It's only been one week, and I've reached the end of the Chapter's excitement already. Did the Questline, did most of the side quests, explored everything which somehow, didn't feel like as much as older chapter zones? Like I spent wayyy more time running around Summerset and Elsweyr, but The West Weald felt "done" for me after about 5 sessions.
I came to the hypothetical that Dev resources had to be divied up because of the new system, which also has its own mechanics, locations, art, questlines. Just makes me think that, if Scribing wasn't planned to launch with the Chapter then West Weald could've been "more". Bigger zone? More interiors? More scenery? Interactable points of interest, like Rock Bottom Caverns? You can't actually go in them. Skingrad Castle? Can't go there either. You can't tell me the Chapter is just 4 days of Questing and then it'd nothing but Daily Broker Jobs.
Necrotech_Master wrote: »the main part of the scribing system i think that could have taken a lot of time was placing the 200000 wards (obvious hyperbole) you need to dispel while doing the questline lol
on a whole to me west weald is alright, though the zone feels like it barely has more content in it than say the gold coast
theres only 4 WB, and most chapter zones have about 6 (though i guess the wandering WB counts as 1 too)
theres only like 4 regular delves, which most chapter zones have 6-8
i think the number of mirrormoor incursions is fine though, and close enough to most wayshrines to be easy to get to
there was like ~30 quests in the zone total, about 1/3 of those were the main story quests
i think having a few more delves with some more lore in them might have made the zone feel more expansive
edit to add: i think the biggest problem with new zones not feeling expansive is that most of the story quests, just like necrom, were like "go to these 3 POIs and do the quests there" instead of actual separate story quests from the POI quests
Necrotech_Master wrote: »the main part of the scribing system i think that could have taken a lot of time was placing the 200000 wards (obvious hyperbole) you need to dispel while doing the questline lol
on a whole to me west weald is alright, though the zone feels like it barely has more content in it than say the gold coast
theres only 4 WB, and most chapter zones have about 6 (though i guess the wandering WB counts as 1 too)
theres only like 4 regular delves, which most chapter zones have 6-8
i think the number of mirrormoor incursions is fine though, and close enough to most wayshrines to be easy to get to
there was like ~30 quests in the zone total, about 1/3 of those were the main story quests
i think having a few more delves with some more lore in them might have made the zone feel more expansive
edit to add: i think the biggest problem with new zones not feeling expansive is that most of the story quests, just like necrom, were like "go to these 3 POIs and do the quests there" instead of actual separate story quests from the POI quests
Ummm....
I count 6 World Bosses - Recollection, Spinner, Training Camp, the Baelful, The Fate-Eater and Lake Olo.
I count 6 Delves - Legion's Rest, Fort Colovia, Lumber Milll, Necro place, Varen's Rest and Fyrelight Cave.
As for the size of the expansion, it's about what I expected from a game expansion these days, but on the generous side. Too many companies release an expansion and it's content is sparser than we got here.
I'm pretty much back to where I was pre-expansion, log in, do my housekeeping(log in 20 alts and do writs on a couple), do my dailies, do my daily IA run, call it a day. I may play some older content or work on getting my alts to T1 PvP each month, but the one thing to keep in mind is I'm still logging in everyday and enjoying what I'm doling. That can't be said of a lot of games I bought this year.
Edit: That 6-8 delve thing was bothering me, so I went through all the expansions/zones and I realized why it did:
Necrom Chapter: 6 Delves
High Isle Chapter: 6 Delves
Blackwood Chapter: 6 Delves
Greymoor(Western Skyrim/Greymoor Caverns): 6 Delves
Elsweyr (Northern): 6 Delves
Summerset: 6 Delves
Morrowind(Vvardenfell): 6 Delves
The only 2 zones in the entire game with more than 6 delves are Cyrodiil with 18 ( 3 per banner) and Craglorn, 11, because it was the old VR leveling zone
It's only been one week, and I've reached the end of the Chapter's excitement already. Did the Questline, did most of the side quests, explored everything which somehow, didn't feel like as much as older chapter zones? Like I spent wayyy more time running around Summerset and Elsweyr, but The West Weald felt "done" for me after about 5 sessions.
I came to the hypothetical that Dev resources had to be divied up because of the new system, which also has its own mechanics, locations, art, questlines. Just makes me think that, if Scribing wasn't planned to launch with the Chapter then West Weald could've been "more". Bigger zone? More interiors? More scenery? Interactable points of interest, like Rock Bottom Caverns? You can't actually go in them. Skingrad Castle? Can't go there either. You can't tell me the Chapter is just 4 days of Questing and then it'd nothing but Daily Broker Jobs.
If you don't engage in all of the content, then I am sure you will find less to explore.
I came to the hypothetical that Dev resources had to be divied up because of the new system