SilverBride wrote: »Chariots do not fit any of the styles anywhere in Tamriel and would look completely out of place.
SilverBride wrote: »Chariots do not fit any of the styles anywhere in Tamriel and would look completely out of place.
Imperials?
SilverBride wrote: »I've never seen the Imperial race using chariots.
SilverBride wrote: »I've never seen the Imperial race using chariots.
Not yet. But we've also never seen a mechanical Dwemer horse before they released one to the crown store.
Also, you said it wouldn't fit the style of any of Tamriel's cultures. I disagree. Imperials are so strongly Roman-inspired that it would definitively fit their style.
SilverBride wrote: »But Dwemer and horses both already existed in Tamriel. Chariots seem really out of place.
SilverBride wrote: »Chariots were used on Earth in ancient times but we don't see them now. I would find it extremely immersion breaking to see players running around in chariots.
SilverBride wrote: »But Dwemer and horses both already existed in Tamriel. Chariots seem really out of place.
Horses exist and I'm quite sure that with their technical knowledge, the Imperials could easily design and build chariots.
There are weird mounts in the crown store that no npc ever uses all the time. I think chariots would be less lore-breaking then riding a bear made of green jelly, a burning wolf, a "Soulrazer Guar", or these weird things:
https://en.uesp.net/wiki/File:ON-crown_store-Mystical_Quasigriff.jpg
https://en.uesp.net/wiki/File:ON-crown_store-Reefborn_Wolf.jpg
Even the "Order of the Lamp Vvardvark" makes less sense - why would Great House Telvanni sell their special creation to the Mages Guild?
SilverBride wrote: »Then only Imperials should be able to use them.
SilverBride wrote: »Then only Imperials should be able to use them.
Why would an individual not be able to learn to use something from a different culture? Should the musical instrument emotes only be available to player characters of the culture that invented them? How about furniture crafting?
SilverBride wrote: »Then only Imperials should be able to use them.
SilverBride wrote: »Has anyone considered what would be pulling the chariot? And how much longer the chariot and the animal pulling it would be compared to just a character on a mount? And that it would require a new animation for the player, i.e. standing rather than sitting? And more importantly, just how out of place this would look?
A chariot isn't even a mount, anyway. It's a vehicle.
Some people aren't even interested in discussing unusual proposals for the game. When I raised a similar thread not long ago, saying it would be interesting to have extra large mounts (mammoths or silt striders), I was basically shut down by one of the forum long-term regulars. Sometimes it's good to discuss unusual ideas, even if they're not particularly practicable.ArchangelIsraphel wrote: »SilverBride wrote: »Has anyone considered what would be pulling the chariot? And how much longer the chariot and the animal pulling it would be compared to just a character on a mount? And that it would require a new animation for the player, i.e. standing rather than sitting? And more importantly, just how out of place this would look?
A chariot isn't even a mount, anyway. It's a vehicle.
Personally, I envision horses.
Having used chariots in other games, it's a bit more than double the length of the horse pulling it. Some might find that a drawback or impractical, I personally don't, but then again, I'm an addict for ancient Rome. Thus my love for Imperials.
Porportions of a chariot from AC: Origins for reference:
The entire thing would definitely need new animations, especially the horses, since we have no real pulling animation.
I understand you aren't interested in the idea, and that's totally okay. But lets be honest though- we all know they likely won't give us chariots because it would be pretty difficult to implement. We're just dreaming, having fun, and sharing ideas. I like the fact that lore-wise, it's not impossible, and just find the discussion of those concepts interesting. No harm in sharing our enthusiasm for different ideas being introduced to the game.
Some people aren't even interested in discussing unusual proposals for the game. When I raised a similar thread not long ago, saying it would be interesting to have extra large mounts (mammoths or silt striders), I was basically shut down by one of the forum long-term regulars. Sometimes it's good to discuss unusual ideas, even if they're not particularly practicable.ArchangelIsraphel wrote: »SilverBride wrote: »Has anyone considered what would be pulling the chariot? And how much longer the chariot and the animal pulling it would be compared to just a character on a mount? And that it would require a new animation for the player, i.e. standing rather than sitting? And more importantly, just how out of place this would look?
A chariot isn't even a mount, anyway. It's a vehicle.
Personally, I envision horses.
Having used chariots in other games, it's a bit more than double the length of the horse pulling it. Some might find that a drawback or impractical, I personally don't, but then again, I'm an addict for ancient Rome. Thus my love for Imperials.
Porportions of a chariot from AC: Origins for reference:
The entire thing would definitely need new animations, especially the horses, since we have no real pulling animation.
I understand you aren't interested in the idea, and that's totally okay. But lets be honest though- we all know they likely won't give us chariots because it would be pretty difficult to implement. We're just dreaming, having fun, and sharing ideas. I like the fact that lore-wise, it's not impossible, and just find the discussion of those concepts interesting. No harm in sharing our enthusiasm for different ideas being introduced to the game.
SilverBride wrote: »It's more than me just not being interested. I find these to be completely out of place and immersion breaking. This would ruin the aesthetics of the game for me.