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Class comparison

Syiccal
Syiccal
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So I'm playing Templar not long after jumping on my nb and dk, and I can't help but feel like where is my major prophesy while slotted on either bar, where is my 1.2 min long major sorcery.
How come my "burst" ability doesn't tool tips for 20k+ like my nb ( higher than any of the ults I have available on any of my classes.)
What's was even more funny is that my nbs offering tool tips higher than my Templar with same set up lol
And on top the class sustain is not even close, got work so much harder for it
  • Theignson
    Theignson
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    There is no class balance, only ZOS knows why
    2 GOs, an overlord and bunches of prefects etc-- all classes...I've wasted a lot of time in PVP
  • divnyi
    divnyi
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    Key secret to success on plar is to jbeam more, jbeam everytime.
  • Syiccal
    Syiccal
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    I keep thinking power of the light can't be that bad, I have over 7.5k spell DMG and 12k pen..oh wait it just crit on someone for 5k!
  • LittlePinkDot
    LittlePinkDot
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    Syiccal wrote: »
    I keep thinking power of the light can't be that bad, I have over 7.5k spell DMG and 12k pen..oh wait it just crit on someone for 5k!

    I don't even use power of light. I slotted race against time instead.

    And my major prophecy is camo hunter and my major sorcery is Venom arrow.
    Edited by LittlePinkDot on September 2, 2024 7:26PM
  • fred4
    fred4
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    Templar is currently weak in PvP, it's widely known. The class worked in the past by playing it super aggressively. You could not sit in templar Jabs, especially stamplar's. Since ZOS nerfed that skill from 4 hits down to 3, jabbing is generally thought not effective anymore in PvP. People have been building ultimate combos between something like Meteor into the knockback stun skill into Radiant.

    Radiant is the single good weapon templar has. It has, in fact been buffed compared to patches where Jabs was still strong. It is absolutely brutal. Play a templar in a group, "mark" someone by beaming them and watch your teammates descend on that target. Try beaming people from 40% health, if not earlier. That's the execute threshold in PvE on templar. It is very high.

    That said, some guy posted in the forums recently who seemed happy with his jabbing build involving Mechanical Acuity and Thrassian Stranglers. I tried to make that work, but didn't find the playstyle enjoyable. As per that poster, you would need to let the fight come to you, cause that's how he plays it.

    You may already know I'm a believer in the Esoteric Greaves for various PvP and IA builds of mine. I finally put those on my magplar and they seem a revelation. The reason that works is that I can wear Deadly + Balorgh and mostly light armor. Wretched Vitality back bar for general sustain, including the greaves. I run Lightning staff front bar, 1H+S back bar and use Spell Wall quite a bit. Nothing like attacking into an overloading sorc with that skill up and Balorgh activated. Oh and I do use Puncturing Sweeps. I like the traditional magplar playstyle, not least for playing in IC or against NPCs in Cyro.

    I should say this magplar is a Redguard, a really odd race for it. The Esoteric Greaves need stamina sustain. Besides making use of my Redguard, I also use dual-regen / health food and Wretched Vitality. I haven't tested how much stam sustain I truly only need, but would basically only recommend the greaves on a magicka class with decent stam sustain or on one that can disengage, e.g. magblade or sorc. However I also find stam sustain the best defense in PvP anyway, if not for the greaves then for dodge rolling.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • Rhaegar75
    Rhaegar75
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    divnyi wrote: »
    Key secret to success on plar is to jbeam more, jbeam everytime.

    just roll a max mag sorc and enjoy the ride
  • Urzigurumash
    Urzigurumash
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    I think it's interesting to look at the Thematic Class Pairs and how these days they seem to travel together through PvP Tiers:

    DK and Warden
    Sorc and Arc
    Plar and Cro
    NB and whatever the Pink Moon class will be

    We see Plar and Cro suffer similar issues. Now they share another mechanic: an AoE DoT which conveys Major Savagery/Prophecy.

    But for both in this NB and Sorc meta the lower Alpha Strike potential of these skills is a bit of a limitation.

    Regardless, at least up to this present patch, Radiant, Javelin, Burning Light, and Piercing Spear make Plar a much more effective PvP DD than Cro, outside of DC/VD delivery (for which Plar is probably the least popular class to convey).
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • taugrim
    taugrim
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    We see Plar and Cro suffer similar issues. Now they share another mechanic: an AoE DoT which conveys Major Savagery/Prophecy.

    Plar is in a much better place that Cro.

    Plar has a superb ranged execute.
    Plar has better defensive turtling (Rune Focus).
    Plar has sustain passive that is independent of slotting particular skills.

    With that said, Plar is on the lower end of the PVP spectrum. Cro is at the bottom.
    PC | NA | CP 2.3k
    • Active: Dark Elf Stamina Templar | Dark Elf Stamina Arcanist | Dark Elf Stamina Necromancer
    • Inactive: Nord Stamina Warden | Orc Stamina Sorceror | Nord Stamina Nightblade | Nord Stamina Dragonknight
    BUILDS ADDONS AUTHORED GUILDS:
    • Ankle Biters | Legends Syndicate (PVP) | Moonlit Shenanigans | Song of Broken Pines (PVP) | Ulfhednar (PVP)
  • Urzigurumash
    Urzigurumash
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    taugrim wrote: »
    We see Plar and Cro suffer similar issues. Now they share another mechanic: an AoE DoT which conveys Major Savagery/Prophecy.

    Plar is in a much better place that Cro.

    Plar has a superb ranged execute.
    Plar has better defensive turtling (Rune Focus).
    Plar has sustain passive that is independent of slotting particular skills.

    With that said, Plar is on the lower end of the PVP spectrum. Cro is at the bottom.

    For sure. Beam carrying Plar - i.e. Execute carrying Plar - is part of why I was so optimistic about the potential of more Death Knell stacks from these new buffs and why I made this hyperbolic post:

    https://forums.elderscrollsonline.com/en-gb/discussion/662124/one-last-step-and-necro-is-complete

    Definitely not there yet, but a step in the right direction. I don't want either class to be so buffed they become a 2 button spam class like MagPlar circa 2020 or DK circa 2022.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • reazea
    reazea
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    Rhaegar75 wrote: »
    divnyi wrote: »
    Key secret to success on plar is to jbeam more, jbeam everytime.

    just roll a max mag sorc and enjoy the ride

    NB is even easier.
  • katorga
    katorga
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    reazea wrote: »
    Rhaegar75 wrote: »
    divnyi wrote: »
    Key secret to success on plar is to jbeam more, jbeam everytime.

    just roll a max mag sorc and enjoy the ride

    NB is even easier.

    Tons easier.
  • LittlePinkDot
    LittlePinkDot
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    reazea wrote: »
    Rhaegar75 wrote: »
    divnyi wrote: »
    Key secret to success on plar is to jbeam more, jbeam everytime.

    just roll a max mag sorc and enjoy the ride

    NB is even easier.

    NB is my worst performing character in PVP. Sustain sucks, It's too squishy. Cloak is too expensive. Major resolve now depends on using cloak. Merciless resolve is never ready when you need it, I would rather they just cut the damage in half and make it a spammable. Arcanists shield is better than merciless resolve in my opinion.

    I like my Bow Arcanist and Bowplar the best.
    Edited by LittlePinkDot on September 5, 2024 5:05AM
  • Turtle_Bot
    Turtle_Bot
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    reazea wrote: »
    Rhaegar75 wrote: »
    divnyi wrote: »
    Key secret to success on plar is to jbeam more, jbeam everytime.

    just roll a max mag sorc and enjoy the ride

    NB is even easier.

    NB is my worst performing character in PVP. Sustain sucks, It's too squishy. Cloak is too expensive. Major resolve now depends on using cloak. Merciless resolve is never ready when you need it, I would rather they just cut the damage in half and make it a spammable. Arcanists shield is better than merciless resolve in my opinion.

    I like my Bow Arcanist and Bowplar the best.

    this sounds like a build issue or playstyle conflict more than a NB issue tbh.

    Too squishy, lack of sustain, MR never ready and resolve being dependent on cloak sounds like you are building/copying a NB gank build, but then trying to play that gank build like a brawler.

    my NB is by far my best performing class (proc or stat build), with the best survivability, highest damage, practically infinite sustain and unmatched elusiveness.
    Sure, sometimes bow isn't ready when I want it, but tbf, I'm never truly relying on bow for my burst with how much damage concealed + tarnished gives on its own (or incap + tanished if the target is not countering incap) so bow mostly sits there as a passive buff to my damage/healing then used as a stamcheck/burst of pressure to see if I should/can go for a proper burst or not.

    The key to NB is to not spam cloak every gcd (a common trap that far too many NB, even good ones, fall for, and then complain about cloak/NB being too weak). Displaying the in game timers on your buff bar helps a lot with keeping track of cloaks timer and when you need to recast it to not drain mag too quick.
    There's also needing to learn when you can rely on just cloak to keep you alive or you need to use other tools to help survive (which NB has a lot of extremely good ones). This is a skill that cloak itself directly nerfs by being so strong as a mechanic, it lets players become lazy/complacent with their defensive rotations, to the point many of them, if they play NB long enough, simply lose this skill altogether (this is something I noticed myself starting to fall for lately since I've been playing my NB more).

    Second is my sorc, but I know that this is directly due to how I build sorc and not due to ward itself. I build my sorc with sub 40k max mag and use heal soul as my burst heal, not the 50k+ mag ward build that is currently complained about.
  • LittlePinkDot
    LittlePinkDot
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    Turtle_Bot wrote: »
    reazea wrote: »
    Rhaegar75 wrote: »
    divnyi wrote: »
    Key secret to success on plar is to jbeam more, jbeam everytime.

    just roll a max mag sorc and enjoy the ride

    NB is even easier.

    NB is my worst performing character in PVP. Sustain sucks, It's too squishy. Cloak is too expensive. Major resolve now depends on using cloak. Merciless resolve is never ready when you need it, I would rather they just cut the damage in half and make it a spammable. Arcanists shield is better than merciless resolve in my opinion.

    I like my Bow Arcanist and Bowplar the best.

    this sounds like a build issue or playstyle conflict more than a NB issue tbh.

    Too squishy, lack of sustain, MR never ready and resolve being dependent on cloak sounds like you are building/copying a NB gank build, but then trying to play that gank build like a brawler.

    my NB is by far my best performing class (proc or stat build), with the best survivability, highest damage, practically infinite sustain and unmatched elusiveness.
    Sure, sometimes bow isn't ready when I want it, but tbf, I'm never truly relying on bow for my burst with how much damage concealed + tarnished gives on its own (or incap + tanished if the target is not countering incap) so bow mostly sits there as a passive buff to my damage/healing then used as a stamcheck/burst of pressure to see if I should/can go for a proper burst or not.

    The key to NB is to not spam cloak every gcd (a common trap that far too many NB, even good ones, fall for, and then complain about cloak/NB being too weak). Displaying the in game timers on your buff bar helps a lot with keeping track of cloaks timer and when you need to recast it to not drain mag too quick.
    There's also needing to learn when you can rely on just cloak to keep you alive or you need to use other tools to help survive (which NB has a lot of extremely good ones). This is a skill that cloak itself directly nerfs by being so strong as a mechanic, it lets players become lazy/complacent with their defensive rotations, to the point many of them, if they play NB long enough, simply lose this skill altogether (this is something I noticed myself starting to fall for lately since I've been playing my NB more).

    Second is my sorc, but I know that this is directly due to how I build sorc and not due to ward itself. I build my sorc with sub 40k max mag and use heal soul as my burst heal, not the 50k+ mag ward build that is currently complained about.

    Good luck trying to hit anybody with concealed weapon. Anything you need to be in melee range for just sucks. It doesn't matter what it's tool tip damage is if you can't hit anybody with it.
    And yes you do need to spam cloak just to be able to get close enough to hit somebody, otherwise they'll just move out of the way and probably hit you with something ranged while you waste your time trying to catch them or while trying to heal yourself.
    And you cant even hit people with light attacks if you're using melee weapons.
    There's no reason to use anything else except a bow or a staff.

    Templars Rune focus and superior healing/cleanse or Arcanists shield is better than NB. And my Templars binding Javelin is a better stun than anything NB has.
    I don't have problems killing NB's. It's like swatting flies as soon as you reveal them.
    Reveal--> stun-> spammable--> execute all while at range and they melt like butter.

    I don't know why people whine and cry about Templar. Just stop using jabs, (it's melee anyway).

    It doesn't matter that NB's innate damage is higher. Being tanky with shields or high defenses and healing is always better, especially in groups.
    Edited by LittlePinkDot on September 5, 2024 8:08PM
  • Bushido2513
    Bushido2513
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    The best class is really the one you enjoy playing I think. NB is overall considered to be a top performing class and I just really was never able to get into it over the years.

    You could go crazy with why doesn't my class have this or that but it might my better to just build around what your class is or isn't.
  • Syiccal
    Syiccal
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    Nb are at least killable when you catch them, sorcs on the other have are in world of their own right now and are hard carried by ward/steak and the ridiculous DMG they can spam at you from half the map away.
  • Bushido2513
    Bushido2513
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    Syiccal wrote: »
    Nb are at least killable when you catch them, sorcs on the other have are in world of their own right now and are hard carried by ward/steak and the ridiculous DMG they can spam at you from half the map away.

    It's funny because they both are capable of same things it's just easier to tank on a sorc. If you kill a NB it's just a bad NB not because they lack the kit to be tanky and have crazy burst.
  • LittlePinkDot
    LittlePinkDot
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    Syiccal wrote: »
    Nb are at least killable when you catch them, sorcs on the other have are in world of their own right now and are hard carried by ward/steak and the ridiculous DMG they can spam at you from half the map away.

    It's funny because they both are capable of same things it's just easier to tank on a sorc. If you kill a NB it's just a bad NB not because they lack the kit to be tanky and have crazy burst.

    But they do lack the kit to be tanky....
    You would have to wear nibenay monster helm, Mara's balm, dark cloak for minor protection... And some other tanky set I can't think of right now...maybe meridians blessed armour... use a scribed skill with fencers parry....hmmm might be onto something here 🤣

    I got this little Stam wood elf that's just a crafter. Maybe I should turn her into the tiniest troll tank ever.
    Edited by LittlePinkDot on September 5, 2024 11:05PM
  • Major_Toughness
    Major_Toughness
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    Healthy Offering and Honor The Dead have the exact same scaling. So your tooltips will not be different with the same stats.

    NB has the single highest hitting ability in the game, but also has no delayed burst skill. A pain that only Arcanist shares.

    So while bow procs will hit harder than any other single ability you do on say Sorc. If you stack curse with crystal frags/Dawnbreaker you can deal more burst.

    Unfortunately for Templar, their delayed burst ability is the worst of the lot and been nerfed/bugged idk how many times.

    All that said, Contingency from scribing does give every class a delayed burst ability, so NB (and Arc) do have one now. But other classes can now layer 3 skills to hit at the same time, which is fun. I mean just look at Wardens since Gold Road.

    Also you are not a new player. You know all this already, but it's OK, come rage bait on the forums.
    PC EU > You
  • Urzigurumash
    Urzigurumash
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    Fulminating Rune is a delayed damage ability on Arc but the delayed damage could use a buff for sure
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Urzigurumash
    Urzigurumash
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    The best class is really the one you enjoy playing I think. NB is overall considered to be a top performing class and I just really was never able to get into it over the years.

    You could go crazy with why doesn't my class have this or that but it might my better to just build around what your class is or isn't.

    Spoken like a true follower of a warrior's code @Bushido2513 , I concur, find your path and follow it to glory.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • LittlePinkDot
    LittlePinkDot
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    Healthy Offering and Honor The Dead have the exact same scaling. So your tooltips will not be different with the same stats.

    NB has the single highest hitting ability in the game, but also has no delayed burst skill. A pain that only Arcanist shares.

    So while bow procs will hit harder than any other single ability you do on say Sorc. If you stack curse with crystal frags/Dawnbreaker you can deal more burst.

    Unfortunately for Templar, their delayed burst ability is the worst of the lot and been nerfed/bugged idk how many times.

    All that said, Contingency from scribing does give every class a delayed burst ability, so NB (and Arc) do have one now. But other classes can now layer 3 skills to hit at the same time, which is fun. I mean just look at Wardens since Gold Road.

    Also you are not a new player. You know all this already, but it's OK, come rage bait on the forums.

    I dont like delayed damage skills. I don't use power of the light at all. I like everything up front and DoTs
  • CameraBeardThePirate
    CameraBeardThePirate
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    Turtle_Bot wrote: »
    reazea wrote: »
    Rhaegar75 wrote: »
    divnyi wrote: »
    Key secret to success on plar is to jbeam more, jbeam everytime.

    just roll a max mag sorc and enjoy the ride

    NB is even easier.

    NB is my worst performing character in PVP. Sustain sucks, It's too squishy. Cloak is too expensive. Major resolve now depends on using cloak. Merciless resolve is never ready when you need it, I would rather they just cut the damage in half and make it a spammable. Arcanists shield is better than merciless resolve in my opinion.

    I like my Bow Arcanist and Bowplar the best.

    this sounds like a build issue or playstyle conflict more than a NB issue tbh.

    Too squishy, lack of sustain, MR never ready and resolve being dependent on cloak sounds like you are building/copying a NB gank build, but then trying to play that gank build like a brawler.

    my NB is by far my best performing class (proc or stat build), with the best survivability, highest damage, practically infinite sustain and unmatched elusiveness.
    Sure, sometimes bow isn't ready when I want it, but tbf, I'm never truly relying on bow for my burst with how much damage concealed + tarnished gives on its own (or incap + tanished if the target is not countering incap) so bow mostly sits there as a passive buff to my damage/healing then used as a stamcheck/burst of pressure to see if I should/can go for a proper burst or not.

    The key to NB is to not spam cloak every gcd (a common trap that far too many NB, even good ones, fall for, and then complain about cloak/NB being too weak). Displaying the in game timers on your buff bar helps a lot with keeping track of cloaks timer and when you need to recast it to not drain mag too quick.
    There's also needing to learn when you can rely on just cloak to keep you alive or you need to use other tools to help survive (which NB has a lot of extremely good ones). This is a skill that cloak itself directly nerfs by being so strong as a mechanic, it lets players become lazy/complacent with their defensive rotations, to the point many of them, if they play NB long enough, simply lose this skill altogether (this is something I noticed myself starting to fall for lately since I've been playing my NB more).

    Second is my sorc, but I know that this is directly due to how I build sorc and not due to ward itself. I build my sorc with sub 40k max mag and use heal soul as my burst heal, not the 50k+ mag ward build that is currently complained about.

    Good luck trying to hit anybody with concealed weapon. Anything you need to be in melee range for just sucks. It doesn't matter what it's tool tip damage is if you can't hit anybody with it.
    And yes you do need to spam cloak just to be able to get close enough to hit somebody, otherwise they'll just move out of the way and probably hit you with something ranged while you waste your time trying to catch them or while trying to heal yourself.
    And you cant even hit people with light attacks if you're using melee weapons.
    There's no reason to use anything else except a bow or a staff.

    Templars Rune focus and superior healing/cleanse or Arcanists shield is better than NB. And my Templars binding Javelin is a better stun than anything NB has.
    I don't have problems killing NB's. It's like swatting flies as soon as you reveal them.
    Reveal--> stun-> spammable--> execute all while at range and they melt like butter.

    I don't know why people whine and cry about Templar. Just stop using jabs, (it's melee anyway).

    It doesn't matter that NB's innate damage is higher. Being tanky with shields or high defenses and healing is always better, especially in groups.

    You have Major and Minor Expedition built into NBs kit. You shouldn't have any issue landing Concealed.
  • LittlePinkDot
    LittlePinkDot
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    Turtle_Bot wrote: »
    reazea wrote: »
    Rhaegar75 wrote: »
    divnyi wrote: »
    Key secret to success on plar is to jbeam more, jbeam everytime.

    just roll a max mag sorc and enjoy the ride

    NB is even easier.

    NB is my worst performing character in PVP. Sustain sucks, It's too squishy. Cloak is too expensive. Major resolve now depends on using cloak. Merciless resolve is never ready when you need it, I would rather they just cut the damage in half and make it a spammable. Arcanists shield is better than merciless resolve in my opinion.

    I like my Bow Arcanist and Bowplar the best.

    this sounds like a build issue or playstyle conflict more than a NB issue tbh.

    Too squishy, lack of sustain, MR never ready and resolve being dependent on cloak sounds like you are building/copying a NB gank build, but then trying to play that gank build like a brawler.

    my NB is by far my best performing class (proc or stat build), with the best survivability, highest damage, practically infinite sustain and unmatched elusiveness.
    Sure, sometimes bow isn't ready when I want it, but tbf, I'm never truly relying on bow for my burst with how much damage concealed + tarnished gives on its own (or incap + tanished if the target is not countering incap) so bow mostly sits there as a passive buff to my damage/healing then used as a stamcheck/burst of pressure to see if I should/can go for a proper burst or not.

    The key to NB is to not spam cloak every gcd (a common trap that far too many NB, even good ones, fall for, and then complain about cloak/NB being too weak). Displaying the in game timers on your buff bar helps a lot with keeping track of cloaks timer and when you need to recast it to not drain mag too quick.
    There's also needing to learn when you can rely on just cloak to keep you alive or you need to use other tools to help survive (which NB has a lot of extremely good ones). This is a skill that cloak itself directly nerfs by being so strong as a mechanic, it lets players become lazy/complacent with their defensive rotations, to the point many of them, if they play NB long enough, simply lose this skill altogether (this is something I noticed myself starting to fall for lately since I've been playing my NB more).

    Second is my sorc, but I know that this is directly due to how I build sorc and not due to ward itself. I build my sorc with sub 40k max mag and use heal soul as my burst heal, not the 50k+ mag ward build that is currently complained about.

    Good luck trying to hit anybody with concealed weapon. Anything you need to be in melee range for just sucks. It doesn't matter what it's tool tip damage is if you can't hit anybody with it.
    And yes you do need to spam cloak just to be able to get close enough to hit somebody, otherwise they'll just move out of the way and probably hit you with something ranged while you waste your time trying to catch them or while trying to heal yourself.
    And you cant even hit people with light attacks if you're using melee weapons.
    There's no reason to use anything else except a bow or a staff.

    Templars Rune focus and superior healing/cleanse or Arcanists shield is better than NB. And my Templars binding Javelin is a better stun than anything NB has.
    I don't have problems killing NB's. It's like swatting flies as soon as you reveal them.
    Reveal--> stun-> spammable--> execute all while at range and they melt like butter.

    I don't know why people whine and cry about Templar. Just stop using jabs, (it's melee anyway).

    It doesn't matter that NB's innate damage is higher. Being tanky with shields or high defenses and healing is always better, especially in groups.

    You have Major and Minor Expedition built into NBs kit. You shouldn't have any issue landing Concealed.

    Everyone is at the max speed cap from various methods. Even using a gap closer doesn't necessarily mean you will hit your target with your next attack, (assuming you have the bar space for a gap closer)..and if you can hit it once you may not be able to hit it twice. There's a whole other post here complaining about too much movement speed in PvP, and they're probably right.
  • taugrim
    taugrim
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    reazea wrote: »
    Rhaegar75 wrote: »
    divnyi wrote: »
    Key secret to success on plar is to jbeam more, jbeam everytime.

    just roll a max mag sorc and enjoy the ride

    NB is even easier.

    NB is my worst performing character in PVP. Sustain sucks, It's too squishy. Cloak is too expensive. Major resolve now depends on using cloak. Merciless resolve is never ready when you need it, I would rather they just cut the damage in half and make it a spammable. Arcanists shield is better than merciless resolve in my opinion.

    Not sure whether this is sincere or a troll post.
    PC | NA | CP 2.3k
    • Active: Dark Elf Stamina Templar | Dark Elf Stamina Arcanist | Dark Elf Stamina Necromancer
    • Inactive: Nord Stamina Warden | Orc Stamina Sorceror | Nord Stamina Nightblade | Nord Stamina Dragonknight
    BUILDS ADDONS AUTHORED GUILDS:
    • Ankle Biters | Legends Syndicate (PVP) | Moonlit Shenanigans | Song of Broken Pines (PVP) | Ulfhednar (PVP)
  • Turtle_Bot
    Turtle_Bot
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    Everyone is at the max speed cap from various methods. Even using a gap closer doesn't necessarily mean you will hit your target with your next attack, (assuming you have the bar space for a gap closer)..and if you can hit it once you may not be able to hit it twice. There's a whole other post here complaining about too much movement speed in PvP, and they're probably right.

    I'm really failing to see how you aren't able to hit concealed unless you are trying to play with 500+ ping (I play with 300+ ping and still reliably hit concealed, even against good players and sorcs/other NBs, and it's even easier when cloaking in)...

    With cloak it is insanely easy to get into melee range without being spotted unless you are either in a 1v1 duel or you are repeatedly ganking the same target every 2 seconds basically screaming to your target that you are right there on top of them and not moving around properly and are extremely easy to kill if they use a detect pot. This is why melee NB is still so strong compared to melee on any other class, it gets to ignore the downside of having to close the gap while being targeted down.

    Hate to say it, but everything you have described sounds simply like a skill issue or playstyle conflict where you are not playing NB to its strengths or you are playing and building for complete opposite things.

    As for that other thread on speed cap, NBs are the biggest offenders of abusing the speed cap thanks to the permanent uptime on minor expedition granted from concealed being on either bar. I don't think anybody truly realizes just how broken having that is in this game.

    The thing with speed cap on other classes is that other classes actually have to work to get to that cap using active abilities with costs (even sorcs need to). None of the other classes have any sort of passive speed in their kits and even sorc (the supposed speed class) needs to use active abilities and also choose between major or minor expedition in its class kit (assuming it runs lightning form at all due to chudan being objectively better for magsorc) because those 2 buffs are on different morphs of the same skill.

    Note: I am fine with NB having speed, but it should be dependent on being in stealth like it used to be, not just passively/free and all the time like it currently is.
  • ShadowProc
    ShadowProc
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    Thank god Zos doesn’t make changes offered on these forums. The few times I come to check it out there are Sorc mains focusing on misdirection.
  • Bushido2513
    Bushido2513
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    Syiccal wrote: »
    Nb are at least killable when you catch them, sorcs on the other have are in world of their own right now and are hard carried by ward/steak and the ridiculous DMG they can spam at you from half the map away.

    It's funny because they both are capable of same things it's just easier to tank on a sorc. If you kill a NB it's just a bad NB not because they lack the kit to be tanky and have crazy burst.

    But they do lack the kit to be tanky....
    You would have to wear nibenay monster helm, Mara's balm, dark cloak for minor protection... And some other tanky set I can't think of right now...maybe meridians blessed armour... use a scribed skill with fencers parry....hmmm might be onto something here 🤣

    I got this little Stam wood elf that's just a crafter. Maybe I should turn her into the tiniest troll tank ever.

    Some think tanky and automatically jump to resistances/damage mitigation and just being able to take a hit without your health moving much. I like to think of tanky as just your health bar not moving much as you take damage. For a NB this can be done with layered heals and by leaning into crit or by using something like SSC. If you hit a NB using these techniques you might find yourself asking how they can both take and deal so much damage. Of course this isn't as easy as hitting one or two buttons like in sorc lol
  • TechMaybeHic
    TechMaybeHic
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    Plars are super tanky as long as you juggle 4 HoTs, 1 burst heal, and stay in a small area. If you have any time keeping those going, just beam as you sure don't have time to fill backlash for 6 seconds (technically less with GCD factored in) if it even happens to stay on the target.

    Don't worry. ZOS will make one morph in stead of burst damage on your opponent after 6 seconds, burst a buff on you after 6 seconds because that's probably what everyone wants. /s
  • bladenick
    bladenick
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    For NB, kill is not problem, it almost get highest burst damage, it even more if with proc such as Glass shatter set.


    It easy build just focu on damage, the difficult part how to suvive when you detected or even worst under detect, once you consider the defense, you need balance defend, sustain and offence, then you will find your burst damage can not kill most well-round build
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