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Aetheric Lancer - anyone making use of this in pvp

Syiccal
Syiccal
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Looks interesting having the 300 spell DMG and a 10k proc.
  • notyuu
    notyuu
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    Those effects only happen if you stay inside of the teeny weeny area it summons on the ground, combined with the weird burning light proca and long cooldown, can't see it being too viable Vs anything with an iq higher than 0
  • Syiccal
    Syiccal
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    notyuu wrote: »
    Those effects only happen if you stay inside of the teeny weeny area it summons on the ground, combined with the weird burning light proca and long cooldown, can't see it being too viable Vs anything with an iq higher than 0

    It has a 1 second cool down
  • Udrath
    Udrath
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    Grinding it. I think the idea is to use it with javelin or toppling charge.
    Edited by Udrath on August 26, 2024 5:39AM
  • xylena_lazarow
    xylena_lazarow
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    Plar main friend in my group tried it in Cyro yesterday, damage numbers looked good but activating and landing it was too clumsy and unreliable, took a whole 20 minutes for him to tell me he's better off using Tarnished Nightmare :(
    PC/NA || CP/Cyro || RIP soft caps
  • divnyi
    divnyi
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    Where it crates that area, on opponent or on you? Could you use like Aurora Javelin or Blazing Spear?
  • Syiccal
    Syiccal
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    I believe the area is right next to the enemy meaning you would want to be in mele range
  • Ren_TheRedFox
    Ren_TheRedFox
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    @Syiccal I think the set is more useful in PvE than PvP because jabs don't deal much damage unless you're on a mechanical acuity build, unless they would buff them and make sure they don't get penalized by evasion. Sadly you're not gonna be able to use both sets together because of the sustain issues on a templar but it would be fun seeing that combo ;)
    PC NA and EU
  • ArctosCethlenn
    ArctosCethlenn
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    Been testing it for kicks because spears are cool, the area spawns near you so it's easy enough to instantly trigger if you're jabbing someone in a brawl, or the same for a ranged proc off of javelin. I've definitely been able to surprise a few folks with contingency into crescent to burst and consume the proc. I've also had it proc and not finish the spawning animation b/c it was instantaneously consumed to do damage while the spear was still falling.

    In the case of javelin the proc will land immediately after jav breaks block and ccs them, so it was adding a fair amount of burst to meteor-javelin combos.

    It'll trigger reliably off of topple if you're using that on someone already in melee or very near the circle for cc, but you won't be able to spawn the circle at range, then consume the proc with toppling charge. Short charges out of the circle still trigger it, I haven't tested the exact distance/time before the buff fades after leaving the circle though. Maybe a quarter to a half second of travel time before the buff fades and the proc fails, though lag/latency are also factors.

    It'd be more powerful as a set if it was changed to work like essence thief; touch the circle to pick up the spear and get your 300 sd buff, then your next spear skill while you have that 300 sd buff triggers the extra damage proc, without being tethered to a circle. But that's unlikely to change since zos salivates over their 'house' idea for templar even though it limits many options for the class.

    VERY IMPORTANT
    If you get hit with the npc version of eclipse, which is still a reflect: the circle does not go away, and if you are jabbing a stack of guards you will spam aetheric lances into your own face. Dozens of them. I have made this mistake so you don't need to.
    Edited by ArctosCethlenn on August 26, 2024 9:48PM
  • YandereGirlfriend
    YandereGirlfriend
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    Gotta love those Cyro NPCs using the 2014 versions of skills that have long since been nerfed for actual players!
  • Syiccal
    Syiccal
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    Plar main friend in my group tried it in Cyro yesterday, damage numbers looked good but activating and landing it was too clumsy and unreliable, took a whole 20 minutes for him to tell me he's better off using Tarnished Nightmare :(

    Got and been testing the set myself, I can see what your friend is saying, it's in some cases as annoying as playing with essence thief, the proc should auto hit the target not rely on a pick up, having to do so is clumsy and at times scant be picked up. Tarnished is how it should have worked.
    I also can't help but think I prefer my Torc plar...
  • Major_Mangle
    Major_Mangle
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    The set is decent but you're absolutely throwing if you're using the set on a melee build in PvP. The set synergies very well on rangeplars and works well when paired with the classic meteor/javelin combo. In nocp/BG's it can add around 6-8k extra burst damage when it crits. So while it's a bit gimmicky/niche of a set it's by no means bad
    Edited by Major_Mangle on September 5, 2024 6:50AM
    Ps4 EU 2016-2020
    PC/EU: 2020 -
  • Syiccal
    Syiccal
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    Id say it's at best 6/10 as others have said tarnished does it better as you don't need to chase the proc around, but in fairness I think I prefer stat builds on plar.
  • Aggrovious
    Aggrovious
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    Gotta love those Cyro NPCs using the 2014 versions of skills that have long since been nerfed for actual players!

    excuse me as I cry on how weak I am....
    Making a game fun should be a priority. Making a game balanced should not come at the expense of fun.
  • Aurielle
    Aurielle
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    I've been trying it out on a melee build, and so far find it pretty "meh" overall. I'm using it with Vateshran 2H on backbar, Maarselok, and DW front bar. I figured if I could time it right, the burst from Vateshran's 2H stack plus Maarselok plus the lancer proc could be nice, but micromanaging the lancer proc is just not fun. A number of times the lancer has procced and I've simply been unable to see it in time, because there's just too much going on in the middle of a big fight. Too many hoops to jump through when you could literally just slap on Tarnished and deal decent damage from range without any proc set micromanagement required.

    I may try it on a ranged build (seems like it could be easier to see), but I honestly don't think it's worth the transmutes overall when there are better proc sets available. It's not for me, anyway. Wish I could reclaim the time I wasted farming the set.
  • Rowjoh
    Rowjoh
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    Are any of the Infinite Archive sets any good?
  • Syiccal
    Syiccal
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    Not really
  • Aurielle
    Aurielle
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    Rowjoh wrote: »
    Are any of the Infinite Archive sets any good?

    One of them was. Then ZOS nerfed it to the ground almost as quickly as they introduced it, because Talos forbid we have more build diversity in this game.
  • Aggrovious
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    Rowjoh wrote: »
    Are any of the Infinite Archive sets any good?

    If you try to hold onto Necromancer class, Corpseburster has niche love.
    Making a game fun should be a priority. Making a game balanced should not come at the expense of fun.
  • Theignson
    Theignson
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    Rowjoh wrote: »
    Are any of the Infinite Archive sets any good?

    Pyrebrand was interesting and not terrible, but it consumes 3 dots for a relatively meager burst hit. That wastes 3 GCD of applying dots. Then despite this ZOS further nerfed it into uselessness by eliminating ability to crit and reducing the dot damage.

    The templar one is impractical in PvP for the most part because you have to run after the circle to stand in it to get the proc to go off. It is cumbersome.

    The Necro one is impractical because you have to get corpses generated to use it and the whole corpse mechanic remains cumbersome and awkward.

    The arcanist one is just terrible, as far as I can see. The amount of dps it adds is miniscule

    The NB one might have a niche use. Since NB always uses these skills, you can boost you damage by cloak, for example, and this could increase your burst (as if NB needs a burst boost). However, I imagine it would not usually replace other standard NB sets, but it might be useful for PvP.

    The Sorc on is just awful. We compared it to deadly which also has a 15% modifier and it was lower DPS, for unknown reasons, maybe the 15% is multiplied vs added, but who knows. In PVP it is even worse because it adds only 5% damage-- who would ever consider this as a useful set worth grinding for?

    Those are the sets I've gotten and tested. The remaining ones looked so bad I couldn't even bear to get and test them.
    2 GOs, an overlord and bunches of prefects etc-- all classes...I've wasted a lot of time in PVP
  • Necrotech_Master
    Necrotech_Master
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    divnyi wrote: »
    Where it crates that area, on opponent or on you? Could you use like Aurora Javelin or Blazing Spear?

    my experience using aetheric is it usually creates the aoe near you, like usually within about 5 meters of where your standing

    the aoe itself is 5 meters so i usually feel like i dont have to move a whole lot to reach it, and the proc triggers off of any spear ability (which would include both javelin and spear shards)

    in PVE with buffs and such going, ive had the proc hit for upwards 30k-35k dmg crits (what ive seen so far) on a dps spec

    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • JWillCHS
    JWillCHS
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    I think a lot of people will past up this set simply because of where the meta is now; and they're trying to squeeze everything out of their build to tackle with it. And to run IA in hopes of getting enough currency to purchase the gear with RNG involved makes it more of a grind(but still not impossible). One week I received 4 bows of this set back-to-back rolling on those coffers.

    But I am absolutely LOVING this class set. In fact, in BGs I often play the slow moving "house" style of gameplay most Templars absolutely hate. And thematically grabbing a spear that hovers near me and throwing it using an Aedric Spear ability is satisfying. And you get the Sundered effect plus 300 WD/SD. I build my "home" and no matter the skill levels they're always fighting me in my space. You might run away, but you always come back to where I place my rune.

    You just need to have a strong enough build that applies enough pressure so that you can proc Burning Light more often.

    If I am not mistaken, but you launch a spear at your target. . .targets?

    I notice if I use Javelin or Toppling Charge it's a single target proc. But I believe if I hit multiple enemies with Puncturing Sweeps/Biting Jabs or Cresent Sweep each person I hit takes damage. Because I've gotten 1vX kills on low health targets with this. I could be wrong.

    Not to mention you just procced Burning Light which is often followed by the lance proc if you're jabbing away. And considering it works very well with mid-Rangeplars.

    With all the complaints about Templar nerfs to jabs and Power of the Light; this is a solution(and still not the best) I think ZoS came up with. And yes, some people might not like it because there's a condition you have to meet plus you need to pick up the spear. But for me I like the damage. And it just adds to the class fantasy as oppose to other sets that have nothing to do with spears or the Templar's ability to call on the light/sun. If you use to Essence Thief than using this set is an easy adjustment.

  • SPlDER5
    SPlDER5
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    I love Corpseburster in both pvp and pve. Very difficult to setup in pvp, and there’s certainly better builds for necro, but extremely fun.

    It’s also great for pve, especially dealing with trash.
  • Stafford197
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    I gave this one a fair try in both PvP (BGs) and PvE Vet Dungeons.

    PvE
    • Area Size is prohibitive. We are expected to stand in a small circle AND use a melee skill to fulfill the fantasy of this set. This is very inconvenient, but can be made up with raw power.
    • Damage is way too low to be useful, especially considering the area requirement. Why not allow the damage to deal 300% more damage against monsters? Is ZOS scared we might use it instead of the current boring cookie-cutter BiS specs?
    • Verdict: If you want to reduce your damage AND make your damage conditional AND make it so you have to work harder to deal damage, then this is the set for you. It sucks.

    PvP BGs
    • Area is extremely prohibitive since movement is key in PvP.
    • Damage is decent. You can setup burst with this setup, but not to a higher level than other sets.
    • Verdict: It’s weak, but not useless. The level of damage this set provides you in a perfect situation is equal to the damage other setups have with zero effort 100% of the time. The set is close to useful but entirely overshadowed in my opinion.

    I don’t think the concept is that bad but it just ends up objectively worse than meta options.

    I’d be happy to see the cooldown reduced, area size increased, damage greatly increased against monsters… maybe form multiple circles? It can be useful but really needs general buffs atm.
    Edited by Stafford197 on October 21, 2024 9:51PM
  • Necrotech_Master
    Necrotech_Master
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    I gave this one a fair try in both PvP (BGs) and PvE Vet Dungeons.

    PvE
    • Area Size is prohibitive. We are expected to stand in a small circle AND use a melee skill to fulfill the fantasy of this set. This is very inconvenient, but can be made up with raw power.
    • Damage is way too low to be useful, especially considering the area requirement. Why not allow the damage to deal 300% more damage against monsters? Is ZOS scared we might use it instead of the current boring cookie-cutter BiS specs?
    • Verdict: If you want to reduce your damage AND make your damage conditional AND make it so you have to work harder to deal damage, then this is the set for you. It sucks.

    PvP BGs
    • Area is extremely prohibitive since movement is key in PvP.
    • Damage is decent. You can setup burst with this setup, but not to a higher level than other sets.
    • Verdict: It’s weak, but not useless. The level of damage this set provides you in a perfect situation is equal to the damage other setups have with zero effort 100% of the time. The set is close to useful but entirely overshadowed in my opinion.

    I don’t think the concept is that bad but it just ends up objectively worse than meta options.

    I’d be happy to see the cooldown reduced, area size increased, damage greatly increased against monsters… maybe form multiple circles? It can be useful but really needs general buffs atm.

    you dont have to use a melee skill to proc it when in the circle, it just requires using any spear line ability, which also includes javelin or spear shards (both being ranged, and javelin would actually add more burst dmg)

    in pve from my testing the proc dmg is not that low, using the trial dummy i was seeing it hit about 50-60k dmg per proc, which was on avg every 8 seconds

    the biggest annoyance ive had with it is during some pve fights theres so much aoe going on its hard to tell where the spear circle dropped to stand in

    my stamina templar parsed roughly the same on a dummy using stormfist + whorl, with the 3rd set being either pillar of nirn or aetheric lancer, but i would say in practice in a trial, aetheric lancer is a little more difficult to use with the requirement to stand in the circle (can be hard to see due to aoes, or if you are using jabs then if its a ranged enemy its just not useable)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
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