Hello!
Just a quick message to the devs asking that if there are plans for arena-type BGs (2v2, 4v4, etc.), please take into serious consideration a heavy penalty to healing from others. Of course, healers should still have an identity in these game modes, but it's no secret that just 1 healer is far more than enough for healing a group of 4. Please impose a heavy penalty for healing from others (50% penalty or more).
Also, please let there at least be a pure pvp version of these game modes, without flag, or chaosball, or relic objectives. Let there be a deterministic deathmatch option for the folks that want to pvp and push their builds and skills.
I also really hope that this and any other considerations will be genuinely made to avoid the playstyle of stalling until 3..2..1, ulti dump, rinse, repeat.
I am prepared to get flamed, but I still wanted this opinion out there ^_^