If farming for furniture materials was that easy, mundane rune wouldn't be listing on guild traders for a minimum of about 500g on EU (and 50% more on NA). These prices tend to be directly proportional to the difficulty of obtaining the material.Veryamedliel wrote: »I don't see the pain. It's called farming or buying. I've never had a shortage of any furnishing mats. And if I would, I'd either farm or buy them. Problem solved.
That said, I'll never mind extra mats. But it's an illusion to think they'll make such a change, so what's a man/woman to do? Farm or buy.
Hapexamendios wrote: »Mimic stones should be usable in furnishing plans in place of style materials.
I'd go for getting them from surveys. At least there'd be a reason to do woodworking ones then.
Price on heartwood on pc na is asinine.
ESO_player123 wrote: »Some mats are worse offenders than others. The mentioned above Heartwood and Mundane runes are the bad ones. I never have enough. And the worst one I think is the Ancient sandstone. I do not know how people build anything that includes Fargrave components.
I wish there were more sources for these materials.
(Just to clarify, I farm my own mats).
ESO_player123 wrote: »Some mats are worse offenders than others. The mentioned above Heartwood and Mundane runes are the bad ones. I never have enough. And the worst one I think is the Ancient sandstone. I do not know how people build anything that includes Fargrave components.
I wish there were more sources for these materials.
(Just to clarify, I farm my own mats).
Just checking, but the Ancient Sandstone should drop when deconstructing the Ra Gada style armor and weapons that drop from the Craglorn trials.
ESO_player123 wrote: »
If that is the case, that would not help me personally since I do not do trials. And getting them from chests is not enough by a long shot.
ESO_player123 wrote: »
If that is the case, that would not help me personally since I do not do trials. And getting them from chests is not enough by a long shot.
That's a shame because if I remember correctly, the sets with the style you're needing drop more frequently in the normal version of these trials, and mostly the celestial style drops from the veteran versions.
I'd go for getting them from surveys. At least there'd be a reason to do woodworking ones then.
Price on heartwood on pc na is asinine.
I have 40 furnished houses and have no problems with buying as much heartwood and mundane runes from other players as I need. There is no shortage of that in guild stores.
I have 40 furnished houses and have no problems with buying as much heartwood and mundane runes from other players as I need. There is no shortage of that in guild stores.
ESO_player123 wrote: »
If that is the case, that would not help me personally since I do not do trials. And getting them from chests is not enough by a long shot.
That's a shame because if I remember correctly, the sets with the style you're needing drop more frequently in the normal version of these trials, and mostly the celestial style drops from the veteran versions.
I'm not sure if the disparity between drops based on difficulty is present anymore now that the sets have been reassigned to match the set collections menu so they can be curated intelligibly. Each trial now drops four sets, of which three are Celestial and one is Yokudan. None comes in Ra Gada, so I'm not sure why they would give Ancient Sandstone when deconned. I would be curious to know if they can.
In addition to chests (both treasure chests and event reward chests) in Craglorn, Ancient Sandstone also drops from bosses in the rifts and delves there.
VisitHammerfell wrote: »There is no real downside to have an increase of furnishing mats and make it more accessible to people who don't have 30 million+ gold.
Hapexamendios wrote: »Mimic stones should be usable in furnishing plans in place of style materials.
If farming for furniture materials was that easy, mundane rune wouldn't be listing on guild traders for a minimum of about 500g on EU (and 50% more on NA). These prices tend to be directly proportional to the difficulty of obtaining the material.Veryamedliel wrote: »I don't see the pain. It's called farming or buying. I've never had a shortage of any furnishing mats. And if I would, I'd either farm or buy them. Problem solved.
That said, I'll never mind extra mats. But it's an illusion to think they'll make such a change, so what's a man/woman to do? Farm or buy.
VisitHammerfell wrote: »There is no real downside to have an increase of furnishing mats and make it more accessible to people who don't have 30 million+ gold.
When I was a new player who didn't even reach CP160 yet, I enjoyed selling furnishing mats to endgame players. Little else I had that would make any reasonable coin to upgrade my bank space and feed horse, just flowers and furnishing mats. I am glad I can now buy material from new player and pay them good coin for honest work.
jal74xb14_ESO wrote: »I know with all of the house options in ESO gathering sufficient furnishing materials to make all the items that we use to furnish them is a real pain.
My suggestion...?
Make refining resources produce furnishing materials AS WELL as the materials we are currently getting. Problem solved, or at least rendered more tolerable.
jal74xb14_ESO wrote: »I know with all of the house options in ESO gathering sufficient furnishing materials to make all the items that we use to furnish them is a real pain.
My suggestion...?
Make refining resources produce furnishing materials AS WELL as the materials we are currently getting. Problem solved, or at least rendered more tolerable.
I'd prefer that some of the insane quantities that most of these recipes require be reduced.
I can't be sure, but I think lots of the original furnishing recipes that didn't use these, had them added over time.
DenverRalphy wrote: »jal74xb14_ESO wrote: »I know with all of the house options in ESO gathering sufficient furnishing materials to make all the items that we use to furnish them is a real pain.
My suggestion...?
Make refining resources produce furnishing materials AS WELL as the materials we are currently getting. Problem solved, or at least rendered more tolerable.
I'd prefer that some of the insane quantities that most of these recipes require be reduced.
I can't be sure, but I think lots of the original furnishing recipes that didn't use these, had them added over time.
Agree. I don't mind the droprate, because when I'm actually determined i can acquire the furnishing mats pretty quick.
What I take issue with is the balancing of each type of mat across different types of furnishings. Mundane runes seem to be needed in way too many non-praxis recipes (patterns/blueprints/diagrams), and usually at a high cost. Bast and Regulus don't see as much crossover, but when they do the number required is often not as much as Mundanes when they cross over. Heartwood is a quick second. Aside from Mundanes and Heartwoods, the others I don't run out of near as quickly or often.
An assessment and re-balancing of required mats would do wonders.
I'd like to see a database of aggregated furnishing plans to see the average number of plans you'll find each material is needed, average cost in their primary type of plan, and average requirements for crossover mats.