fast, which is why so many go there for this endeavor.
freespirit wrote: »SilverBride wrote: »
That is why I specifically named Alik'r. Respawn time is like 1 minute.
No, it is not. Is 5 minutes like most PD group events.
Yes, it is. The Alik'r group event Boss respawns very fast, which is why so many go there for this endeavor.
@ApoAlaia you are incorrect Alik'r Public Dungeon group event takes at absolute maximum TWO minutes to respawn, you just need to know the order to step on the plates after that.
I always do this PD when the group event is in Endeavors. 🙂
They know. Believe me, they know.freespirit wrote: »SilverBride wrote: »
That is why I specifically named Alik'r. Respawn time is like 1 minute.
No, it is not. Is 5 minutes like most PD group events.
Yes, it is. The Alik'r group event Boss respawns very fast, which is why so many go there for this endeavor.
ApoAlaia you are incorrect Alik'r Public Dungeon group event takes at absolute maximum TWO minutes to respawn, you just need to know the order to step on the plates after that.
I always do this PD when the group event is in Endeavors. 🙂
freespirit wrote: »SilverBride wrote: »
That is why I specifically named Alik'r. Respawn time is like 1 minute.
No, it is not. Is 5 minutes like most PD group events.
Yes, it is. The Alik'r group event Boss respawns very fast, which is why so many go there for this endeavor.
@ApoAlaia you are incorrect Alik'r Public Dungeon group event takes at absolute maximum TWO minutes to respawn, you just need to know the order to step on the plates after that.
I always do this PD when the group event is in Endeavors. 🙂
Base game dungeons are also a great place to farm chests if you feel like farming them, as there's no secret bosses so it's easier to find the chests. I'm personally more interested to do the 10 PD group events one as it only requires you to slamdunk the same boss 10 times. I usually go to Bad Man's Hallows or Crimson Cove for farming since I like vibing in those.
You done the Alik'r public dungeon? its an around 1 minute re spawn.
Cloudtrader wrote: »I got it mostly done in one IA run today. Not too hard.
I did the 40 chest in a run in 28 minutes. I have a chest route that I was making coin from.
You done the Alik'r public dungeon? its an around 1 minute re spawn.
colossalvoids wrote: »freespirit wrote: »SilverBride wrote: »
That is why I specifically named Alik'r. Respawn time is like 1 minute.
No, it is not. Is 5 minutes like most PD group events.
Yes, it is. The Alik'r group event Boss respawns very fast, which is why so many go there for this endeavor.
@ApoAlaia you are incorrect Alik'r Public Dungeon group event takes at absolute maximum TWO minutes to respawn, you just need to know the order to step on the plates after that.
I always do this PD when the group event is in Endeavors. 🙂
He clearly just don't want competition landing light attacks but we're coming mate.
Wow again today it's an increase in the amount of times we have to do a certain activity:
Excavate 3 antiquities
Collect 12 rune nodes
Complete 2 heists (so I have to have 2 chars with this option to even consider this one)
Defeat 40 enemies
I know to someone it might seem like a tiny deal, but I hope they please stop devalueing the endeavor system, and bring it back down to previous normal levels.
This is not player friendly behavior.
Yes, I noticed that too. And soon we can also add Golden pursuits to that to-do-list. That way you can distract from the fact that there is no other new content.
Wow again today it's an increase in the amount of times we have to do a certain activity:
Excavate 3 antiquities
Collect 12 rune nodes
Complete 2 heists (so I have to have 2 chars with this option to even consider this one)
Defeat 40 enemies
I know to someone it might seem like a tiny deal, but I hope they please stop devalueing the endeavor system, and bring it back down to previous normal levels.
This is not player friendly behavior.
Wow again today it's an increase in the amount of times we have to do a certain activity:
Excavate 3 antiquities
Collect 12 rune nodes
Complete 2 heists (so I have to have 2 chars with this option to even consider this one)
Defeat 40 enemies
I know to someone it might seem like a tiny deal, but I hope they please stop devalueing the endeavor system, and bring it back down to previous normal levels.
This is not player friendly behavior.
Yep, the requirements are creeping up. We went from having to do 20 WBs to 30 for the weekly endeavor. This week we have 10 PD events, rather than 6. We have to harvest 12 nodes, rather than 8. Etc. The 2 heists one is especially bad, because you need two characters that have progressed to a certain point with the thieves guild questline.
Hopefully ZOS won't ruin a decent system. Sometimes endeavors are the only reason I log in, but I'll stop if they take too much time to do on a daily basis.