Hey there,
So, I guess we're all just loving the new "line of sight check" on healing skills. I mean, it's not like we already had enough issues with terrain being buggy and unpredictable, right? It’s definitely fun when I’m standing right in front of a friendly player, staring them in the eyes, and my healing skill just decides to nope out because—wait for it—the terrain thinks there's an invisible wall between us.
I'm sure the intention behind this was great, but could we maybe address the fact that it's causing more frustration than it's solving? Not to mention, healing in clutch moments is now basically a coin toss, depending on whether or not the game’s questionable terrain decides to cooperate.
Would love to see a fix, or at the very least, an acknowledgment that this “line of sight check” is, you know, making things worse.
Thanks!
Immortal Redeemer, Godslayer, Gryphon Heart, Planesbreaker, The Dawnbringer, Tick-Tock Tormentor, Swashbuckler Supreme, Dro-m'athra Destroyer, Mindmender, The Unstoppable