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Any way to STOP sheathing my weapons in pvp? Utter garbage mechanic

Diamond_10
Diamond_10
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I havent played too long but honestly im about to quit this game if i cant find a solution.
I'll be in pvp, someone will attack me and i try to heal myself, but i have to go through the whole pull out weapon animations and i die in the animation of pulling out my weapon before my heal even goes off. What kind of awful programming is that?

PLEASE someone say theres some option or fix that i dont know about, because if thats intended gameplay them im moving along because thats utter garbage and makes me rage every time.

Thanks in advance
  • Desiato
    Desiato
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    You can avoid this by having your weapons unsheathed before you're attacked.
    spending a year dead for tax reasons
  • Diamond_10
    Diamond_10
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    Desiato wrote: »
    You can avoid this by having your weapons unsheathed before you're attacked.

    [snip] the game auto puts your weapons away after a few seconds, and when picking up a chaosball etc

    [edited for baiting]
    Edited by ZOS_Icy on May 13, 2024 5:36PM
  • xylena_lazarow
    xylena_lazarow
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    don't stop moving
    PC/NA || CP/Cyro || RIP soft caps
  • EdjeSwift
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    If you notice your weapon being sheathed and you don't want it to be, tapping your block button once it's sheathed pulls it out pretty quickly.
    Antiquities Addict
  • Diamond_10
    Diamond_10
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    Doesnt help when you interact with a relic or chaos ball and it automatically puts your weapons away so you have no chance to throw a shield or anything on yourself until after the animation.
  • EdjeSwift
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    Diamond_10 wrote: »
    Doesnt help when you interact with a relic or chaos ball and it automatically puts your weapons away so you have no chance to throw a shield or anything on yourself until after the animation.

    If that's your issue, it's not sheathing your weapons that's the issue, it's the animation lock. Sadly there is nothing to be done about that, that's not an issue exclusive to PvP, even in PvE, if you begin an animation you're locked in till it's done. Usually most are quick but sometimes you pick the worst times to do them.
    Edited by EdjeSwift on May 13, 2024 4:04PM
    Antiquities Addict
  • Desiato
    Desiato
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    Diamond_10 wrote: »
    Desiato wrote: »
    You can avoid this by having your weapons unsheathed before you're attacked.

    [snip] the game auto puts your weapons away after a few seconds, and when picking up a chaosball etc

    It sounds like you are using an addon that auto-sheathes your weapon because that shouldn't happen automatically. It does happen when interacting with an object, so I would have to assume that it's by design in chaosball which I have no experience with because generally don't play bgs.

    However, when I'm in Cyrodiil, I manually unsheathe my weapons immediately after dismounting, transiting, going through a door, etc so I am prepared to defend myself.

    [edited to remove quote]
    Edited by ZOS_Icy on May 13, 2024 5:36PM
    spending a year dead for tax reasons
  • Diamond_10
    Diamond_10
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    EdjeSwift wrote: »
    Diamond_10 wrote: »
    Doesnt help when you interact with a relic or chaos ball and it automatically puts your weapons away so you have no chance to throw a shield or anything on yourself until after the animation.

    If that's your issue, it's not sheathing your weapons that's the issue, it's the animation lock. Sadly there is nothing to be done about that, that's not an issue exclusive to PvP, even in PvE, if you begin an animation you're locked in till it's done. Usually most are quick but sometimes you pick the worst times to do them.

    its coming out of the animation lock and trying to instantly shield yourself because a few people are whailing on you, and you cant because it has to pull your staff out first. [snip]

    [edited for profanity bypass]
    Edited by ZOS_Icy on May 13, 2024 5:37PM
  • OtarTheMad
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    I’ve never heard of this. I run around unsheathed all the time unless mounted or interacting with something… never get auto-sheathed.

    Like someone else mentioned, maybe you got an add-on that does that or maybe ZOS added a choice in the menu but mine is just automatically off.
  • Diamond_10
    Diamond_10
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    OtarTheMad wrote: »
    I’ve never heard of this. I run around unsheathed all the time unless mounted or interacting with something… never get auto-sheathed.

    Like someone else mentioned, maybe you got an add-on that does that or maybe ZOS added a choice in the menu but mine is just automatically off.

    i didnt mean in combat i meant when interacting with chaos ball or relic it sheathes them, so you have that animation right after where you cant do *** but die if a few are focusing you
  • OtarTheMad
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    Diamond_10 wrote: »
    OtarTheMad wrote: »
    I’ve never heard of this. I run around unsheathed all the time unless mounted or interacting with something… never get auto-sheathed.

    Like someone else mentioned, maybe you got an add-on that does that or maybe ZOS added a choice in the menu but mine is just automatically off.

    i didnt mean in combat i meant when interacting with chaos ball or relic it sheathes them, so you have that animation right after where you cant do *** but die if a few are focusing you

    Oh okay. Well, that’s part of the game but you can usually cancel the animation and not pick up or interact with the item. When that happens to me I usually dodge roll or use Streak or just hold block (depends on the class) to counter an incoming attack

  • cyclonus11
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    I do agree that healing yourself shouldn't require pulling out your weapons.
  • Malyore
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    So they're setting down something that's in their hands in order to be able to use their hands on something else? I think universally that's how hands work for most folks.

    If you're approaching a chaos ball or something, try shielding yourself or putting a HoT on before you interact with it. I don't play bgs really, but I assume it's a balancing mechanic. The items are magic and will float above your head after you've grabbed them right? At least you're not having to run around while holding a big ball the whole time.
    Maybe see if a team member will heal you. Or cancel the animation if you're getting overwhelmed. Or like you said just don't play pvp if it's that stressful.
  • CameraBeardThePirate
    CameraBeardThePirate
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    Blocking skips the unsheath animation (as well as the dismount animation if you're mounted). Hold block -> cast.
  • TybaltKaine
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    There is no work around for the animation of picking up the chaos ball or relic in BG. It's part of the difficulty of the mode. Shield yourself before triggering the interaction or use group chat and ask for someone to cover you when you go for the objective.
    • Tybalt Kaine Khajiit Nightblade Aldmeri Dominion
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  • Elsonso
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    The players complained about the longer weapon draw animation, even if not doing something that requires the weapon out, a few years back. The Creative Director even indicated on his personal Twitch stream that this behavior was new to him. Apparently, it was decided that we needed to spend a second appreciating the weapon draw animations before we could continue playing. :smile:

    As suggested above, learn to reflexively block constantly, even if the weapon is out, so that it becomes a muscle memory.

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  • SkaraMinoc
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    Even with block it's still annoying.

    Edited by SkaraMinoc on May 13, 2024 5:17PM
    PC NA
  • DigiAngel
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    Honestly it happens everywhere....farm a node, sheathed. I've gotten used to just tapping a light attack to quickly get the weapon out. I agree...it's annoying.
  • ArchMikem
    ArchMikem
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    Diamond_10 wrote: »
    Desiato wrote: »
    You can avoid this by having your weapons unsheathed before you're attacked.

    [snip] the game auto puts your weapons away after a few seconds, and when picking up a chaosball etc

    [edited for baiting]

    Since when does the game force sheath your weapons on a timer?? I've never encountered this.
    Edited by ArchMikem on May 13, 2024 5:38PM
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
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  • Diamond_10
    Diamond_10
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    Malyore wrote: »
    So they're setting down something that's in their hands in order to be able to use their hands on something else? I think universally that's how hands work for most folks.

    If you're approaching a chaos ball or something, try shielding yourself or putting a HoT on before you interact with it. I don't play bgs really, but I assume it's a balancing mechanic. The items are magic and will float above your head after you've grabbed them right? At least you're not having to run around while holding a big ball the whole time.
    Maybe see if a team member will heal you. Or cancel the animation if you're getting overwhelmed. Or like you said just don't play pvp if it's that stressful.

    Please dont come here with real life comparisons, you realise youre probably playing as an elf breathing fire out of your mouth or something right?
  • wolfie1.0.
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    Diamond_10 wrote: »
    Malyore wrote: »
    So they're setting down something that's in their hands in order to be able to use their hands on something else? I think universally that's how hands work for most folks.

    If you're approaching a chaos ball or something, try shielding yourself or putting a HoT on before you interact with it. I don't play bgs really, but I assume it's a balancing mechanic. The items are magic and will float above your head after you've grabbed them right? At least you're not having to run around while holding a big ball the whole time.
    Maybe see if a team member will heal you. Or cancel the animation if you're getting overwhelmed. Or like you said just don't play pvp if it's that stressful.

    Please dont come here with real life comparisons, you realise youre probably playing as an elf breathing fire out of your mouth or something right?

    Same can be said for something that is clearly intended to be part of a mechanic for a game mode in pvp. I mean why are battlegrounds in 3 teams of 4 and not four teams of 6? Or 12? Why can't I use companions in pvp? Why is pulling out an banker a problem in cyrodill or bgs? How is it that I can't wayshrine out of cyrodill or IC but I can leave by changing campaigns? So many questions....
  • Malyore
    Malyore
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    Diamond_10 wrote: »
    Malyore wrote: »
    So they're setting down something that's in their hands in order to be able to use their hands on something else? I think universally that's how hands work for most folks.

    If you're approaching a chaos ball or something, try shielding yourself or putting a HoT on before you interact with it. I don't play bgs really, but I assume it's a balancing mechanic. The items are magic and will float above your head after you've grabbed them right? At least you're not having to run around while holding a big ball the whole time.
    Maybe see if a team member will heal you. Or cancel the animation if you're getting overwhelmed. Or like you said just don't play pvp if it's that stressful.

    Please dont come here with real life comparisons, you realise youre probably playing as an elf breathing fire out of your mouth or something right?

    Hey! My elf hands work just the same as yours...
  • katanagirl1
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    Elsonso wrote: »
    The players complained about the longer weapon draw animation, even if not doing something that requires the weapon out, a few years back. The Creative Director even indicated on his personal Twitch stream that this behavior was new to him. Apparently, it was decided that we needed to spend a second appreciating the weapon draw animations before we could continue playing. :smile:

    As suggested above, learn to reflexively block constantly, even if the weapon is out, so that it becomes a muscle memory.

    Yes, dying to Coldfire siege in Cyrodiil because you’re sieging and you forgot to unsheathe weapons before hitting heals after exiting the siege equipment and you draw your weapons in slow motion is great.
    Khajiit Stamblade main
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  • Elsonso
    Elsonso
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    Elsonso wrote: »
    The players complained about the longer weapon draw animation, even if not doing something that requires the weapon out, a few years back. The Creative Director even indicated on his personal Twitch stream that this behavior was new to him. Apparently, it was decided that we needed to spend a second appreciating the weapon draw animations before we could continue playing. :smile:

    As suggested above, learn to reflexively block constantly, even if the weapon is out, so that it becomes a muscle memory.

    Yes, dying to Coldfire siege in Cyrodiil because you’re sieging and you forgot to unsheathe weapons before hitting heals after exiting the siege equipment and you draw your weapons in slow motion is great.

    Totally agree. It worked well for years. It did not need to be fixed.
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  • Lags
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    there is a glitch sometimes that will happen when you cast a skill. idk how to replicate it, or why it happens, but i do notice that sometimes when i am fighting, the game lags, ill go to cast a skill or something, and the game will sheathe/unsheathe my weapon slowly.

    Otherwise if thats not what it is some of the tips here are helpful. Have your weapon out, block cast. If you're new and dying that fast and you're lower CP in cyrodiil maybe try BGs. The mmr usually puts you with newer players. Maybe get more health, more impen on your gear. Unless you're just getting ganked. Damage is very high rn, unless of course you're in a ball getting healed by 100 different HoTs.
  • HowlKimchi
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    let people pass through doors with the weapons out while we are at it
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • Sluggy
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    Oddly enough this used to not be an issue at all. In the past it was possible to cast a skill and if your weapons were sheathed it would instantly unsheathe them with no animation. For no apparent reason other than someone's immersion I guess ZoS randomly decided to to away with that un-announced. I think at the same time they removed the option to leap from your mount by casting a skill or blocking but most of us figured out how to work around that by and it doesn't even seem to be a thing anymore anyway.
  • BahometZ
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    Just reiterating what others have said. Unsheathing and interacting used to be much smoother and take less time, and then in Blackwood patch they changed it for reasons.

    I found it annoying then, still do, just added it to the long list of reasons I play less than I used to.
    Pact Magplar - Max CP (NA XB)
  • Iriidius
    Iriidius
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    Unlogical is that you have to unsheath your weapons not only to use weapon skills and light attacks but also to use class/world/alliance/guild skills that don’t use a weapon but still need one to use them and even when fighting with fists you need to unsheath them to use a skill. And sheathing your weapons is not a mechanic that gives you anything for the drawback of having to unsheath your weapons first like higher regeneration, lower stealthradius, faster runspeed to escape fights or anything else and and also is not unavoidable IRL to sheath your weapons when not using them(although more comfortable). It is just a visual thing that that causes a disadvantage in combat.
  • NordSwordnBoard
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    So... before we could "animation cancel" the draw of weapons, but now we are forced to watch them animate? I see... This is going to help with TTK! :| while also throwing a bone to the anti-animation cancel crowd (not the bone they want, so much as the bone that happens to be available). Two birds, one stone? Killing it!

    BTW I can repair a keep wall holding DW swords, but I can't use a torch one handed to set fire to a pot of oil that has fire underneath it. One action is defensive, one is offensive, or just shrug and move on to trying to enjoy yourself...
    Fear is the Mindkiller
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