moderatelyfatman wrote: »Hi All,
Admittedly not a casual player here. I just spent about 10 hours clearing out my surveys which includes grabbing every single resource between survey sites. I have been doing this for two days (about 8 hours in total) for a grand total of 1 ink.
I'm looking at these odds and asking myself how the heck are casual players supposed to scribe more than 1-2 skills? Remember, most casual players don't have a huge number of alts or a large enough bank balance to be able to buy it from guild traders.
Suggests for ZOS:
Maybe make one daily task per day give a guaranteed non-tradeable 1 ink? It's not going to cause a massive imbalance in the game, but it will allow all players to eventually unlock all the skills without suffering through endless grinding.
I rather watch rick and morty all over again than spending this much grinding on eso when it don't worth it.
Surveys have 0% chance of dropping ink.moderatelyfatman wrote: »I just spent about 10 hours clearing out my surveys which includes grabbing every single resource between survey sites
Maybe game should not be balanced around people who don't have time to play it?if you only have 1-2 hours per day
Maybe game should not be balanced around people who don't have time to play it?if you only have 1-2 hours per day
Surveys have 0% chance of dropping ink.moderatelyfatman wrote: »I just spent about 10 hours clearing out my surveys which includes grabbing every single resource between survey sitesMaybe game should not be balanced around people who don't have time to play it?if you only have 1-2 hours per day
so after everyone settles on their skills (and most players will just copy some meta from guide, without wasting anything on experiments), ink will start piling up. With lower demand and it keep dropping from many sources it will be non-issue soon.
That's exactly my plan. I'm in no hurry to do any scribing. I've done the quests and fully unlocked the Scholarium, now I'm just going to wait until I have a reasonable supply of Ink.SeaGtGruff wrote: »You don't need to scribe all of the possible skills. You should go through the various possibilities on the altar but don't pull the trigger on any of them, just make a note of which ones look best for whatever kinds of skills you'd like to add to your build. Then scribe just the few that you actually care about.
When you unlock ink drops in e.g. harvest nodes do the drops apply to all your characters when e.g. harvesting, or just the one that has progressed scribing?
Right now we are at the point of lowest supply ever and peak demand. Ink just started dropping and players have no skills scribed and want to try the system.
Ink isn't something that has daily use yet (like nirncrux/dawn-prisms for master wrist, roe for food, flowers for potions), so after everyone settles on their skills (and most players will just copy some meta from guide, without wasting anything on expreiments), ink will start piling up. With lower demand and it keep dropping from many sources it will be non-issue soon.
It is only an issue right now, but you also have guaranteed ink from quests, that is per character. Any character can guarantee themselves starter set of skills.
No reason to panic, it really is the same story with anything new.
BetweenMidgets wrote: »When you unlock ink drops in e.g. harvest nodes do the drops apply to all your characters when e.g. harvesting, or just the one that has progressed scribing?
You have to have done some portions of the questline in order to unlock it on other toons. I think the Netch wing is the one needed for harvesting.
Right now we are at the point of lowest supply ever and peak demand. Ink just started dropping and players have no skills scribed and want to try the system.
Ink isn't something that has daily use yet (like nirncrux/dawn-prisms for master wrist, roe for food, flowers for potions), so after everyone settles on their skills (and most players will just copy some meta from guide, without wasting anything on expreiments), ink will start piling up. With lower demand and it keep dropping from many sources it will be non-issue soon.
It is only an issue right now, but you also have guaranteed ink from quests, that is per character. Any character can guarantee themselves starter set of skills.
No reason to panic, it really is the same story with anything new.
This is just pointless then. Why add another crafting resource to an already bloated system? Inks were a bad idea. You take a system that is inherently about experimentation and gate keep it to where it just falls victim to meta chasing. Just asinine
When you unlock ink drops in e.g. harvest nodes do the drops apply to all your characters when e.g. harvesting, or just the one that has progressed scribing?
Right now we are at the point of lowest supply ever and peak demand. Ink just started dropping and players have no skills scribed and want to try the system.
Ink isn't something that has daily use yet (like nirncrux/dawn-prisms for master wrist, roe for food, flowers for potions), so after everyone settles on their skills (and most players will just copy some meta from guide, without wasting anything on expreiments), ink will start piling up. With lower demand and it keep dropping from many sources it will be non-issue soon.
It is only an issue right now, but you also have guaranteed ink from quests, that is per character. Any character can guarantee themselves starter set of skills.
No reason to panic, it really is the same story with anything new.
This is just pointless then. Why add another crafting resource to an already bloated system? Inks were a bad idea. You take a system that is inherently about experimentation and gate keep it to where it just falls victim to meta chasing. Just asinine
I agree. It’s also RNG upon RNG, in the sense that you have to roll the dice on getting the script you want (FOR EACH CHARACTER), and also have to roll the dice on getting enough ink to actually use those scripts. It’s entirely too much RNG. Instead of encouraging experimentation and engagement with the system, it encourages holding onto the little ink you have while you wait for the “good” scripts to drop. What a terrible design, from a player enjoyment perspective.
In relation to the rarity of ink drops, RNG tends only to get mentioned on forums by those whose experience is at the unlucky end of the scale. As a casual player in terms of hours currently spent on the game (blame Starfield for that!) I've done probably three 30 minute harvesting sessions since completing the netch quest and have picked up an ink in one of those sessions. There's no reason why scribing isn't open to casual players, although to what extent it will be of major interest to them is a separate matter.
So that's 1 ink in 90 minutes, and you need 3 for a single spell, so 4.5 hours of picking flowers for a single spell. Since I have 6 alts I'd like to PvP on with up 2-3 spells each, that's 81 hours picking flowers. Two weeks of a real world job, literally thousands of dollars worth of my time, flushed down the toilet being bored stupid instead of enjoying new spells.I've done probably three 30 minute harvesting sessions since completing the netch quest and have picked up an ink in one of those sessions.
frogthroat wrote: »
xylena_lazarow wrote: »So that's 1 ink in 90 minutes, and you need 3 for a single spell, so 4.5 hours of picking flowers for a single spell. Since I have 6 alts I'd like to PvP on with up 2-3 spells each, that's 81 hours picking flowers. Two weeks of a real world job, literally thousands of dollars worth of my time, flushed down the toilet being bored stupid instead of enjoying new spells.I've done probably three 30 minute harvesting sessions since completing the netch quest and have picked up an ink in one of those sessions.
No thanks, already paid $40, give me what I paid for, not demand that I work a second job. The time gates are even worse for me personally, ink can be bought with gold, but I certainly did not pay $40 for waiting. They really need to stop catering to "rewards" for the no life grind crowd, and start catering to adults with jobs and families.