I play on satellite internet, all those just a few second to react one hit mechanics in DLC dungeons especially on vet, don't work well with high latency, my ping is usually between 700 - 999+ so if you get killed by me in PVP I assure you, it was not just a fluke but more akin to a miracle.
Heck even in overland sometimes I move well and truly out of the red area of an attack of some overland mobs but the server still says I am in the path and get hit anyway.
Unhallowed grave and the one that released with it were the last DLC dungeons I did on normal, since then I don't bother with them. Managed most of the base game dungeons on vet over the years, only DLC ones I did on vet were the two imperial city ones and fang lair.
alpha_synuclein wrote: »Since when ignoring the fact that support roles exist is a measure of skill?...
The basegame dungeons are done HM as default, had drama then after 6-7 wipe I say we did not do HM.Icy_Waffles wrote: »Completely agree. Most people seem to be afraid of veteran dungeons and it confuses me as I see them as a natural progression of the game- many people who play really are casual in their approach
heng14rwb17_ESO wrote: »Weird, got many people seem to think it is not doable with 4DD.
How about 4 arcanist ?
Or if it too difficult.
One of the DD can be DK.
heng14rwb17_ESO wrote: »Weird, got many people seem to think it is not doable with 4DD.
How about 4 arcanist ?
Or if it too difficult.
One of the DD can be DK.
heng14rwb17_ESO wrote: »I have a feeling that the skill of players have been dropping a lot.
Are you able to complete a vet DLC dungeon HM with 4 DD?
Reply yes if u can or no if cannot.
heng14rwb17_ESO wrote: »Any idea on how to upgrade the player base skill level ?
heng14rwb17_ESO wrote: »Any idea on how to upgrade the player base skill level ?
MEBengalsFan2001 wrote: »1T, 3D yes, but 4D? I know SCP can be done that way, so I could probably do that, but I’m not sure what other dlc HMs can be 4 DPS’d. Maybe MHK?
Skill levels aren’t really dropping, unless you consider being an arcanist dps main a skill drop since its harder to go back to a regular DPS rotation. The problem is ZOS trying to raise the floor without giving people the tools to become better at the game. Hard to get people to improve when they don’t want to, and going from “any build works in overland” to “your build doesn’t work for this content” is a shock to people.
Other mmo simply have gear that improve stats whereas eso what gear you use, food/drink consumed, stat allocation and skills used, and rotation all determine a player ability to produce in this game. This goes for pve and pvp. It goes by role as well. It’s quite different compared to other mmo that simply offer better gear with better stats based on the role played and than it about skill used and rotation. Adding so many more elements is where eso is complex. But the reality is you have deadly strike and req and off you go to max out your damage.
Yes. I really think it’d go a long way if ZOS would either give better build suggestions or have in-game links to content creators who are known for having good builds that are well explained. Most sets are useless and should be buffed, but that doesn’t fix the overwhelm of so many options, few working. Once you know the basics, its far less overwhelming. But ZOS doesn’t teach the basics. ZOS also needs to clarify “play how you want” because it does not mean what many people think it means.
heng14rwb17_ESO wrote: »I have a feeling that the skill of players have been dropping a lot.
Are you able to complete a vet DLC dungeon HM with 4 DD?
Reply yes if u can or no if cannot.
Icy_Waffles wrote: »Completely agree. Most people seem to be afraid of veteran dungeons and it confuses me as I see them as a natural progression of the game- many people who play really are casual in their approach
For the old base game dungeons HM is assumed in pug runs. Think I done vet on an half of dlc dungeons but only HM some of the earlier one.LittlePinkDot wrote: »heng14rwb17_ESO wrote: »I have a feeling that the skill of players have been dropping a lot.
Are you able to complete a vet DLC dungeon HM with 4 DD?
Reply yes if u can or no if cannot.
Never played a HM dungeon in my life. Only reason I would do regular Vet is for a monster helmet. But If I can get it from the Golden Vendor that's even better.
FriedEggSandwich wrote: »Icy_Waffles wrote: »Completely agree. Most people seem to be afraid of veteran dungeons and it confuses me as I see them as a natural progression of the game- many people who play really are casual in their approach
I feel like this is mostly due to shyness around, or lack of trust in randoms. If you put me on discord with people I know and trust I will do any content. There's no way I would queue for a random vet dlc dungeon, knowing full well that the hm would defo be activated without discussion.
FriedEggSandwich wrote: »Icy_Waffles wrote: »Completely agree. Most people seem to be afraid of veteran dungeons and it confuses me as I see them as a natural progression of the game- many people who play really are casual in their approach
I feel like this is mostly due to shyness around, or lack of trust in randoms. If you put me on discord with people I know and trust I will do any content. There's no way I would queue for a random vet dlc dungeon, knowing full well that the hm would defo be activated without discussion.
HM activation in random DLC doesn’t really happen. I’ve had it happen for MHK and CT but not really anywhere else. Even if someone does do HM, usually its a couple pulls then non-HM. Or if you’re a tank and you know things will go badly you can pull before someone activates HM.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »Icy_Waffles wrote: »Completely agree. Most people seem to be afraid of veteran dungeons and it confuses me as I see them as a natural progression of the game- many people who play really are casual in their approach
I feel like this is mostly due to shyness around, or lack of trust in randoms. If you put me on discord with people I know and trust I will do any content. There's no way I would queue for a random vet dlc dungeon, knowing full well that the hm would defo be activated without discussion.
HM activation in random DLC doesn’t really happen. I’ve had it happen for MHK and CT but not really anywhere else. Even if someone does do HM, usually its a couple pulls then non-HM. Or if you’re a tank and you know things will go badly you can pull before someone activates HM.
Good to know, I assumed people would be greedy for keys. I've had it happen to me in the past. Possibly the real reason for my fear of doing vet pugs is my lack of knowledge of dlc dungeon mechanics. I would most likely need to be carried by randoms. I've done vet falkreath with guildies about 4 times in the past, and still don't really know what's going on. And that's just the tip of the iceberg.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »Icy_Waffles wrote: »Completely agree. Most people seem to be afraid of veteran dungeons and it confuses me as I see them as a natural progression of the game- many people who play really are casual in their approach
I feel like this is mostly due to shyness around, or lack of trust in randoms. If you put me on discord with people I know and trust I will do any content. There's no way I would queue for a random vet dlc dungeon, knowing full well that the hm would defo be activated without discussion.
HM activation in random DLC doesn’t really happen. I’ve had it happen for MHK and CT but not really anywhere else. Even if someone does do HM, usually its a couple pulls then non-HM. Or if you’re a tank and you know things will go badly you can pull before someone activates HM.
Good to know, I assumed people would be greedy for keys. I've had it happen to me in the past. Possibly the real reason for my fear of doing vet pugs is my lack of knowledge of dlc dungeon mechanics. I would most likely need to be carried by randoms. I've done vet falkreath with guildies about 4 times in the past, and still don't really know what's going on. And that's just the tip of the iceberg.
I'm working on the theory that you are really saying that there isn't enough players around to run the content that you would prefer to run. It's hard to tell from what you've posted so far.heng14rwb17_ESO wrote: »Any idea on how to upgrade the player base skill level ?
Sure. Ask experienced players in Normal level 1 & 2 dungeons to stop speeding running and to take the time to allow newer and inexperienced players to learn:That way these new and inexperienced players can then move onto Veteran Level dungeons where all these skill and abilities can be fine-tuned, with the help and assistance of other more experienced team players.
- Mechanics
- Their own build effectiveness
- How to play their chosen role correctly
- Confidence
HM versions and Trials can follow from that. Progressive thinking, no?
No doubt an unpopular suggestion, but who really cares?
heng14rwb17_ESO wrote: »Weird, got many people seem to think it is not doable with 4DD.
How about 4 arcanist ?
Or if it too difficult.
One of the DD can be DK.
heng14rwb17_ESO wrote: »Any idea on how to upgrade the player base skill level ?
I find that when I queue into vet dlc pledges on weekends, I often encounter new and/or inexperienced players who need mentoring and are receptive to it. That's one way. It can be a bit of a pain to prog a dungeon when you just want keys, but it can be rewarding in other ways.heng14rwb17_ESO wrote: »Any idea on how to upgrade the player base skill level ?