Maintenance for the week of November 10:
• PC/Mac: NA and EU megaservers for patch maintenance – November 10, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – November 12, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – November 12, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Launcher Excessive I/O Usage...
Ever since the latest update to the Bethesda/ZOS Launcher (on Steam), the launcher itself uses an extremely high level of I/O with a constant activity of 20-50 MB/s on Read channels and 10-25 MB/s on Write channels. And I mean *constantly*; it never settles down.
I can't help but assume that this is precisely why the game itself (eso64.exe) fails to properly load half the time.
Seriously, WTF is going on with the launcher? There is *no* justifiable reason for this.