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Well done with the Scribing questline

StarOfElyon
StarOfElyon
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I enjoyed it a lot more than I thought I would. It did get a little repetitive sometimes but that wasn't too bad. I'm not sure if I'd want to repeat it more than once but that doesn't take away from it. I loved learning about Ulfsild (even in the lorebooks laying around). The luminaries were cool and interesting. I also think the dialogue has been a step up this time. I haven't played the main Gold Road quest yet but I already feel rewarded for buying the chapter. It definitely feels like the best quest I've played since Summerset.
  • vsrs_au
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    Agreed. Coincidentally, I happened to finish the Mages Guild quest line on one character, just before doing the scribing quest line on another character, and guess who appeared in both? ;)
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • StarOfElyon
    StarOfElyon
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    vsrs_au wrote: »
    Agreed. Coincidentally, I happened to finish the Mages Guild quest line on one character, just before doing the scribing quest line on another character, and guess who appeared in both? ;)

    I did the mage's guild quest so many years ago I don't remember much of it anymore. Do you mean
    Shalidor
    ?
  • TaSheen
    TaSheen
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    vsrs_au wrote: »
    Agreed. Coincidentally, I happened to finish the Mages Guild quest line on one character, just before doing the scribing quest line on another character, and guess who appeared in both? ;)

    I did the mage's guild quest so many years ago I don't remember much of it anymore. Do you mean
    Shalidor
    ?
    Ghostly Ulfsild maybe..../spoiler]
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Araneae6537
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    Agreed! And I LOVE that it’s recognized whether your particular character has previously completed the Mages’ Guild questline or not! :smiley:
  • DenverRalphy
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    Agree whole heartedly.

    I really liked Votary Nahlia as a character. So much so, I wish she could be a Companion in game. =D
  • AvalonRanger
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    Not so enjoyable, except conversation with new NPC character.

    Gold Road is good enough for me :D , but I hate Scribing contents :/ .

    Those type of game design is really dated style, and still feel like
    tiring grinding work over and over. ZOS had better respect player's time
    and chance more
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • tsaescishoeshiner
    tsaescishoeshiner
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    I agree--it's the first quest other than Ember's additional quests that I would consider replaying. I just loved the vibes and mystery and mission behind it. It felt so good to learn about Ulfsild and her mission.

    I like what motivated the player--curiosity, building relationships, and discovering power. I would just love more questlines like that.
    PC-NA
    in-game: @tsaescishoeshiner
  • TaSheen
    TaSheen
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    I agree--it's the first quest other than Ember's additional quests that I would consider replaying. I just loved the vibes and mystery and mission behind it. It felt so good to learn about Ulfsild and her mission.

    I like what motivated the player--curiosity, building relationships, and discovering power. I would just love more questlines like that.

    Absolutely! C'mon ZOS - bring 'em on!
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • StarOfElyon
    StarOfElyon
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    Agree whole heartedly.

    I really liked Votary Nahlia as a character. So much so, I wish she could be a Companion in game. =D

    Can't lie, Wood Elf gals used to be near the bottom on my tier list when I first started playing ESO but now they're fighting for second place. They weren't even on my radar until I met Little Leaf in Craglorn. I was doing some fishing while on a quest and Little Leaf made a joke that made me drop everything I was doing. She said, "What's brown and sticky? A STICK!"

    I was stunned! And I thought, "Oh my god.... I love you." 😂
  • Grega
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    I enjoyed it a lot more than I thought I would. It did get a little repetitive sometimes but that wasn't too bad. I'm not sure if I'd want to repeat it more than once but that doesn't take away from it. I loved learning about Ulfsild (even in the lorebooks laying around). The luminaries were cool and interesting. I also think the dialogue has been a step up this time. I haven't played the main Gold Road quest yet but I already feel rewarded for buying the chapter. It definitely feels like the best quest I've played since Summerset.

    I must say I hated it. But it could be because of new power saving” feature” I have felt motion sickness within 10min of questing so maybe that was why.
  • Razzledazzle_dar
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    I really truly enjoyed it and thought it was well put together. And it seemed an awesome experience to go through ONCE. I feel like doing it all again would not be as rewarding of a feeling, which makes me happy with the fact that doing all of the wings of the scholarium is not required on alts. So a good job indeed :)
    AD PC/NA
  • Avoranti
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    I was coming here to share my thoughts on this very same thing.

    I find the storyline for scribing to be the best ZOS as ever told in the game. It made me feel for what Ulfsild went through and I was very invested in Nahlia’s character growth. Her excitement. The way her colleague’s noticed a glow in her. I’ve never wanted to adventure with an NPC more than I have with Nahlia. I too really wish she was a companion.
    Edited by Avoranti on June 23, 2024 10:09AM
  • Casdha
    Casdha
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    I'll add that I really love the fact that chasing the Achievements (as well as the main quest) is a good excuse to revisit places again that I haven't visited in a while. As and example I liked guessing which mages guilds would have the scrolls in them I only had to look up one as I didn't consider it could be lying just outside of the one I knew it should be in after spending about an hour looking through other guild locations thinking maybe that the prime locations were laid out a bit different from the other factions but I was wrong it was just outside the one I thought it should be located at in the first place.
    Proud member of the Psijic Order - The first wave - The 0.016%

  • katanagirl1
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    I read all the positive posts like this before going into the quest line, so I expected to quote enjoy it, but I seem to have a different opinion than what I see here.

    I’m not quite done yet, I have done Indrik and Netch and am on Griffon now.

    I am confused. I feel like I am not playing ESO anymore. I am in a children’s game.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • Araneae6537
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    Not so enjoyable, except conversation with new NPC character.

    Gold Road is good enough for me :D , but I hate Scribing contents :/ .

    Those type of game design is really dated style, and still feel like
    tiring grinding work over and over. ZOS had better respect player's time
    and chance more

    So you enjoyed the scribing questline but not the grind for ink and/or scripts, is that correct?
  • Bekkael
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    That's nice some people got to play it all and enjoy it. The questline broke for me close to the end (path with fox), and the thread talking about the quest breaking bug isn't getting much response. I also have other weird bugs, like wayshrines in new zone not working until I click on them half a dozen times.
    ~~ Lady Gamer ~~ ♥ ~~ Xbox NA ~~
  • SpiritofESO
    SpiritofESO
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    :smiley:
    Edited by SpiritofESO on June 29, 2024 3:33PM
    • ~ PS NA ~ ALDMERI DOMINION ~
    • SPIRIT GOLDBLADE, WOOD ELF NIGHTBLADE, Former Empress
    • "Adapt or Die"
  • Tandor
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    Agree whole heartedly.

    I really liked Votary Nahlia as a character. So much so, I wish she could be a Companion in game. =D

    Totally agree.
  • AvalonRanger
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    Not so enjoyable, except conversation with new NPC character.

    Gold Road is good enough for me :D , but I hate Scribing contents :/ .

    Those type of game design is really dated style, and still feel like
    tiring grinding work over and over. ZOS had better respect player's time
    and chance more

    So you enjoyed the scribing questline but not the grind for ink and/or scripts, is that correct?

    Yes and No.

    I also hate scribing game system itself. Because it's dated game design.
    I also hate scribing story quest. Because game contents is really tedious and boring.
    (Scribing NPC character is interesting though.)

    And, Yes, I hate stupid rare drop farming. Why ZOS let us keep doing those things
    over and over?
    Edited by AvalonRanger on June 23, 2024 11:55PM
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • Jaimeh
    Jaimeh
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    I liked the NPCs a lot (the luminaries and Nahlia), the voice acting was superb (especially the dragon, the netch and the cute fox), and the story overall was cool, but the actual writing and the design were not as good. The dialogues felt a bit flat, superficial and not very immersive (also, a thing that jarred me was the mention of 'money', it should have said coin or gold), and the design was a reuse of Summerset assets, so it didn't feel unique. This system was very long awaited, and even though it's not the original envisioning of spellctafting, I was still hoping for a more unique design associated with the scribing... And a last thing: the fox's animations were very badly done, to the point that when it was talking it looked as if the screen was stuttering. Overall it didn't really feel like this was a system in a new release of a AAA game.
  • SilverBride
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    I hated every minute of it.
    PCNA
  • Kallykat
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    I loved this questline too! I especially loved meeting the Luminaries and their different personalities. I liked reading all the books for extra lore. I liked the connections to Shalidor and the Mages Guild story. I loved the vibe of unearthing ancient secrets and magical powers. I hope they make the Fox a houseguest as he's adorable and I could see him popping up randomly in my home. (I wish it would have been an in-game reward for completing the Gryphon's wing).
    Edited by Kallykat on June 24, 2024 6:08AM
  • Idinuse
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    I was pleasantly surprised and moved by the quest. It felt different. Well done!
    Edited by Idinuse on June 24, 2024 6:24AM
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  • Luthivar
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    I liked the 5 Luminaries, it could have been an interesting questline. The quests instead were completely uninspired. First part: "Walk to these 3 or 4 locations" press a button and yeeah, well done, champ!" Second part: "Follow this little guy through an endless, monodirectional dungeon." 5 times! During the second quest I ran through avoiding flights, as the opponents don't drop anything of interest and are only prolonging a completely thoughtless quest in a dungeon that I already know from previous chapters.
  • divnyi
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    It was passable.

    NPCs are good, aspect personalities are meh, dialogues are rails without consequences.
    Multiple choices of activities you can perform was a good one.

    At least it's not another super world ending daedric invasion.
  • BXR_Lonestar
    BXR_Lonestar
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    The story was excellent if I'm being perfectly honest. The mechanics of the quest sucked though. What I mean by that is that it felt like it was drawn out just for the purposes of making an extraordinarily long questline. It forced you to travel to multiple locations and do things that only feel loosely connected to the questline, and that is all on top of unraveling each luminary's own unique - mystery - is the only word coming to mind.

    My biggest complaint about the quest is that because it felt like there was so much "busywork" tied in with the quest, I was less inclined to fully explore all of the dialog options at each turn. Not the stuff that explains the story going on, but the stuff that would give you a deeper level understanding of the characters and story involved. They could have easily cut down on the busywork by giving us a singular targeted objective, rather than force us to run all over a given area.
  • Syldras
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    I am confused. I feel like I am not playing ESO anymore. I am in a children’s game.

    I get what you mean. The whole questline has something strangely "not TES" about it. Of course there's new background lore on established characters like Ulfsild and Shalidor, and we have typical Tamrielic creatures, but the whole atmosphere is different somehow. To me it has (and that was probably even intended) something fairytale- and fable-like about it (and maybe a touch of Harry Potter). It's unthreatening, relatively lighthearted, we have screechy "funny" characters like the netch and the fox that sound like out of a children's cartoon, and then that moral part in the end... As I said: Fairytale, with you as the good hero.

    This is indeed something I found a bit strange. The new dialogues and lore books were very well-written, the conclusion of the story wasn't bad either - in itself. But it felt like some different story unrelated to ESO.

    Same goes for the ending of the main quest, btw.:
    Put simple: With joined powers, Mora, Ithelia and you end the threat by bringing her to a different realm. Positive ending in a way because she, who hasn't deliberately wanted to cause harm, isn't "killed"/punished, but she makes and participates in the decision herself, and then leaves into another world without magic to live happily ever after as something like a mortal. As I said: Fairytale.
    A beautiful ending if it was a stand-alone story unrelated to TES (actually TES makes it even less idyllic because it causes quite some questions about the things happening - but I actually think the writers had about that in mind what I wrote in the spoiler).

    But back to topic: The repetitiveness of tasks, the (for me) too cliché funny characters with their cliché voices, and the assumption what you play a very ethic character, are the few things I disliked about the scribing questline. That it wasn't "typical TES" - it's noticeable, but I'm not sure if it bothers me that much, as there have always been differences in atmosphere between the chapters (very noticeable if you, for example, compare Summerset, Blackwood and High Isle). Music was super, as always. Visually - well, they recycled Summerset assets, but I found I nice nonetheless. Okay, the Gryphon looking like it was made of plastic was a bit unfortunate... The writing in itself was a positive surprise, after what we got in High Isle. Overall, I'm personally okay with the questline, I guess.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • katanagirl1
    katanagirl1
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    Syldras wrote: »
    I am confused. I feel like I am not playing ESO anymore. I am in a children’s game.

    I get what you mean. The whole questline has something strangely "not TES" about it. Of course there's new background lore on established characters like Ulfsild and Shalidor, and we have typical Tamrielic creatures, but the whole atmosphere is different somehow. To me it has (and that was probably even intended) something fairytale- and fable-like about it (and maybe a touch of Harry Potter). It's unthreatening, relatively lighthearted, we have screechy "funny" characters like the netch and the fox that sound like out of a children's cartoon, and then that moral part in the end... As I said: Fairytale, with you as the good hero.

    This is indeed something I found a bit strange. The new dialogues and lore books were very well-written, the conclusion of the story wasn't bad either - in itself. But it felt like some different story unrelated to ESO.

    Same goes for the ending of the main quest, btw.:
    Put simple: With joined powers, Mora, Ithelia and you end the threat by bringing her to a different realm. Positive ending in a way because she, who hasn't deliberately wanted to cause harm, isn't "killed"/punished, but she makes and participates in the decision herself, and then leaves into another world without magic to live happily ever after as something like a mortal. As I said: Fairytale.
    A beautiful ending if it was a stand-alone story unrelated to TES (actually TES makes it even less idyllic because it causes quite some questions about the things happening - but I actually think the writers had about that in mind what I wrote in the spoiler).

    But back to topic: The repetitiveness of tasks, the (for me) too cliché funny characters with their cliché voices, and the assumption what you play a very ethic character, are the few things I disliked about the scribing questline. That it wasn't "typical TES" - it's noticeable, but I'm not sure if it bothers me that much, as there have always been differences in atmosphere between the chapters (very noticeable if you, for example, compare Summerset, Blackwood and High Isle). Music was super, as always. Visually - well, they recycled Summerset assets, but I found I nice nonetheless. Okay, the Gryphon looking like it was made of plastic was a bit unfortunate... The writing in itself was a positive surprise, after what we got in High Isle. Overall, I'm personally okay with the questline, I guess.

    Thank you for the spoiler, I have not finished the Dragon Wing yet.

    I haven’t really minded the repetition so far. I also want to say that I am not against games that are different or even fairy tale or relaxing. I have played many indie games (before they all seemingly became 2D pixel side-scrollers) like that and thoroughly enjoyed them. I am also a huge fan of Ratchet and Clank, lol - way back to PS2. I just feel like it is such a departure from the rest of this game that it is not immersive for me.

    Anyway, glad lots of people like this, it’s just not my cup of tea. At least one ofter person agrees with me.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
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