Maintenance for the week of November 4:
• [COMPLETE] ESO Store and Account System for maintenance – November 6, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)

QOL Suggestion For Surveys

Gray_howling_parrot
Gray_howling_parrot
✭✭✭✭✭
If we have multiple surveys in an area, give us x times the number of resources for 1 trip.

EX. 2 woodworking surveys in the same spot? 40 wood from each node.

Not a big deal considering all you have to do is teleport to the nearest wayshrine and run back, but it'd be a nice change! :)
ESO YouTube Content Creator & Templar Tank/Healer Main
  • Rowjoh
    Rowjoh
    ✭✭✭✭✭
    The more surveys you earn the more mind-numbingly frustrating it becomes to collect on them, so anything that reduces this utter tedium would be welcome.

  • karthrag_inak
    karthrag_inak
    ✭✭✭✭✭
    ✭✭
    So long as Plentiful Harvest was considered independently for each node and each survey.
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
  • Tenthirty2
    Tenthirty2
    ✭✭✭✭✭
    If we have multiple surveys in an area, give us x times the number of resources for 1 trip.

    EX. 2 woodworking surveys in the same spot? 40 wood from each node.

    Not a big deal considering all you have to do is teleport to the nearest wayshrine and run back, but it'd be a nice change! :)

    What feels a bit quicker for me is from the survey spot, fast travel to a home you do NOT own, then leave the home.
    The game will place you back at the survey spot that is now refreshed :)
    • "Some enjoy bringing grief to others. They remind M'aiq of mudcrabs - horrible creatures, with no redeeming qualities."
    • "When my time comes, I will smile. And that will be all." -Sir Nathain Galien
    • IGN: TenThirty2 (PC/PS: NA, PC/PS: EU)
  • tmbrinks
    tmbrinks
    ✭✭✭✭✭
    ✭✭✭✭✭
    If we have multiple surveys in an area, give us x times the number of resources for 1 trip.

    EX. 2 woodworking surveys in the same spot? 40 wood from each node.

    Not a big deal considering all you have to do is teleport to the nearest wayshrine and run back, but it'd be a nice change! :)

    You get 18 or 20 from each node now. Plentiful harvest gives you a 2nd "roll", so you can get 36, 38 or 40 if that procs. (collecting 2 surveys w/o plentiful harvest would accomplish the same thing)

    Having "too many surveys" is an entirely "player-driven" problem... because you do all the writs.

    If the rewards from the writs aren't worth doing (the surveys)... don't do them. That's your choice.

    Don't like having so many surveys... don't do writs.

    QoL isn't "making something massively overpowered"... (writs already are one of the best gold making activities in the entire game... this would put them in a class by themselves)... it's making things less of a hassle.

    So a QoL for surveys would be "Let them go into my craft bag so every character can collect"

    I'd also be all for an NPC that you can trade in your surveys at. You give them one survey and they give you a resource box with 15 max tier materials and 10 materials from a random lower level (7 and 3 for jewelry, and other appropriate amounts for alchemy and enchanting)... which is the reward you would have gotten from your daily writ if you did not get a survey.
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • Gray_howling_parrot
    Gray_howling_parrot
    ✭✭✭✭✭
    tmbrinks wrote: »
    If we have multiple surveys in an area, give us x times the number of resources for 1 trip.

    EX. 2 woodworking surveys in the same spot? 40 wood from each node.

    Not a big deal considering all you have to do is teleport to the nearest wayshrine and run back, but it'd be a nice change! :)

    You get 18 or 20 from each node now. Plentiful harvest gives you a 2nd "roll", so you can get 36, 38 or 40 if that procs. (collecting 2 surveys w/o plentiful harvest would accomplish the same thing)

    Having "too many surveys" is an entirely "player-driven" problem... because you do all the writs.

    If the rewards from the writs aren't worth doing (the surveys)... don't do them. That's your choice.

    Don't like having so many surveys... don't do writs.

    QoL isn't "making something massively overpowered"... (writs already are one of the best gold making activities in the entire game... this would put them in a class by themselves)... it's making things less of a hassle.

    So a QoL for surveys would be "Let them go into my craft bag so every character can collect"

    I'd also be all for an NPC that you can trade in your surveys at. You give them one survey and they give you a resource box with 15 max tier materials and 10 materials from a random lower level (7 and 3 for jewelry, and other appropriate amounts for alchemy and enchanting)... which is the reward you would have gotten from your daily writ if you did not get a survey.

    Bro what?..

    I do them regularly. Occasionally you get 2 in the same spot lol. Regardless of passives the suggestion is to just double the rewards from a single trip if you happen to have 2 surveys for the same location.

    My god... LOL
    ESO YouTube Content Creator & Templar Tank/Healer Main
  • furiouslog
    furiouslog
    ✭✭✭✭✭
    ✭✭
    tmbrinks wrote: »
    If we have multiple surveys in an area, give us x times the number of resources for 1 trip.

    EX. 2 woodworking surveys in the same spot? 40 wood from each node.

    Not a big deal considering all you have to do is teleport to the nearest wayshrine and run back, but it'd be a nice change! :)

    You get 18 or 20 from each node now. Plentiful harvest gives you a 2nd "roll", so you can get 36, 38 or 40 if that procs. (collecting 2 surveys w/o plentiful harvest would accomplish the same thing)

    Having "too many surveys" is an entirely "player-driven" problem... because you do all the writs.

    If the rewards from the writs aren't worth doing (the surveys)... don't do them. That's your choice.

    Don't like having so many surveys... don't do writs.

    QoL isn't "making something massively overpowered"... (writs already are one of the best gold making activities in the entire game... this would put them in a class by themselves)... it's making things less of a hassle.

    So a QoL for surveys would be "Let them go into my craft bag so every character can collect"

    I'd also be all for an NPC that you can trade in your surveys at. You give them one survey and they give you a resource box with 15 max tier materials and 10 materials from a random lower level (7 and 3 for jewelry, and other appropriate amounts for alchemy and enchanting)... which is the reward you would have gotten from your daily writ if you did not get a survey.

    That reasoning is just plain silly. You're ignoring the other benefits from doing writs. Also, the surveys become necessary to support doing the crafting writs in the first place. Jewelry would be impossible to sustain without surveys. The problem is that the surveys are super boring to do. It's a complete time waster that adds no value for a portion of the player community, apart from a few vocal crafting luddites who want to dance around Tamriel enjoying the view (which is fine, just don't ask me to try to understand it).

    As far as the surveys, I don't want stuff handed to me, but I would like more engaging gameplay than getting on a mount and riding back and forth from A to B 10 times in a row to pick up stuff. Can we agree that this would be a good thing? More fun and engaging gameplay? Can we agree on that instead of just telling people to stop whining because it is all their choice?
  • WiseSky
    WiseSky
    ✭✭✭✭✭
    ✭✭
    @tmbrinks Just wanted to know what is your survey count, I am sitting on 15k praying for an update :D

    itfbi7k5syyib.png
    Edited by WiseSky on June 2, 2024 4:52PM
    Immersive Quests Addon
    Wish to Quest without Quest Way Markers? ''Talk to the Hooded Figure'' Turns into ''Talk to the Hooded Figure, who is feeding the chickens near the southeastern gate in the city of Daggerfall in Glenumbra.'' If you Wish To write bread crumbs clues for quest for other players to experience come join the team!
    List of Immersion Addons
  • DoofusMax
    DoofusMax
    ✭✭✭
    tmbrinks wrote: »
    I'd also be all for an NPC that you can trade in your surveys at. You give them one survey and they give you a resource box with 15 max tier materials and 10 materials from a random lower level (7 and 3 for jewelry, and other appropriate amounts for alchemy and enchanting)... which is the reward you would have gotten from your daily writ if you did not get a survey.

    The more I think about this, the more I think I like this idea, maybe with a couple of tweaks.

    I don't claim to have the final word on much of anything (unless it's "yes, dear"), but surveys strike me as doing about three major things. Most prominently, they're a reward for the daily crafting writs which can replace a chunk of the materials used to complete them and your suggestion would accomplish this. They're also an incentive for players to get out and explore zones and this one gets left by the wayside with the NPC. The third is conditional on where some points have been allocated and involves a bit of RNG, but they can more than offset the materials used in the writs with Plentiful Harvest and generate some extra goodies in the form of upgrade mats from refining through Extraction passives and Meticulous Disassembly.

    Kind of like the Skyshards or skill lines from the Crown Store, maybe make that NPC's availability conditional on having found certain stuff in the survey's zone (wayshrines, striking locales, and/or set crafting areas or something along those lines). The "get out and explore" purpose will have been satisfied, and rewarding raw mats rather than refined mats would satisfy the extra goodies aspect and the primary purpose of replenishing stocks of mats. On the whole, the basic idea is an intriguing one, though.
    I'm fresh out of outrage, but I could muster up some amused annoyance if required.
  • tincanman
    tincanman
    ✭✭✭✭✭
    WiseSky wrote: »
    @tmbrinks Just wanted to know what is your survey count, I am sitting on 15k praying for an update :D

    itfbi7k5syyib.png

    Well, that beautifully illustrates the 'player made problem' referred to earlier in the thread.

    If you ever get around to collecting them all (assuming you periodically grab a few to keep mats available for crafting dailies), you'll be astoundingly rich. :)
  • I_killed_Vivec
    I_killed_Vivec
    ✭✭✭✭✭
    ✭✭
    WiseSky wrote: »
    @tmbrinks Just wanted to know what is your survey count, I am sitting on 15k praying for an update :D

    itfbi7k5syyib.png

    Magnificent!

    Of course you'd crash the server if you tried to process all the raw materials you got from them ;)
  • EdjeSwift
    EdjeSwift
    ✭✭✭✭✭
    WiseSky wrote: »
    @tmbrinks Just wanted to know what is your survey count, I am sitting on 15k praying for an update :D

    itfbi7k5syyib.png

    Magnificent!

    Of course you'd crash the server if you tried to process all the raw materials you got from them ;)

    They actually have protections against this in place already sadly... max process is 1,000(10,000) at a time.

    I totally don't have hundreds of thousands of unprocessed materials....
    Edited by EdjeSwift on June 2, 2024 6:23PM
    Antiquities Addict
  • TheImperfect
    TheImperfect
    ✭✭✭✭✭
    I've wanted this forever, especially if it takes into account champion point bonuses (without it's useless)
  • VisitHammerfell
    VisitHammerfell
    ✭✭✭✭
    I just think they should auto spawn the next survey 5 seconds after you pick the final node. That way you don't have to run away or teleport or worry about Plentiful Harvest, and you could still run away to reset alchemy surveys if you wish. Some of my enchanting ones are 30 or 40+
    FOR THE COVENANT! 🦁

    PS NA 2300+
    PS EU 1500+
    PS NA Alt 600+

    Bring back Crafty Lerisa & Sergeant Seyne

    The dwarven spider enthusiast
  • I_killed_Vivec
    I_killed_Vivec
    ✭✭✭✭✭
    ✭✭
    EdjeSwift wrote: »
    WiseSky wrote: »
    @tmbrinks Just wanted to know what is your survey count, I am sitting on 15k praying for an update :D

    itfbi7k5syyib.png

    Magnificent!

    Of course you'd crash the server if you tried to process all the raw materials you got from them ;)

    They actually have protections against this in place already sadly... max process is 1,000(10,000) at a time.

    I totally don't have hundreds of thousands of unprocessed materials....

    I hadn't noticed that. I know I've attempted more than 1K at a time, obviously didn't realize that some were left over.

    My main issue is with enchanting surveys. To my mind they ain't rich unless I'm getting kuta... and I don't. But I keep hold of them because... well, you never know maybe the RNG gods will smile on me next time!

    But I know they won't so I don't run around the map to fulfil them when I know I'll be disappointed :(
  • tincanman
    tincanman
    ✭✭✭✭✭

    I hadn't noticed that. I know I've attempted more than 1K at a time, obviously didn't realize that some were left over.

    My main issue is with enchanting surveys. To my mind they ain't rich unless I'm getting kuta... and I don't. But I keep hold of them because... well, you never know maybe the RNG gods will smile on me next time!

    But I know they won't so I don't run around the map to fulfil them when I know I'll be disappointed :(

    I agree about lack of kuta but I tend to grab the enchant surveys for the oko runes - with surveys, hirelings and incidental farming, I about break even with those.
  • tmbrinks
    tmbrinks
    ✭✭✭✭✭
    ✭✭✭✭✭
    furiouslog wrote: »
    tmbrinks wrote: »
    If we have multiple surveys in an area, give us x times the number of resources for 1 trip.

    EX. 2 woodworking surveys in the same spot? 40 wood from each node.

    Not a big deal considering all you have to do is teleport to the nearest wayshrine and run back, but it'd be a nice change! :)

    You get 18 or 20 from each node now. Plentiful harvest gives you a 2nd "roll", so you can get 36, 38 or 40 if that procs. (collecting 2 surveys w/o plentiful harvest would accomplish the same thing)

    Having "too many surveys" is an entirely "player-driven" problem... because you do all the writs.

    If the rewards from the writs aren't worth doing (the surveys)... don't do them. That's your choice.

    Don't like having so many surveys... don't do writs.

    QoL isn't "making something massively overpowered"... (writs already are one of the best gold making activities in the entire game... this would put them in a class by themselves)... it's making things less of a hassle.

    So a QoL for surveys would be "Let them go into my craft bag so every character can collect"

    I'd also be all for an NPC that you can trade in your surveys at. You give them one survey and they give you a resource box with 15 max tier materials and 10 materials from a random lower level (7 and 3 for jewelry, and other appropriate amounts for alchemy and enchanting)... which is the reward you would have gotten from your daily writ if you did not get a survey.

    That reasoning is just plain silly. You're ignoring the other benefits from doing writs. Also, the surveys become necessary to support doing the crafting writs in the first place. Jewelry would be impossible to sustain without surveys. The problem is that the surveys are super boring to do. It's a complete time waster that adds no value for a portion of the player community, apart from a few vocal crafting luddites who want to dance around Tamriel enjoying the view (which is fine, just don't ask me to try to understand it).

    As far as the surveys, I don't want stuff handed to me, but I would like more engaging gameplay than getting on a mount and riding back and forth from A to B 10 times in a row to pick up stuff. Can we agree that this would be a good thing? More fun and engaging gameplay? Can we agree on that instead of just telling people to stop whining because it is all their choice?

    Trust me. I'm not "ignoring" all the other benefits of doing writs.

    I've done a few of them :wink:

    I don't like collecting surveys either, notice I never said that I did.

    I'm saying it wouldn't be a good thing... because it would break the economy even more than it already is.
    WiseSky wrote: »
    @tmbrinks Just wanted to know what is your survey count, I am sitting on 15k praying for an update :D

    itfbi7k5syyib.png

    I collect mine occasionally, so I don't have nearly that many (although I still have thousands)... and this is exhibit A in the case against adding this... the flood of materials would kill the economy.

    Survey collection is one of the limiting reagents in the writ -> gold machine, taking that out would be catastrophic.
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • joergino
    joergino
    ✭✭✭✭✭
    This is something I have been asking for for several years.

    Loading into and out of an unowned house or riding to and fro from a survey spot just to make the next survey spawn are both incredibly time consuming and in my opinion very annoying time-wasting "activities" that prevent players from actually playing the game.
    In a way this is the only real QoL improvement I'm actually hoping for these days. I'm somewhat optimistic that this would also help to lower prices slightly for at least basic crafting materials for the people relying on materials from the market.

    For the sake of the people who love to pick up each and every survey's yields individually, this could be made optional.

    But please please improve the survey system.
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    I am opposed to this idea because I don't think it would be good for the game and I believe as others do that it is mostly a player created problem.
    That said if this were ever put in place players should be able to opt out. If a player decides to do the surveys all at once any survey after the first should only give 1/3 the amount of resources. That is the price you pay for convenience.
    Also the change should only affect surveys going forward. Existing surveys would still need be done one at a time. That would help mitigate market flooding that would occur.
    and then the parrot said, "must be the water mines green too."
  • Aorys
    Aorys
    ✭✭✭✭
    Tenthirty2 wrote: »
    If we have multiple surveys in an area, give us x times the number of resources for 1 trip.

    EX. 2 woodworking surveys in the same spot? 40 wood from each node.

    Not a big deal considering all you have to do is teleport to the nearest wayshrine and run back, but it'd be a nice change! :)

    What feels a bit quicker for me is from the survey spot, fast travel to a home you do NOT own, then leave the home.
    The game will place you back at the survey spot that is now refreshed :)

    I use Enchanted Snowglobe home because I don't even need to turn back and click the door. I just press 1 button rofl
    Edited by Aorys on June 2, 2024 11:04PM
  • Aorys
    Aorys
    ✭✭✭✭
    kargen27 wrote: »
    I am opposed to this idea because I don't think it would be good for the game and I believe as others do that it is mostly a player created problem.
    That said if this were ever put in place players should be able to opt out. If a player decides to do the surveys all at once any survey after the first should only give 1/3 the amount of resources. That is the price you pay for convenience.
    Also the change should only affect surveys going forward. Existing surveys would still need be done one at a time. That would help mitigate market flooding that would occur.

    The only market flood I can see is the one created by Jubilee event followed by double drop events. Punishing players with less rewards, which they fight hard for doing daily writs is not a wise thing.
    We crafters are already being punished by the petty profit in Jewelry because Platinum Ounces are at a bizarre price rn. I remember last year being able to buy them for 60 gold, now 200. and rewards got halved because of the new jewelry system (I like that change. It was healthier to the game). But the price to craft jewelry didn't go down. We need jewelry hirelings at least.
    Edited by Aorys on June 2, 2024 11:14PM
  • twev
    twev
    ✭✭✭✭✭
    ✭✭
    Aorys wrote: »
    kargen27 wrote: »
    I am opposed to this idea because I don't think it would be good for the game and I believe as others do that it is mostly a player created problem.
    That said if this were ever put in place players should be able to opt out. If a player decides to do the surveys all at once any survey after the first should only give 1/3 the amount of resources. That is the price you pay for convenience.
    Also the change should only affect surveys going forward. Existing surveys would still need be done one at a time. That would help mitigate market flooding that would occur.

    The only market flood I can see is the one created by Jubilee event followed by double drop events. Punishing players with less rewards, which they fight hard for doing daily writs is not a wise thing.
    We crafters are already being punished by the petty profit in Jewelry because Platinum Ounces are at a bizarre price rn. I remember last year being able to buy them for 60 gold, now 200. and rewards got halved because of the new jewelry system (I like that change. It was healthier to the game). But the price to craft jewelry didn't go down. We need jewelry hirelings at least.

    Addressing just jewelry - you do get platings, now, rather than grains, so crafting for wearable stuff has become easier.
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Aorys
    Aorys
    ✭✭✭✭
    twev wrote: »

    Addressing just jewelry - you do get platings, now, rather than grains, so crafting for wearable stuff has become easier.
    Aorys wrote: »
    ... (I like that change. It was healthier to the game). But the price to craft jewelry didn't go down...

    Grain prices were more than double that platings are rn and the craft cost is the same. And forgot to mention we would get a full plating, rarely. We do not receive 10 platings now. I think you missed the point.
    Edited by Aorys on June 3, 2024 1:07AM
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    tmbrinks wrote: »
    If we have multiple surveys in an area, give us x times the number of resources for 1 trip.

    EX. 2 woodworking surveys in the same spot? 40 wood from each node.

    Not a big deal considering all you have to do is teleport to the nearest wayshrine and run back, but it'd be a nice change! :)

    You get 18 or 20 from each node now. Plentiful harvest gives you a 2nd "roll", so you can get 36, 38 or 40 if that procs. (collecting 2 surveys w/o plentiful harvest would accomplish the same thing)

    Having "too many surveys" is an entirely "player-driven" problem... because you do all the writs.

    If the rewards from the writs aren't worth doing (the surveys)... don't do them. That's your choice.

    Don't like having so many surveys... don't do writs.

    QoL isn't "making something massively overpowered"... (writs already are one of the best gold making activities in the entire game... this would put them in a class by themselves)... it's making things less of a hassle.

    So a QoL for surveys would be "Let them go into my craft bag so every character can collect"

    I'd also be all for an NPC that you can trade in your surveys at. You give them one survey and they give you a resource box with 15 max tier materials and 10 materials from a random lower level (7 and 3 for jewelry, and other appropriate amounts for alchemy and enchanting)... which is the reward you would have gotten from your daily writ if you did not get a survey.

    From the person who does more writs than most who play the game.

    I agree. Doing them as they come or setting aside a little time each week to do a week's worth is best. Writs are such a lucrative act in itself.

  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    WiseSky wrote: »
    @tmbrinks Just wanted to know what is your survey count, I am sitting on 15k praying for an update :D

    itfbi7k5syyib.png

    Brinks does not have many built. He does them regularly rather than letting them collect dust and go to waste, hoping Zenimax saves him from his own choices. I know this because I am also aware that he has the definitive information on the results of refining raw material which mostly comes from his surveys.

  • barney2525
    barney2525
    ✭✭✭✭✭
    ✭✭✭
    I don't understand what the big deal is, as this topic keeps coming back around

    The spots the nodes are in are generally free from enemies.

    So collect the nodes.... log out ... log in .... collect the next batch... rinse and repeat as necessary.

    Takes less than a minute to do multiples.

    :#
  • Gray_howling_parrot
    Gray_howling_parrot
    ✭✭✭✭✭
    barney2525 wrote: »
    I don't understand what the big deal is, as this topic keeps coming back around

    The spots the nodes are in are generally free from enemies.

    So collect the nodes.... log out ... log in .... collect the next batch... rinse and repeat as necessary.

    Takes less than a minute to do multiples.

    :#

    Oh it's not a big deal whatsoever, but that's what a QOL update is. It just makes things... better. Lol. It'd be nice is all. I have no problem doing them now, but while doing them with some having duplicate locations, figured I'd mention this here. Instead all I've gotten is a ton of:

    [snip]
    [edited for baiting]
    Edited by ZOS_Icy on June 3, 2024 4:42PM
    ESO YouTube Content Creator & Templar Tank/Healer Main
  • robpr
    robpr
    ✭✭✭✭✭
    barney2525 wrote: »
    I don't understand what the big deal is, as this topic keeps coming back around

    The spots the nodes are in are generally free from enemies.

    So collect the nodes.... log out ... log in .... collect the next batch... rinse and repeat as necessary.

    Takes less than a minute to do multiples.

    :#

    You don't need to logout or teleport either, you just need to go out of node render distance, usually around 40-50 ingame metres.
  • Caliope
    Caliope
    ✭✭
    Fascinating. I'm sensing a bit of whining here :)

    I mean, so we get the chance at some easily harvested extra materials but it's too tedious to grab them. Honestly, if that is for you the case simply go and do the content you feel isn't boring and simply let the gatherers gather materials and sell them to you. Both sides win. :D
  • Gabriel_H
    Gabriel_H
    ✭✭✭
    If we have multiple surveys in an area, give us x times the number of resources for 1 trip.

    EX. 2 woodworking surveys in the same spot? 40 wood from each node.

    Not a big deal considering all you have to do is teleport to the nearest wayshrine and run back, but it'd be a nice change! :)

    Erm ... Farm the survey, run about 50 -100m in any direction. Run back and next survey will have spawned. Same goes for treasure maps.
    Edited by Gabriel_H on June 3, 2024 10:44AM
  • Gray_howling_parrot
    Gray_howling_parrot
    ✭✭✭✭✭
    Gabriel_H wrote: »
    If we have multiple surveys in an area, give us x times the number of resources for 1 trip.

    EX. 2 woodworking surveys in the same spot? 40 wood from each node.

    Not a big deal considering all you have to do is teleport to the nearest wayshrine and run back, but it'd be a nice change! :)

    Erm ... Farm the survey, run about 50 -100m in any direction. Run back and next survey will have spawned. Same goes for treasure maps.

    Ok, so I want to reiterate. This post was meant to be completely harmless. I never said it was difficult or a drag to run 100m away or go to a nearby wayshrine.

    Quite literally just said it’d be nice. No complaining, no nothing.

    I’m taken aback by how many people have been blowing what I said to extremes and out of proportion, but that’s the forums for ya I suppose lmao 🤷🏻‍♂️
    ESO YouTube Content Creator & Templar Tank/Healer Main
Sign In or Register to comment.