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Quitting on a running battleground match should have high deserter penalty

AnduinTryggva
AnduinTryggva
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It is extremely frequent that a guy, as soon as the battle does not go the winner street quits.

As this is extremely impolite to the other three players and really unsportsmanlike I think a real sever deserter penalty should apply. 10 min is NOTHING and does NOTHING to discourage such a behavior. It should be minimum 30min to discourage ppl doing that.
  • AlnilamE
    AlnilamE
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    And what happens if someone's game crashes during the battleground? Or does that never happen?
    The Moot Councillor
  • RomanRex
    RomanRex
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    It is extremely frequent that a guy, as soon as the battle does not go the winner street quits.

    As this is extremely impolite to the other three players and really unsportsmanlike I think a real sever deserter penalty should apply. 10 min is NOTHING and does NOTHING to discourage such a behavior. It should be minimum 30min to discourage ppl doing that.
    non-event BG’s are already a long queue and sparsely populated.

    this would def kill it.
  • Ph1p
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    It is extremely frequent that a guy, as soon as the battle does not go the winner street quits.

    As this is extremely impolite to the other three players and really unsportsmanlike I think a real sever deserter penalty should apply. 10 min is NOTHING and does NOTHING to discourage such a behavior. It should be minimum 30min to discourage ppl doing that.

    While I dislike such behavior as much as you do, keep in mind that crashing through no fault of one’s own also incurs the same penalty. 30 minutes is an excessive and unfair consequence for such cases and will discourage people from playing BGs altogether.
  • the1andonlyskwex
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    10min would probably be fine if it was account-wide instead of only applying to a single character.
  • SaffronCitrusflower
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    I agree. Very much. The deserter penalty in BG's should be 24 hours. If a player leaves a 4 man group the remaining 3 have very little chance to win the BG. So the deserter penalty should be significant enough that players don't dessert their group and leave them hanging.
  • cptscotty
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    Might want to fix the servers before punishing the customer
  • AnduinTryggva
    AnduinTryggva
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    AlnilamE wrote: »
    And what happens if someone's game crashes during the battleground? Or does that never happen?

    Usually these people are shown as "offline" (at least in AUI) and I can tell you the times that I just saw the four bars drop to three bars when our team is third place by far outnumbers the cases when I see a fourth bar as "offline".
  • Necrotech_Master
    Necrotech_Master
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    the deserter penalty is the same as dungeons, which is 15 min, this timer starts the moment the activity begins and is cleared after the event completes, or the timer expires

    that being said, i agree with the others that theres a huge number of reasons why someone could have dropped: crashes, dc, stuck on infinite load screen, etc and the time penalty shouldnt be increased
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • derkaiserliche
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    The problem is that some bgs are just a pvp premade group farming new players for the whole time straight.

    But maybe there should be an option to "resign" a bg, instead of afking or quitting.

  • cptscotty
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    I am literally as I am writing this in an infinite loading screen to a battleground. My character is probably there in the match standing still...and will eventually get kicked out...position not refilled...and I will get a penalty once I finally get put back in the game.

    Can we get these severe bugs fixed? What is going on with ZOS...its like they want the game to die.
  • Capsaica
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    I have never quit a battleground deliberately. The problem is that the deserter penalty applies no matter what happens. If the game crashes, you cannot return to the battleground even if you log in as quickly as the game allows you to do.
    I have had BGs crash on me quite often, considering how infrequently I actually play them (I'll do a whole bunch one day, but usually only once or twice a month like that at most).
    The deserter penalty is still significant enough that I am likely to try once more at least some of the time. But not every time. If that were increased back to 20-30 minutes or if that were account wide or a longer duration, I would not join battlegrounds at all, most likely. I have an excellent computer which has no issues running ESO and much more intensive games in terms of CPU/GPU load. I still get Cyrodiil and BGs crashes. They just happen.

    I would prefer to see a second chance option, myself. Maybe you get one crash, and you have 2 or 3 minutes to come back. Sure, your team will be at a disadvantage, but they probably would not have gotten a replacement in that time anyway.

    Then if it happens a second time, perhaps that longer penalty makes sense. Punish those who are choosing to be bad sports, not those who are caught up in the challenges that occur in this game mode with some frequency.
  • LaintalAy
    LaintalAy
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    edited
    Edited by LaintalAy on August 12, 2024 8:54PM
    Game over, man
    Hudson ~ Aliens ~ 1986
  • licenturion
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    Nah.

    As long as battlegrounds don’t have decent working balanced matchmaking, penalties should be low.

    With the event I have played a few battlegrounds again. No wonder PVP isn’t all that popular. Usually 10 normal players are doing the objectives trying to have fun and improve, while 2 [Snip] ignore all objectives and ends the match with 48 one click kills while everyone else has 9.

    [Edited for baiting]
    Edited by ZOS_Volpe on August 1, 2024 3:26PM
  • silky_soft
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    Nah.

    As long as battlegrounds don’t have decent working balanced matchmaking, penalties should be low.

    With the event I have played a few battlegrounds again. No wonder PVP isn’t all that popular. Usually 10 normal players are doing the objectives trying to have fun and improve, while 2 [Snip] ignore all objectives and ends the match with 48 one click kills while everyone else has 9.

    Yea matchmaking is terrible. You can just make a new character of same class and get put down with some potatos. Farm them till you move back up to top tier. Reroll and do it again.

    [Edited quote]
    Edited by ZOS_Volpe on August 1, 2024 3:27PM
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
  • vsrs_au
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    It is extremely frequent that a guy, as soon as the battle does not go the winner street quits.

    As this is extremely impolite to the other three players and really unsportsmanlike I think a real sever deserter penalty should apply. 10 min is NOTHING and does NOTHING to discourage such a behavior. It should be minimum 30min to discourage ppl doing that.
    What if players have real life interruptions, e.g. kids, spouse, important phone calls, front door delivery, etc. ? It's a bit unfair to hit them with a larger penalty just because they're doing the healthy thing and prioritising real life over the game.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • the1andonlyskwex
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    vsrs_au wrote: »
    It is extremely frequent that a guy, as soon as the battle does not go the winner street quits.

    As this is extremely impolite to the other three players and really unsportsmanlike I think a real sever deserter penalty should apply. 10 min is NOTHING and does NOTHING to discourage such a behavior. It should be minimum 30min to discourage ppl doing that.
    What if players have real life interruptions, e.g. kids, spouse, important phone calls, front door delivery, etc. ? It's a bit unfair to hit them with a larger penalty just because they're doing the healthy thing and prioritising real life over the game.

    On the other hand, why shouldn't the game punish you for prioritizing something else other than the in-game activity you signed up for (and that other players are relying on you to complete)?
  • TDVM
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    No, because
    1) the game can throw a player to the main menu
    2) Weak group, BG's picking random is not perfect, and it can pick you players who can't do anything, who can't even dodge or press healing abilities and just die, is that sporty? No player who knows how to play in pvp will not pull the whole team on himself or even if he pulls the whole team on himself and tries to win, but the team does not even try to help him in any way and because of this your group goes from the 2nd place to the 3rd or is immediately on the 3rd place and does not try to get up to the 2nd or 1st place, and it is easier for him to leave such a game on BG, because he values his time and nerves.

    It's pretty simple, no need to worry about it so much, you will find a replacement, if not, you can play one other BG game or you can not go to BG, there is Cyro or IC.

    10 minutes penalty is quite enough
  • Amottica
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    AlnilamE wrote: »
    And what happens if someone's game crashes during the battleground? Or does that never happen?

    This.

    Penalty should be account-wide if it is not already.
  • xDeusEJRx
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    Penalty should not be larger than what it is already. The BG queues when pvp events are not on are already pretty bad, if you add a bigger penalty for leaving a match that will possibly kill BG matchmaking worse than what it already is.

    I could MAYBE agree if it had a significant player base, but the BG community is dwindling as it's never being updated by ZOS.

    It's not like dungeon queue where you have 100s of DPS queued into BGs, you have at most the same 30+ players that queue in regularly mixed in with people who want to do their daily BG
    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • fedouva
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    People leave because every battle is dominated by one team, if there was a balance no one would leave the battle beforehand.
  • darvaria
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    With the current arenas, there are way too many places for players to just hide and afk. I noticed this happened quite a bit this week, because one of the weekly endeavors was to "complete 7 BG's" .

    I can't stand most of the arenas. Foyada Quarry is the only one I really like. The others offer too many places to hide and stealth around. Too hard to find players, your team and even flags. Just queing into Eld Angavar is a solid reason to just leave. Mor Khazgur is another one I will just zone out of. ZOS really needs to get rid of all but 3 Arenas. Half the players that come in don't know that maps.

    I can relate to just leaving. You get in a team that is mad because they only want DM and they won't play objectives. I'll give it a few tries and just do whatever. The visibility and levels of the other arenas decrease the incentives for players to try and stay together. So if you get in a team that is going all different directions, that's reason to leave. I will say that in almost every game, 1 or 2 players on leave one of the teams.

    Put the DM option back in ... PLEASE. Quit trying to make players play the other games if they only want DM. This would cut down on players just leaving.

    Edited by darvaria on August 1, 2024 5:13AM
  • BlackRaidho
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    There is a huge gap between top players, averages, and bad ones to make PVP enjoyable for everyone.
    So yes, when it’s time to get rekt and keep dying and dying and dying some players quit or stay AFK.
  • AnduinTryggva
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    TDVM wrote: »
    No, because
    1) the game can throw a player to the main menu
    2) Weak group, BG's picking random is not perfect, and it can pick you players who can't do anything, who can't even dodge or press healing abilities and just die, is that sporty? No player who knows how to play in pvp will not pull the whole team on himself or even if he pulls the whole team on himself and tries to win, but the team does not even try to help him in any way and because of this your group goes from the 2nd place to the 3rd or is immediately on the 3rd place and does not try to get up to the 2nd or 1st place, and it is easier for him to leave such a game on BG, because he values his time and nerves.

    It's pretty simple, no need to worry about it so much, you will find a replacement, if not, you can play one other BG game or you can not go to BG, there is Cyro or IC.

    10 minutes penalty is quite enough

    That people may be at the beginning of their learning curve and don't pick up BG as BG experts is nothing they should be blamed for as this is the involuntary result of the status of a beginner that everyone has been once in their lives - even the experts.

    But on purpose leaving a group during a running BG and leaving the other three because the result is not to one's liking is just simply very impolite (and "impolite" is the polite description here). You also signed up for a pug BG so you expect and accept that you are grouped with people of varying competence level.

    One group will end up at third place, this is absolutely inevitably. You can end up at third place with a good group in case the other two groups just are even better or just by bad luck.

    For me there is NOTHING apart from real life events or involuntary kick from server that justifies deserting a BG match as hard as you try to make it sound as if it was something ok to do.

    And no, considering how low the BG population is, it is usually already taking a long time to get 12 people playing a BG.
  • thorwyn
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    If you increase the penalty, people will not leave, but just go afk instead. Doesn't change anything for the group or the outcome of the BG.
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • BlackRaidho
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    thorwyn wrote: »
    If you increase the penalty, people will not leave, but just go afk instead. Doesn't change anything for the group or the outcome of the BG.

    Absolutely true, me first.
  • AnduinTryggva
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    Well there should be an inactivity timer with ensueing penalty.
  • BlackRaidho
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    Well there should be an inactivity timer with ensueing penalty.

    I chill on my second screen and strafe left / right regularly. Problem solved.
  • thorwyn
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    Well there should be an inactivity timer with ensueing penalty.

    Or you could accept reality and the fact that you can not FORCE anyone to play how you would like them to play, regardless how many penalties you create.
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • divnyi
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    The problem is that some bgs are just a pvp premade group farming new players for the whole time straight.

    Dude solo queue literally exists.
  • divnyi
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    I spend more that 50% time I play ESO in BGs.

    It's not a problem. As long as you have at least one solid ally, you should be doing fine in soloQ.
    And for the group Q you should be playing with good friends that don't leave.
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