Necromancer, what skills are best Thanks [in]
Hi there. Thanks.
I saw on here.
https://eso-hub.com/en/skills/necromancer/grave-lord
Is Blighted Blastbones or Grave Lord's Sacrifice better for a magicka necromancer?
What I figured is that I can add to stamina if I need this for a kiting ability attack to hit and run around. I think the attack used to do dmg to enemies by itself. I think I chose Blighted Blastbones. Yet when can I change that to Grave Lord's Sacrifice? How do I change it? Because it helps to have another attack to use to defeat enemies with. My necro is a Breton instead of a Nord if I wanted a stamina necro. I could just pay for a race change later on if I want warrior weapons.
Unless I should run my necro as a hybrid both. An Argonian would look like it could be a hybrid.
Avid Boneyard. You can use your own synergy. Dealing 2249 Frost Damage to enemies in the area and healing for the damage done.
Or
Unnerving Boneyard
Applies Major Breach to enemies in the area, reducing their Physical and Spell Resistance.
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I thought Avid Boneyard is better, unless you think otherwise.
Skeletal Arcanist
The mage deals damage to all enemies around the initial target.
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Looks cooler to me.
Or
Skeletal Archer
Converts into a Stamina ability and deals Physical Damage. The archer deals more damage with each attack.
Detonating Siphon
Ability now deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage.
Or
Mystic Siphon
Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse.
I think it looks like the necro is more fun to play than the templar. I thought the necro is more offensive dmg. I think the all magicka stats would be better for a magicka lasting to use magic attacks.
Passive abilities
Reusable Parts
When your Sacrificial Bones, Skeletal Mage, or Spirit Mender dies, the cost of your next Sacrificial Bones, Skeletal Mage, or Spirit Mender is reduced by 50%.
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What is a Spirit Mender?
Death Knell
Increases your Critical Strike Chance against enemies under 25% Health by 10% for each Grave Lord ability slotted.
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Does this including Frozen Colossus for a 60% crit chance?
And also as long as I have all the abilities on two slot bars instead of only 1 bar at one time. What do you think?
Thanks.