Furniture Deconstruction

Sauce_B055
Sauce_B055
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People loot and craft furnishings every single day, but what happens with all the undesirables? They don't sell fast, banks and chests are overflowing, and people fill their spare homes with junk piles.
Currently, the only way for furnishings to exit circulation is to destroy them or sell them for a coin and a half at an NPC vendor, and people are understandably hesitant to waste something potentially valuable.
You simply can't have a system that's all input and no output. That's why the system is clogged.
I understand there's been a lot of discussion over the years about a separate furnishing storage being "impossible" to code, but at the very least people need to be able to deconstruct what they don't need so that they can extract some value out of it instead of trashing it entirely.
Crafting material would become cheaper, player inventories would open up, and the servers wouldn't have to unnecessarily render thousands of useless furnishings in peoples homes.
It's such a simple thing that would greatly benefit everyone involved, I find it absolutely baffling it hasn't been done yet.
Edited by ZOS_Kevin on November 7, 2024 10:16AM
  • daim
    daim
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    I agree.

    Same with the companion gear, and way to upgrade their gear (still make it harder to upgrade than the regular gear). There's so many companions now that it's getting too expensive/hard to find equipment to every companion you have.
    ""I am that which grips the heart in fright, hearkens night and silences the light." It was written on my sword, long…long ago." ―Ajunta Pall
    PC|EU
  • dcam86b14_ESO
    dcam86b14_ESO
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    Wait a few months...something is on the horizon I promise
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