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ToT NPC AI - Still Deleting Its Entire Deck in May 2024

disky
disky
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Still doing this, guys. Come on, let's get this fixed.ggb9i6qufcbv.png
Edited by ZOS_Kevin on November 7, 2024 10:34AM
  • Personofsecrets
    Personofsecrets
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    At least you don't have to wait around for their shuffle animations any more.
    Don't tank

    "In future content we will probably adjust this model somewhat (The BOP model). It's definitely nice to be able to find a cool item that you don't need and trade it to someone who can't wait to get their hands on it." - Wrobel
  • Necrotech_Master
    Necrotech_Master
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    i like it lol, its hilarious
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • disky
    disky
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    i like it lol, its hilarious

    I just want NPCs, particularly Expert-level NPCs, to pose a legitimate challenge. Behavior like this, and allowing this to become a viable strategy in gameplay, destroys any real sense that you're up against someone who knows what they're doing. And I'm not really interested in the "just play against players then" argument because it's clear that this isn't how the AI is meant to work. It's not impossible to fix and it's a real problem.
  • El_Borracho
    El_Borracho
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    disky wrote: »
    i like it lol, its hilarious

    I just want NPCs, particularly Expert-level NPCs, to pose a legitimate challenge. Behavior like this, and allowing this to become a viable strategy in gameplay, destroys any real sense that you're up against someone who knows what they're doing. And I'm not really interested in the "just play against players then" argument because it's clear that this isn't how the AI is meant to work. It's not impossible to fix and it's a real problem.

    There is really no difference between expert NPCs and the others, other than speed of play. You will see the same nonsense with all of them, whether that be ridiculous AI problems that other threads have discussed, their obsession with getting Plunder/Squawking Oratory only to wait FOREVER to draw another card, and yes, the hilarious "eliminate all your cards" strategy.

    I love when they do this, especially with the Mora deck when they get Cipher of the Eye. I get 3 coins, they dump a card, we both win. Well, maybe not both of us. :D
  • disky
    disky
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    disky wrote: »
    i like it lol, its hilarious

    I just want NPCs, particularly Expert-level NPCs, to pose a legitimate challenge. Behavior like this, and allowing this to become a viable strategy in gameplay, destroys any real sense that you're up against someone who knows what they're doing. And I'm not really interested in the "just play against players then" argument because it's clear that this isn't how the AI is meant to work. It's not impossible to fix and it's a real problem.

    There is really no difference between expert NPCs and the others, other than speed of play.

    I've noticed that the lower level NPCs don't use patrons as much, and they do seem to make more mistakes. Or at least they used to. I'm fine with leaving the lower levels prone to making huge mistakes, but when I play an Expert I expect that they're going to be at least as competent as a beginner-level human, and a player would never do something like this.
  • El_Borracho
    El_Borracho
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    disky wrote: »
    disky wrote: »
    i like it lol, its hilarious

    I just want NPCs, particularly Expert-level NPCs, to pose a legitimate challenge. Behavior like this, and allowing this to become a viable strategy in gameplay, destroys any real sense that you're up against someone who knows what they're doing. And I'm not really interested in the "just play against players then" argument because it's clear that this isn't how the AI is meant to work. It's not impossible to fix and it's a real problem.

    There is really no difference between expert NPCs and the others, other than speed of play.

    I've noticed that the lower level NPCs don't use patrons as much, and they do seem to make more mistakes. Or at least they used to. I'm fine with leaving the lower levels prone to making huge mistakes, but when I play an Expert I expect that they're going to be at least as competent as a beginner-level human, and a player would never do something like this.

    It depends. I played a novice and they spammed Rajhin like a troll, flipped Ansei all the time, spammed Orgnum, and hit Almalexia just like the expert does. They also cycle the tavern as much as the expert does. The only noticeable difference is that if you fall asleep at the wheel while they go for a patron win, they will give you several turns to realize it while expert gives you one.
  • Necrotech_Master
    Necrotech_Master
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    disky wrote: »
    disky wrote: »
    i like it lol, its hilarious

    I just want NPCs, particularly Expert-level NPCs, to pose a legitimate challenge. Behavior like this, and allowing this to become a viable strategy in gameplay, destroys any real sense that you're up against someone who knows what they're doing. And I'm not really interested in the "just play against players then" argument because it's clear that this isn't how the AI is meant to work. It's not impossible to fix and it's a real problem.

    There is really no difference between expert NPCs and the others, other than speed of play.

    I've noticed that the lower level NPCs don't use patrons as much, and they do seem to make more mistakes. Or at least they used to. I'm fine with leaving the lower levels prone to making huge mistakes, but when I play an Expert I expect that they're going to be at least as competent as a beginner-level human, and a player would never do something like this.

    It depends. I played a novice and they spammed Rajhin like a troll, flipped Ansei all the time, spammed Orgnum, and hit Almalexia just like the expert does. They also cycle the tavern as much as the expert does. The only noticeable difference is that if you fall asleep at the wheel while they go for a patron win, they will give you several turns to realize it while expert gives you one.

    weird, whenever i play novice i always use rahjin deck, but the novices rarely if ever hit that one

    the novices do like spamming red eagle, pelin, crow (as soon as they can), and hlaalu from my experience
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
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