While in movement, it makes sense that the companion follows you, since you as the player decide where everyone is going. If they always ran/walked next to you, it would look more unnatural, especially when changing directions. However, they should come to a stop next to you - not sure what that looks like in-game.
BretonMage wrote: »It's probably a matter of practicality. If they walked closer to you, they would get in the way if you stopped to interact with the environment. We already have many players complaining when they accidentally click on the companions when trying to loot things.
BretonMage wrote: »It's probably a matter of practicality. If they walked closer to you, they would get in the way if you stopped to interact with the environment. We already have many players complaining when they accidentally click on the companions when trying to loot things.
AnduinTryggva wrote: »Like if they'd be servants.
AnduinTryggva wrote: »Mh. Dunno how you deal with your friends when you are touring with them.
Mine always know before where we will go and more or less which way we will go there...