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Add Infinite Archive Trifecta Please 🥹

MrCray78
MrCray78
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◾This would be pretty cool to have a trifecta achievement for the Infinite Archive, it would be acquired with this prerequisite:
🔺No Mystery Scrolls used
🔺No Death
🔺Arc 10+
🔺reach Arc 10 in less than 5 hours

◾The Trifecta unlock :
🔺Tho'At Polymorph
qrsyp7895gvu.jpg

🔺Class VFX unbound with all class,for exemple you Can use the Umbral Edge VFX with your Templar.
3cbxqznp2owt.jpg

🔺Unique title : Librarian of Infinite

🔺A New Tool, Tho'At Temporal Accelerator,You Start at Arc 4+ if you use it,all vision before Arc 4+ are choosen randomly.

@ZOS_Icy @ZOS_Bill @ZOS_GinaBruno @ZOS_Adrikoth @ZOS_KaiSchober
Edited by MrCray78 on August 17, 2024 8:32AM
PC EU PvE CP1800+(Play from Beta 12/02/2014) : @MrCray78
Already finished all content in Infinite Archive 🥲
  • Treeshka
    Treeshka
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    Considering the outcry about first Arc difficulty within the community when this place was released a year ago, i do not think these can be added.

    But do i want these sort of hard achievements here? Yes of course.
  • Gabriel_H
    Gabriel_H
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    "in less than 5 hours" - lol
  • MrCray78
    MrCray78
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    Gabriel_H wrote: »
    "in less than 5 hours" - lol

    🐢
    PC EU PvE CP1800+(Play from Beta 12/02/2014) : @MrCray78
    Already finished all content in Infinite Archive 🥲
  • Gabriel_H
    Gabriel_H
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    MrCray78 wrote: »
    Gabriel_H wrote: »
    "in less than 5 hours" - lol

    🐢

    The number of people wanting to spend 5 hours in there, is what? Given speed achievements are all under 45 minutes, a 5 hour achievement is not going to garner any significant support.
  • MrCray78
    MrCray78
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    Arc 10 in less than 45mn is impossible XD
    Gabriel_H wrote: »
    MrCray78 wrote: »
    Gabriel_H wrote: »
    "in less than 5 hours" - lol

    🐢

    The number of people wanting to spend 5 hours in there, is what? Given speed achievements are all under 45 minutes, a 5 hour achievement is not going to garner any significant support.

    PC EU PvE CP1800+(Play from Beta 12/02/2014) : @MrCray78
    Already finished all content in Infinite Archive 🥲
  • Gabriel_H
    Gabriel_H
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    MrCray78 wrote: »
    Arc 10 in less than 45mn is impossible XD

    Not my point. You are suggesting a trifecta achievement with a 5 HOUR time window, when all over such achievements are less than 45 minutes - that will not garner you many supporters.

    You need to make it more realistic. Such as Arc 4 not 10 - which would make more sense as Arc 4 is the final form and consistent with existing achievements.

    That is still a significant chunk of time though, but there are ways to deal with that such as xx minutes spent in archival wings (which means the timer stops in the side wings and/or cycle 1 - 4 bosses).

  • MrCray78
    MrCray78
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    Sorry, I didn't understand your words before 🐱. The problem with that is that it's really not complicated to finish Arc 4, the real difficulty starts at Arc 7. But as you noted Tho'At has its last form in Arc 4.
    Other transformations should be added to Tho'At or not timer restriction for Trifecta.
    Gabriel_H wrote: »
    MrCray78 wrote: »
    Arc 10 in less than 45mn is impossible XD

    Not my point. You are suggesting a trifecta achievement with a 5 HOUR time window, when all over such achievements are less than 45 minutes - that will not garner you many supporters.

    You need to make it more realistic. Such as Arc 4 not 10 - which would make more sense as Arc 4 is the final form and consistent with existing achievements.

    That is still a significant chunk of time though, but there are ways to deal with that such as xx minutes spent in archival wings (which means the timer stops in the side wings and/or cycle 1 - 4 bosses).

    PC EU PvE CP1800+(Play from Beta 12/02/2014) : @MrCray78
    Already finished all content in Infinite Archive 🥲
  • colossalvoids
    colossalvoids
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    Probably anything with a time frame more than 1h won't fly for them (nor for the community), especially when having stable server connection for such time isn't the norm people experiencing at large. If something like that would be implemented it would certainly be some 5 arc at best.
  • Gabriel_H
    Gabriel_H
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    MrCray78 wrote: »
    Sorry, I didn't understand your words before 🐱. The problem with that is that it's really not complicated to finish Arc 4, the real difficulty starts at Arc 7.

    Number of people who have got to arc 10 (Solo) about 6.
    Number of people who have got to arc 10 (duo) about 100.

    Edit: Your suggestion is catering to an absolute tiny fraction of the player base. It won't happen as is.

    Edited by Gabriel_H on August 17, 2024 9:11AM
  • TheDarkRuler
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    5 hours? As someone with a work life balance that is unachievable.
    I think reaching the final form of Thoat should get it.
  • LunaFlora
    LunaFlora
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    arc 4 is already really hard to get to for a lot of people, because of the difficulty and how long it takes to get there.

    it took me about 2 hours to get there, didn't manage to finish it due to how long i was there which made it way harder to focus.

    any extra achievement should really just be for arc 4 and lower just like the current achievements.
    miaow! i'm Luna ( she/her ).

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    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
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  • BahometZ
    BahometZ
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    None of this seems especially viable.

    There are already a lot of achievements in infinite archive, and tbh I think it's fair to have an arena with a different structure and reward system as compared to maelstrom and vateshran. Zos should be commended for developing some different content.

    The reward for doing very well at it is more currency, faster unlocks of styles and collectibles, as well as leaderboard scores.
    Pact Magplar - Max CP (NA XB)
  • Major_Mangle
    Major_Mangle
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    The real trifecta would be to accomplish it without using focus effort :D
    Ps4 EU 2016-2020
    PC/EU: 2020 -
  • Jaimeh
    Jaimeh
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    I like this idea (and the polymorph would be a very cool thematic reward) but I would make the prerequites different: lower the arc, but also lower the time limit by a lot. I think achieving a no-death, no mystery scroll run in lower arc but also really quick, more fun, and I think more players would attempt it (because even 3 hour sessions are not feasible for a lot of people), and it would still be challenging, the really short time limit would provide the difficulty (rather than the really high arc).
  • EF321
    EF321
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    Set effects absolutely should not be available separately as cosmetics for "cool looks".

    In fact, ZOS themselves talk about this in recent article:
    Why is it important for item sets to have distinct visuals or sounds?

    Nadav: There are a lot of different answers for that, and they're all correct. Basically, an item set in any team-based content, whether it's PvE or PvP, needs to be identifiable. Some item sets don't work well if you and a teammate are both wearing them at the same time, but you also need to be able to identify what sets your enemy is using so you can react to them.
  • Artim_X
    Artim_X
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    Place isn't balanced for that.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Burn/Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Inferno/Lightning Staff (infused/shock enchant), and Rage of the Ursauk jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Twilight Tormentor (Twilight Matriarch for solo roleplay variant of build), and Power Overload.
    • Ability-Bar 2: Crushing Shock/Storm Pulsar, Streak, Flame/Shock Reach, Unstable Wall of Fire/Storms, Twilight Tormentor (Twilight Matriarch for solo roleplay variant of build) and Fiery/Thunderous Rage.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Mother Ciannait's (1 light and 1 medium. Divines and Max Mag Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), CP restoration staff (Infused with hardening enchant), and CP ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact for regular and NoCP build/Oblivion's Foe for dot build (medium chest and body pieces light. All Impenetrable. Max Mag Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Max Mag Enchants). Knight Slayer/Pariah jewelry/Plaguebreak for dot build (bloodthirsty with spell damage enchant)/lightning staff (infused with oblivion enchant for regular and noCP build/absorb magicka enchant and Sharpened for dot build. Sharpened for dot build)/restoration staff (infused with oblivion enchant regular and noCP build/absorb magicka enchant and Sharpened for dot build).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Empowered Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that only utilizes Aedric Spear abilities.
    • Gear: 5 Infallible Aether (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (Infused/shock enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on head and everything else Magicka Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Max Health Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant/Stealth-Draining Poison IX), and Knight Slayer jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with Spell Damage Enchant).
    • Ability-Bar 1:Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver (Shatter Soul).
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Lover for penetration when playing a sorc or temp.
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Biting Aura, Thaumaturge, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvE Temp: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Fighting Finesse, Master-at-Arms, Weapons Expert, Biting Aura, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • spartaxoxo
    spartaxoxo
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    One of the main ideas behind IA was to make it so that it wasn't just about having the best DPS and going fastest, so adding a trifecta for going fast runs counter to that.
  • GuuMoonRyoung
    GuuMoonRyoung
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    Becoming a THOT for fun? You bet I would love that polymorph and thot around! /jk

    On a serious note, love the idea, I have seen a lot of good ideas since I started playing. Would be really cool if ZOS would take a look and try to implement some of them.
  • XSTRONG
    XSTRONG
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    Im not an achievement Hunter so I dont know if this exsist in game now but.

    An achievement for earning X amount of Archival Fortunes would probably fit better in IA.

    Even players that only do daily Arc 1 can slowly work towards it without have to spend 5 hours in one sitting.

    Your idea sounds cool so I wouldnt mind if there where a IA trifecta but I dont think that will happen in IA.

    I think it would be cool if IA had an Weekly Challange Npc with a quest you pick up once a week.

    That Npc could give you 2 or 3 choices, quest 1= easy 2 = medium and quest 3 is for the players that really want to be challanged and the reward should be scaled to on what difficulty you decide to complete the quest
    Edited by XSTRONG on August 17, 2024 8:04PM
  • tonyblack
    tonyblack
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    It would probably be somewhat balanced to get it for fast clear (1 hour) arc 4 (thoat dragon form), solo, no death. Already unachievable for most players tbf.

    Anything duo is completely unbalanced and starting from ark 5-6 its mostly cheese of focused effort, weakening enchantments and procs in tank builds.
  • tsaescishoeshiner
    tsaescishoeshiner
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    Arc 10 is way too long of a time commitment, and I don't think that should be encouraged. But a trifecta's a nice idea. I think Arc 4-6 with no deaths also counts as HM because you kill Marauders, which are way harder than the actual arcs. It could also include perfectly clearing all side portals : P

    Alternatively, they could make a scroll that increases the difficulty and rewards so that arc 1-4 was like veteran Archive. (but not as rewarding as Arcs 7+ can get)
    PC-NA
    in-game: @tsaescishoeshiner
  • pklemming
    pklemming
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    I wouldn't worry about Focused Efforts as of next patch. The chance of getting it will be reduced significantly with the new addition to visions. FE builds will probably be kind of meh.

    Arc 6 no death is also too easy. I literally stop in there due to time, not deaths. We asked for a save. What we got was a bunch of other crap instead.
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