Necrotech_Master wrote: »as far as im aware i dont think they changed turn times to auto resign you if you let it time out 5 times
more than likely the other player was booted for inactivity
if they waited 90 sec on turn one, instantly hit the timer on turn 2 and then waited 90 sec on turn 3 and 4, he might have been employing a strategy to try to hope the opponent resigns, and because you didnt, he resigned himself because he was going to be in a losing position from that point if he wasnt playing much or anything
but yeah as far as im aware theres no auto-resign unless the opponent was kicked for inactivity or disconnected
Personofsecrets wrote: »Necrotech_Master wrote: »as far as im aware i dont think they changed turn times to auto resign you if you let it time out 5 times
more than likely the other player was booted for inactivity
if they waited 90 sec on turn one, instantly hit the timer on turn 2 and then waited 90 sec on turn 3 and 4, he might have been employing a strategy to try to hope the opponent resigns, and because you didnt, he resigned himself because he was going to be in a losing position from that point if he wasnt playing much or anything
but yeah as far as im aware theres no auto-resign unless the opponent was kicked for inactivity or disconnected
No, if a player doesn't make a move on their turn, then their next turn is of shortened length. If they don't do anything again, then their next turn is of shortened length again. After that, the game will boot a inactive player and reward a win to the opponent.
Necrotech_Master wrote: »Personofsecrets wrote: »Necrotech_Master wrote: »as far as im aware i dont think they changed turn times to auto resign you if you let it time out 5 times
more than likely the other player was booted for inactivity
if they waited 90 sec on turn one, instantly hit the timer on turn 2 and then waited 90 sec on turn 3 and 4, he might have been employing a strategy to try to hope the opponent resigns, and because you didnt, he resigned himself because he was going to be in a losing position from that point if he wasnt playing much or anything
but yeah as far as im aware theres no auto-resign unless the opponent was kicked for inactivity or disconnected
No, if a player doesn't make a move on their turn, then their next turn is of shortened length. If they don't do anything again, then their next turn is of shortened length again. After that, the game will boot a inactive player and reward a win to the opponent.
wasnt aware they reduced the turn timer if you let it time out without making a move, but also not surprised since i dont typically play against humans, the NPC games have no turn timer to begin with lol
do you recall when they added that feature?
spartaxoxo wrote: »I didn't even realize they had done this! That's awesome! Was this added with Gold Road?
Personofsecrets wrote: »spartaxoxo wrote: »I didn't even realize they had done this! That's awesome! Was this added with Gold Road?
Before then for sure.
spartaxoxo wrote: »Personofsecrets wrote: »spartaxoxo wrote: »I didn't even realize they had done this! That's awesome! Was this added with Gold Road?
Before then for sure.
Really? It's been way longer than I realized since I had an opponent just stall things out then. Cool.
ESO_player123 wrote: »spartaxoxo wrote: »Personofsecrets wrote: »spartaxoxo wrote: »I didn't even realize they had done this! That's awesome! Was this added with Gold Road?
Before then for sure.
Really? It's been way longer than I realized since I had an opponent just stall things out then. Cool.
I do not remember when it was added, but I would say before Necrom (do not quote me on that though). I've seen the shortened timer for those that do not make a move for a long time now. The problem is since that change the stallers do make a move and then wait for the time to run out. So, they are unaffected by this change.
Jordan_Black wrote: »ESO_player123 wrote: »spartaxoxo wrote: »Personofsecrets wrote: »spartaxoxo wrote: »I didn't even realize they had done this! That's awesome! Was this added with Gold Road?
Before then for sure.
Really? It's been way longer than I realized since I had an opponent just stall things out then. Cool.
I do not remember when it was added, but I would say before Necrom (do not quote me on that though). I've seen the shortened timer for those that do not make a move for a long time now. The problem is since that change the stallers do make a move and then wait for the time to run out. So, they are unaffected by this change.
I wouldn't say they're unaffected - they at least have to pay attention to their stalling now instead of just going off and reading the newspaper.
ESO_player123 wrote: »spartaxoxo wrote: »Personofsecrets wrote: »spartaxoxo wrote: »I didn't even realize they had done this! That's awesome! Was this added with Gold Road?
Before then for sure.
Really? It's been way longer than I realized since I had an opponent just stall things out then. Cool.
I do not remember when it was added, but I would say before Necrom (do not quote me on that though). I've seen the shortened timer for those that do not make a move for a long time now. The problem is since that change the stallers do make a move and then wait for the time to run out. So, they are unaffected by this change.