Hello! Damage shield indicators on health bars was a great addition! I would like to request an adjustment to the feature:
For the health bar that appears above an enemy player's head, the damage shield indicator overlaps the health portion so that you can't tell how much HP they actually have without glancing at the top of the screen. This makes it difficult to make snap casting decisions between spammable vs execute, and it makes target prioritization more difficult as well. Please add a transparency to the shield indicator similar to the one at the top of the screen, so we can see how much HP the enemy has.
Thanks!
Ket