I can't honestly say I've ever seen any player say, "You know, I wish ZOS would add housing tours to the activity finder!" But I have seen hundreds of requests for gold cost houses, more slots, furniture bag, furniture deconstruction, etc.
Oh, I've seen a few of such requests. It weren't many compared to others, though.
"Most anticipated"? Although "One of the year's..." is interesting, too - was there anything else for housing? If not, of course it's the most anticipated new housing feature... out of a selection of 1.
Well, it was certainly one of the things most anticipated by the devs who were working on it. Other than that? I can't honestly say I've ever seen any player say, "You know, I wish ZOS would add housing tours to the activity finder!" But I have seen hundreds of requests for gold cost houses, more slots, furniture bag, furniture deconstruction, etc.
@ZOS_Kevin can you help us understand who was anticipating this besides the team? Any links to housing in the activity finder requests? I must have been looking in the wrong places.
Home Tours is a new system, like other features have been: Companions, Tribute, Antiquities for example.
Home Tours is a new system, like other features have been: Companions, Tribute, Antiquities for example.
I see absolutely no connection between Home Tours as a "feature" and Antiquities or Companions. Antiquities, for example, allow you to do something "actively" in the game. Having houses displayed in a list and being able to look at them is not a real activity in the game and certainly not in connection with active housing. You can't create anything new with it, you can't be creative in new ways with it - nothing.
As someone else wrote - housing guilds have been doing housing tours for years, this is absolutely nothing new.
it's a new system just like the other features.
like the group finder in update 40, is that a better comparison?
all the things I've listed have been new systems regardless of how big or small of an impact they have on you
it's a new system just like the other features.
like the group finder in update 40, is that a better comparison?
all the things I've listed have been new systems regardless of how big or small of an impact they have on you
I don't think it's a system either. Afaik they used that term for a new game activity that they would continuously add new playable content to over the years (like adding new antiquities which each zone, new card decks for ToT with each release, new maps for Archive, etc).
Which is not the case with just having a menu or a search function (so group finder also was no system - a feature, yes, but not a system).
spartaxoxo wrote: »Systems are things players can use repeatedly. One of the things they gave as an example for a new system when they first told us the term were crafting writs.
spartaxoxo wrote: »Systems are things players can use repeatedly. One of the things they gave as an example for a new system when they first told us the term were crafting writs.
Crafting writs are a game activity though, something your character does in the game-world. Writs may be a minor thing compared to excavating antiquities or playing a card game, but in still part of the (role)play. Using a search function is not.
I'm now curious, though. Maybe @ZOS_Kevin can give a short explanation what a "system" officially is?
In general, there are two types of content in ESO: hand-crafted, such as quests, stories and things you do one time per character; and systems, which are activities that are generally repeatable such as PvP, dungeons, trials, housing, daily crafting writs, etc. We have always had a mix of the two types of content, but in terms of Dev Team hours, the majority of time developing the game has been weighted towards questing content.
spartaxoxo wrote: »spartaxoxo wrote: »Systems are things players can use repeatedly. One of the things they gave as an example for a new system when they first told us the term were crafting writs.
Crafting writs are a game activity though, something your character does in the game-world. Writs may be a minor thing compared to excavating antiquities or playing a card game, but in still part of the (role)play. Using a search function is not.
I'm now curious, though. Maybe @ZOS_Kevin can give a short explanation what a "system" officially is?
They gave us one.
https://www.elderscrollsonline.com/en-us/news/post/63363In general, there are two types of content in ESO: hand-crafted, such as quests, stories and things you do one time per character; and systems, which are activities that are generally repeatable such as PvP, dungeons, trials, housing, daily crafting writs, etc. We have always had a mix of the two types of content, but in terms of Dev Team hours, the majority of time developing the game has been weighted towards questing content.
This new system isn't just a search feature. We will be able to also favorite others houses and see the most popular ones in the community.
spartaxoxo wrote: »They gave us one.
https://www.elderscrollsonline.com/en-us/news/post/63363
spartaxoxo wrote: »They gave us one.
https://www.elderscrollsonline.com/en-us/news/post/63363
From this article:
"systems, which are activities that are generally repeatable such as PvP, dungeons, trials, housing, daily crafting writs"
"systems like One Tamriel, thieving, assassinations, companions, Tales of Tribute, antiquities, crafting writs, housing, graphical character customization, solo/group arenas, PVP battlegrounds"
"Q4: Rather than the usual zone DLC, we'll be featuring a new system" (as this article was for 2023, they meant Archive with this)
Which is exactly what I wrote in my last comment.
spartaxoxo wrote: »You mentioned it was the type of thing they'd continuously add new content to, like Tribute. And then I said it was anything repeatable, and noted they said crafting writs were an example. Crafting Writs aren't something that they continuously add new content (well, I guess technically new chapter zones get the same board and some survey maps each year), but they are something you can use over and over.
You then asked Kevin for an official definition and I simply stated they'd already provided one and linked it.
I can't honestly say I've ever seen any player say, "You know, I wish ZOS would add housing tours to the activity finder!" But I have seen hundreds of requests for gold cost houses, more slots, furniture bag, furniture deconstruction, etc.
Oh, I've seen a few of such requests. It weren't many compared to others, though.
In general, I'm not against that feature. It's nice for people without addons. The only two things that bother me are the hype that was generated (without that, the forum wouldn't be filled with disappointed posts now) and the fact that this replaced what Q3 had originally been.
Tenthirty2 wrote: »Seems very very weak given all the awesome options that have been suggested.
The only place this may be of benefit is on consoles because they have no access to addons.
On PC, EHT already has open house features players use. Unless I'm missing something really unique about this new feature.
I'd trade this new feature gladly to just have a GM blacksmithing station that didn't keep randomly half-disappearing...
Reported, many times, ya think they'd at least try to fix things like that related to newer feature releases. *sigh*
spartaxoxo wrote: »You mentioned it was the type of thing they'd continuously add new content to, like Tribute. And then I said it was anything repeatable, and noted they said crafting writs were an example. Crafting Writs aren't something that they continuously add new content (well, I guess technically new chapter zones get the same board and some survey maps each year), but they are something you can use over and over.
You then asked Kevin for an official definition and I simply stated they'd already provided one and linked it.
The main point is: All listed things are activities where you are creative or play something with your character in the game world. Not just the use of a menu to show a list of whatever. And no, I don't think being able to "like" an item in the list makes it more of a game system. Of course, we can agree to disagree.
They didn't even put EHT into the game: that addon has a LOT of features, and the game is still missing some of these.
spartaxoxo wrote: »I mean, you can reduce crafting writs to just a menu telling you what buttons to press too.
spartaxoxo wrote: »I think that this encourages people to socialize with others, enables roleplay (visiting others houses), encourages creativity, and allows homes to be more interactive since now the broader community can see them too.
spartaxoxo wrote: »And I really think people would feel the same about it, if it was not the only brand new thing in Q3. It would probably be really popular if it came alongside something like furniture deconstruction.
PrincessOfThieves wrote: »I don't dislike the tour feauture, but honestly I expected much more. The housing community has been ignored for so long
I think announcing it like this was unfortunate - it gave people too high expectations:
Well, this part is interesting, too, now that I'm just seeing it:
"Most anticipated"? Although "One of the year's..." is interesting, too - was there anything else for housing? If not, of course it's the most anticipated new housing feature... out of a selection of 1.
I think announcing it like this was unfortunate - it gave people too high expectations:
Well, this part is interesting, too, now that I'm just seeing it:
"Most anticipated"? Although "One of the year's..." is interesting, too - was there anything else for housing? If not, of course it's the most anticipated new housing feature... out of a selection of 1.
i don't get how "housing feature" gave people high expectations?
i believe everything people expected besides this was either QoL like limits increase (which we recently again got told won't happen) or new kinds of furnishings like weather control or mannequins.
which was not realistic to expect as a feature.
And yes there is more to housing in update 43, not really other features but there's:
- medium sized classic home in Auridon in the Alinor style. named Seabloom Villa with a toggle for flowers on the building.
People have wanted more medium sized homes for years. the last one was Lucky Cat's Landing in Southern Elsweyr from 2019.
- Haven of the Five Companions in the base game imperial style which will be the q4 event collectible.
- and not mentioned in the stream, but q3 usually has new master writ and structural plans too.