No new classes! I would much rather they open up the current class system and allow for full respec.
It would also be nice if they added a true tanking staff (Alteration/Illusion) and make Frost Staff a DESTRUCTION weapon like it's supposed to be.
Silvains_Demon wrote: »To be honest... I'd rather remake Necromancer. I'd turn it into a hybrid Perm/Temp pet class.
I'm simply good on classes, would much rather see new weapons (especially staff types).
I actually laughed so hard when I saw that RuneScape had a better take on necromancy combat than ESO did. I'm actually all for that class getting a rework, maybe it would make it so that I actually want to focus on more than one character. But yeah, no entirely new ones.... if they're going to give us anything combat related I think it's finally time they stop making excuses and do weapons.KaironBlackbard wrote: »Yes. I felt heavily insulted they called that thing the Necromancer.
They definitely wasted that opportunity, bard would have only made sense through a guild/world line imo.About a bard class I see often, I really feel Zenimax missed the easy shot to give us a full guild skill line in Greymoor with the Bard's College. Would have been more possible to get it there than hoping for a full class with 3 skills line based on bard.
No new classes until we get the ones that were removed from the game because of hybridization (hybridization halved the number of classes in game)
Taking a look at this and saying that I fully believe warden should receive a rework especially with the ice DPS debacle to an actual druid. That is what that class technically is/is based off of.
Credible_Joe wrote: »No new class. New equipment skill line.
Tie it in with Scribing. Add one more crafting line that adds spells your wield like weapons and shields. Wards, touch spells, ranged spells. Blocking cost and Heavy Attack resource restore depends on what you've got equipped. Spell & spell? All magicka. Two physical weapons? All stamina. One of each? Half & half.
Passives revolve around increasing the power of your scribed abilities. All five of the skills for the line can be scribed.
Boom, battle-mage archetype that's been missing for players but fully represented by NPCs since 2013 is now playable. And you don't have to start a new character to play with it.